Series: Palladium Robotech

Series by cover

1–6 of 14 ( next | show all )

Works (14)

Robotech: The Role-Playing Game: Book One: Macross by Kevin Siembieda1
Robotech Role Playing Game Book Two: RDF Manual by Kevin Siembieda2
The Robotech RPG Book Three: Zentraedi by Kevin Siembieda3
RDF Accelerated Training Program by Gary Reed3a
Robotech RPG Adventures: Ghost Ship by Chester Jacques3b
The Robotech RPG Book Four: Southern Cross by Kevin Siembreda4
Robotech RPG Adventures: Zentraedi Breakout by Deborah Christian4a
The Robotech RPG Book Five: Invid Invasion by Kevin Siembieda5
Lancer's Rockers by Jeffery Gomez5a
The Robotech RPG Book Six: The Return of the Masters by Jonathan Frater6
Robotech RPG Book Seven: New World Order by Kevin Hassall7
Robotech: RPG Book Eight: Strike Force by Wayne Breaux8
Robotech II: The Role-Playing Game: The Sentinels by Kevin SiembiedaII
Robotech II: The Sentinels: REF Field Guide by Kevin SiembiedaIIa

Related tags


  1. Macross II: The Role-Playing Game by Kevin Siembieda (1993)
  2. Mutants Down Under by Erick Wujcik (1988)
  3. After the Bomb Book Four: Mutants of the Yucatan by Erick Wujcik (1990)
  4. Mutants in Orbit: An Adventure & Sourcebook for After the Bomb & Rifts by James Wallis (1994)
  5. Palladium Fantasy Role-Playing Game by Kevin Siembieda (1984)
  6. Rifts Mercenaries by C. J. Carella (1994)
  7. A Sourcebook for Heroes Unlimited: Aliens Unlimited by Wayne Breaux (1994)
  8. Beyond the Supernatural by Randy McCall (1987)
  9. The Rifter #5: RPG Guide and Megaverse Sourcebook by Wayne Smith (1999)
  10. The Compendium of Contemporary Weapons by Maryann Siembieda (1993)
  11. The Revised Recon by Joe F. Martin (1989)
  12. Villains Unlimited by Kevin Long (1992)
  13. Nightbane by Carlos J. Martijena-Carella (2006)
  14. Big Robots, Cool Starships by David L. Pulver (1999)
  15. Mekton Zeta by Mike Pondsmith (1995)

Series description

The Palladium Books role playing game based on Harmony Gold's cartoon series "Robotech." That series was itself a combination of three separate Japanese anime: "The Super Dimension Fortress Macross," "The Super Dimension Cavalry Southern Cross," and "Genesis Climber Mospeada." The Primary order is based on book numbers. The supplements are placed by the series time-line.


How do series work?

To create a series or add a work to it, go to a "work" page. The "Common Knowledge" section now includes a "Series" field. Enter the name of the series to add the book to it.

Works can belong to more than one series. In some cases, as with Chronicles of Narnia, disagreements about order necessitate the creation of more than one series.

Tip: If the series has an order, add a number or other descriptor in parenthesis after the series title (eg., "Chronicles of Prydain (book 1)"). By default, it sorts by the number, or alphabetically if there is no number. If you want to force a particular order, use the | character to divide the number and the descriptor. So, "(0|prequel)" sorts by 0 under the label "prequel."

What isn't a series?

Series was designed to cover groups of books generally understood as such (see Wikipedia: Book series). Like many concepts in the book world, "series" is a somewhat fluid and contested notion. A good rule of thumb is that series have a conventional name and are intentional creations, on the part of the author or publisher. For now, avoid forcing the issue with mere "lists" of works possessing an arbitrary shared characteristic, such as relating to a particular place. Avoid series that cross authors, unless the authors were or became aware of the series identification (eg., avoid lumping Jane Austen with her continuators).

Also avoid publisher series, unless the publisher has a true monopoly over the "works" in question. So, the Dummies guides are a series of works. But the Loeb Classical Library is a series of editions, not of works.


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