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Subject: Go (Game)
Sub-subjects
Go (Game) (25 works)
Go (Game) › Collections of games (6 works)
Go (Game) › End games (1 works)
Go (Game) › End games (1 works)
Go (Game) › Handbooks, manuals, etc (1 works)
Go (Game) › Handicap games (1 works)
Go (Game) › Mathematical models (1 works)
Go (Game) › Middle games (5 works)
Go (Game) › Openings (1 works)
Go (Game) › Openings (1 works)
Go (Game) › Philosophy (1 works)
Go (Game) (18 works)
Go (Game) problems (7 works)
Go (Game) problems (1 works)
Go (Game) [from old catalog] (1 works)
Books under this subject
- Go for Beginners by Kaoru Iwamoto (188 copies)
- Go and Go-Moku by Edward Lasker (126 copies)
- Tesuji by James Davies (117 copies)
- In the Beginning (Beginner and Elementary Go Books) by Ishigure Ikuro (107 copies)
- Lessons in the Fundamentals of Go by Toshiro Kageyama (103 copies)
- The Second Book of Go (Beginner and Elementary Go Books) by Richard Bozulich (92 copies)
- Teach Yourself Go by Charles Matthews (78 copies)
- The Game of Go: The National Game of Japan by Arthur Smith (70 copies)
- 38 Basic Joseki (Elementary Go Series, Vol. 2) (Beginner… by Kosugi Kiyoshi (69 copies)
- Life and Death (Beginner and Elementary Go Books) by James Davies (68 copies)
- The Book of Go by William S. Cobb (65 copies)
- Attack and Defense by Akira Ishida (65 copies)
- Go: More Than a Game by Peter Shotwell (48 copies)
- Basic Techniques of Go by Isamu Haruyama (40 copies)
- The Endgame (Elementary Go (Kiseido)) by Tomoko Ogawa (38 copies)
- Strategic Concepts of Go by Nagahara Yoshiaki (26 copies)
- The Direction of Play (Intermediate to Advanced Go Books) by Takeo Kajiwara (21 copies)
- The Theory and Practice of Go by O. Korschelt (19 copies)
- An Introduction to Go by James Davies (19 copies)
- Mathematical Go: Chilling Gets the Last Point by Elwyn Berlekamp (19 copies)
- Kage's secret chronicles of handicap go by Toshiro Kageyama (18 copies)
- Dictionary of Basic Joseki, Vol. 1 (Intermediate to… by Yoshio Ishida (16 copies)
- The protracted game;: A wei-chi interpretation of Maoist… by Scott A. Boorman (12 copies)
- Reducing Territorial Framework (Intermediate to Advanced Go… by Fujisawa Shuko (9 copies)
- Utilizing Outward Influence by Chiang Chin (7 copies)
- Master Go in Ten Days by Yutopian Enterprises (7 copies)
- Go Proverbs Illustrated by Segoe Kensaku (5 copies)
- Go: A Guide to the Game by D.B. Pritchard (5 copies)
- Kato's Attack and Kill by Kato Masao (5 copies)
- Fighting Ko by Chiang Chin (5 copies)
- Pro-Pro Handicap Go, 100 Battles, 100 Wins by Yutopian Enterprises (4 copies)
- The Way of Go : 8 Ancient Strategy Secrets for Success in… by Troy Anderson (4 copies)
- Killer of Go by Eio Sakata (4 copies)
- Graded go problems for beginners by Yoshinori Kano (4 copies)
- The Frog Run: Words and Wildness in the Vermont Woods by John Elder (3 copies)
- Tesuji and Anti-Suji of Go (Sakata series) by Eio Sakata (3 copies)
- The vital points of go by Shukaku Takagawa (3 copies)
- Go: the World's Most Fascinating Game: Basic Techniques Vol… by Nihon Kiin (3 copies)
- The thirty-six stratagems applied to go by Hsiao-chun Ma (2 copies)
- Let's play go today by Norio. [from old catalog] Kumabe (2 copies)
- The world of Ki, by John D. Goodell (2 copies)
- A compendium of trick plays (2 copies)
- Yang Yilun's ingenious life and death puzzles by Yilun Yang (1 copies)
- Japanese game of "go," by Fukumensi Mihori (1 copies)
- Appreciating famous games by Shˆuzˆo ˆOhira (1 copies)
- Connecting stones by Piao Wu (1 copies)
- Go game for beginners by Haruko Kambayashi (1 copies)
- Cho Hun-hyeon's lectures on go techniques by Hun-Hyeon Cho (1 copies)
- Intermediate level power builder by Runan Wang (1 copies)

