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Comic Books 101: The History, Methods and Madness by Chris Ryall
2D Artwork and 3D Modeling for Game Artists by David Franson
Absolute Java (5th Edition) by Walter Savitch
Critical Play: Radical Game Design by Mary Flanagan
Eurydice in the Underworld by Kathy Acker
Aliens: Mondo Heat by Henry Gilroy
Lateinische Grammatik (12th Edition) by Hans Rubenbauer
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TagsLectures ∧ Subjects (1,947), Writing ∧ Publishing (1,005), Humanities (730), Writing Matter (573), Games ∧ Game Design (540), Computers ∧ The Web (531), Projects ∧ Papers (465), Creating Games (459), Science Fiction (404), Education (390) — see all tags
About meWriter, Ph.D., Professor of Media & Communication Management and Game Design at Mediadesign University for Applied Sciences; Creative Director Copy & Communications; partner and editor at the German marketing blog Werbeblogger; member of the FDA German Writers Guild & member of the board/media representative FDA NRW; the brain behind the brand gyokusai for Brand Fiction, Social Scripts, and Story Design; co-founder of the freelance network Sinnflut-Projekt for media professionals. Also a certified computer technician, a passionate lover of science, blogger at betweendrafts.com and twitter.com/gyokusai, social netizen at Google+ and Facebook, and a non-competitive sports enthusiast.
About my libraryI like to review books if I have the time, but I don’t rate them. I think rating only makes sense if what’s rated has a chance to improve or be improved.
Real nameJ. Martin
Favorite authorsNot set
Account typepublic, lifetime
Member sinceNov 19, 2006
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