Random books from battlemarch's library
Game Scripting Mastery (Premier Press Game Development (Paperback)) by Alex Varanese
More Effective C++: 35 New Ways to Improve Your Programs and Designs by Scott Meyers
Java Network Programming, Third Edition by Elliote Rusty Harold
Windows Game Programming for Dummies by Andre Lamothe
Game Architecture and Design: Learn the Best Practices for Game Design and Programming by Andrew Rollings
Programming in 3 Dimensions: 3-D Graphics, Ray Tracing, and Animation/Book and Disk by Christopher D. Watkins
sed & awk (2nd Edition) by Dale Dougherty
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