Random books from jbury's library
Essential Mathematics for Games and Interactive Applications: A Programmer's Guide (The Morgan Kaufmann Series in Intera by James M. Van Verth
Code Complete, Second Edition by Steve McConnell
OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 1.4, Fourth Edition by OpenGL Architecture Review Board
Hacking For Dummies (For Dummies (Computer/Tech)) by Kevin Beaver
CRC Handbook of Chemistry and Physics: Special Student Edition, 77th Edition
Professional C# 2005 (Wrox Professional Guides) by Christian Nagel
Shader X5: Advanced Rendering Techniques by Wolfgang Engel
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Member sinceDec 22, 2006








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