Series: Amazing Engine

Series by cover

1–6 of 9 ( next | show all )

Works (9)

Amazing Engine System Guide by David "Zeb" Cook1
For Faerie, Queen, and Country by David "Zeb" Cook2
Bughunters Game (Amazing Engine RPG) by Lester Smith3
The Magitech Game (Amazing Engine System) by Tim Beach4
The Galactos Barrier (Amazing Engine System, Am5) by Colin McComb5
The Once and Future King (Amazing Engine System Universe Book) by Jack Barker8
Metamorphosis Alpha to Omega (Amazing Engine System) by Slade Henson9
Kromosome: An Amazing Engine Universe Book by Wolfgang Baur10
Tabloid Game (Amazing Engine System, No 2710) by David "Zeb" Cook11

Related tags


  1. The Chronicles Of Talislanta by Stephan Michael Sechi (1987)
  2. Gatecrasher: A FUDGE Role-Playing Game by Michael Lucas (1996)
  3. Nyambe: African Adventures by Christopher Dolunt (2002)
  4. Torg: Roleplaying the Possibility Wars [BOX SET] by West End Games (1990)
  5. Hollow World (Dungeons and Dragons Campaign Set) by Aaron Allston (1990)
  6. GURPS Deadlands: Weird West by Andrew Hackard (2001)
  7. World of Greyhawk, folio edition (Advanced Dungeons & Dragons) by Gary Gygax (1980)
  8. Aftermath! RPG by Robert Charrette (1981)
  9. Shatterzone [BOX SET] by Ed Stark (1993)
  10. Space 1889 by Frank Chadwick (1988)
  11. Star Drive Campaign Setting (Alternity Sci-Fi Roleplaying, Star Drive Campaign Setting, 2802) by David Eckelberry (1998)
  12. GURPS Castle Falkenstein: The Ottoman Empire by Phil Masters (2002)
  13. Ray Winninger's Underground: It's 2021 and the dream is dead by Ray Winninger (1993)
  14. Mutants & Masterminds: Paragons Campaign Setting Sourcebook by Steve Kenson (2013)
  15. GURPS Voodoo by C. J. Carella (1996)

Series description

A short-lived (1993-94) generic system from TSR, predating Alternity, with the emphasis being on quirky one-book settings.


How do series work?

To create a series or add a work to it, go to a "work" page. The "Common Knowledge" section now includes a "Series" field. Enter the name of the series to add the book to it.

Works can belong to more than one series. In some cases, as with Chronicles of Narnia, disagreements about order necessitate the creation of more than one series.

Tip: If the series has an order, add a number or other descriptor in parenthesis after the series title (eg., "Chronicles of Prydain (book 1)"). By default, it sorts by the number, or alphabetically if there is no number. If you want to force a particular order, use the | character to divide the number and the descriptor. So, "(0|prequel)" sorts by 0 under the label "prequel."

What isn't a series?

Series was designed to cover groups of books generally understood as such (see Wikipedia: Book series). Like many concepts in the book world, "series" is a somewhat fluid and contested notion. A good rule of thumb is that series have a conventional name and are intentional creations, on the part of the author or publisher. For now, avoid forcing the issue with mere "lists" of works possessing an arbitrary shared characteristic, such as relating to a particular place. Avoid series that cross authors, unless the authors were or became aware of the series identification (eg., avoid lumping Jane Austen with her continuators).

Also avoid publisher series, unless the publisher has a true monopoly over the "works" in question. So, the Dummies guides are a series of works. But the Loeb Classical Library is a series of editions, not of works.


prosfilaes (35), theapparatus (9), Eisler (4)
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