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- Hoyle's Rules of Games by Albert H. Morehead
- According to Hoyle by Richard L. Frey
- Official Rules of Card Games by Albert H. Morehead
- Word Freak: Heartbreak, Triumph, Genius, and Obsession in… by Stefan Fatsis
- 150 Ways to Play Solitaire, Complete with Layouts For… by Alphonse Moyse, Jr.
- The Official Scrabble® Players Dictionary by Merriam-Webster
- Juggling for the Complete Klutz by John Cassidy
- Bobby Fischer Teaches Chess by Bobby Fischer
- Reality Is Broken: Why Games Make Us Better and How They… by Jane McGonigal
- The Immortal Game: A History of Chess by David Shenk
- Cat's Cradle: A Book of String Figures by Anne Akers Johnson
- String Figures and How to Make Them by Caroline F. Jayne
- Theory of Fun for Game Design by Raph Koster
- Kids' Book of Chess and Chess Set by Harvey Kidder
- The Book of Questions by Gregory Stock
- The Daring Book for Girls by Andrea J. Buchanan
- Games for the Super Intelligent by James F. Fixx
- Modern Chess Openings by Walter Korn
- Cat's Cradle, Owl's Eyes: A Book of String Games by Camilla Gryski
- Goren's New Bridge Complete by Charles H. Goren
- Finite and Infinite Games by James P. Carse
- Hoyle's Modern Encyclopedia of Card Games: Rules of All the… by Walter B. Gibson
- If..., (Questions For The Game of Life) by Evelyn McFarlane
- Bringing Down the House: The Inside Story of Six M.I.T.… by Ben Mezrich
- The Theory of Poker by David Sklansky
- Go for Beginners by Kaoru Iwamoto
- Everything Scrabble by Joe Edley
- Play Winning Chess by Yasser Seirawan
- Birth of the Chess Queen: A History by Marilyn Yalom
- The Complete Idiot's Guide to Chess by Patrick Wolff
- The Simple Solution to Rubik's Cube by James G. Nourse
- Everything Bad is Good for You: How Today's Popular Culture… by Steven Johnson
- The Dangerous Book for Boys by Conn Iggulden
- Harrington on Hold 'em Expert Strategy for No Limit… by Dan Harrington
- The Amateur's Mind: Turning Chess Misconceptions into Chess… by Jeremy Silman
- A Book of Surrealist Games by Alastair Brotchie
- Schott's Sporting, Gaming, and Idling Miscellany by Ben Schott
- Mah Jong Handbook : How to Play, Score, and Win the Modern… by Eleanor Noss Whitney
- Complete Chess Player by Fred Reinfeld
- The Complete Hoyle's Games (Wordsworth Reference)… by Edmond Hoyle
- This Gaming Life: Travels in Three Cities by Jim Rossignol
- Games of the World: How to Make Them, How to Play Them, How… by Frederic V. Grunfeld
- Play Poker Like the Pros by Phil Hellmuth
- Learn to Play Go: A Master's Guide to the Ultimate Game… by Janice Kim
- A Gamut of Games by Sid Sackson
- The Complete Book of Solitaire and Patience Games by Albert H. Moorehead
- Player's Handbook (1st edition) by Gary Gygax
- Doyle Brunson's Super System: A Course in Power Poker by Doyle Brunson
- Positively Fifth Street: Murderers, Cheetahs, and Binion's… by James McManus
- Twisty Little Passages: An Approach to Interactive Fiction by Nick Montfort
- The Dragon Style (Learn to Play Go, Volume III) (Learn to… by Janice Kim
- Life and Death by James Davies
- Go and Go-Moku: The Oriental Board Games by Edward Lasker
- How to Reassess Your Chess: The Complete Chess-Mastery… by Jeremy Silman
- Chess for Dummies by James Eade
- The Way of the Moving Horse (Learn to Play Go, Volume II)… by Janice Kim
- Chess Fundamentals by Jose R. Capablanca
- The Turk: The Life and Times of the Famous… by Tom Standage
- Lessons in the Fundamentals of Go (Beginner and Elementary… by Toshiro Kageyama
- The Klutz Book of Card Games: For Sharks and Others by Inc. Klutz
- Winning Low-Limit Hold'em by Lee Jones
- Magic Eye: A New Way of Looking at the World by N.E.Thing Enterprises
- Aha! Gotcha: Paradoxes to Puzzle and Delight by Martin Gardner
- Games People Play: The Psychology of Human Relationships by Eric Berne
- Player's Handbook: Core Rulebook I (3rd edition) by Monte Cook
- Five Weeks to Winning Bridge by Alfred Sheinwold
- Logical Chess, Move By Move by Irving Chernev
- The Mammoth Book of Chess by Graham Burgess
- Masters of Doom: How Two Guys Created an Empire and… by David Kushner
- Homo Ludens by Johan Huizinga
- The Penguin Book of Card Games (Penguin Handbooks) by David Parlett
- The Game of Go: The National Game of Japan by Arthur Smith
- Hexaflexagons and Other Mathematical Diversions: The First… by Martin Gardner
- 101 Best Family Card Games by Alfred Sheinwold
- Tesuji by James Davies
- Brainiac: Adventures in the Curious, Competitive,… by Ken Jennings
- New Games Book by New Games Foundation
- Player's Handbook (2nd Edition) by David "Zeb" Cook
- Dungeon Master's Guide (1st edition) by Gary Gygax
- Contract Bridge for Beginners: A Simple Concise Guide on… by Charles Goren
- Poker Nation: A High-Stakes, Low-Life Adventure into the… by Andy Bellin
- What is the Name of this Book? by Raymond Smullyan
- The Second Book of Go (Beginner and Elementary Go Books) by Richard Bozulich
- Crossworld: One Man's Journey into America's Crossword… by Marc Romano
- Rules of Play: Game Design Fundamentals by Katie Salen
- In the Beginning by Ishigure Ikuro
- Ideas Behind the Chess Openings: Algebraic Edition (Chess) by Reuben Fine
- The Monopoly Book: Strategy and Tactics of the World's Most… by Maxine Brady
- The Ultimate History of Video Games: From Pong to… by Steven L. Kent
- Bobby Fischer Goes to War: How the Soviets Lost the Most… by David Edmonds
- More Games for the Super Intelligent by James F. Fixx
- The Lady or the Tiger? And Other Logic Puzzles Including a… by Raymond M. Smullyan
- 101 Puzzles in Thought and Logic (Math & Logic Puzzles) by C. R. Wylie
- The Folio Book of Card Games Selected From Hoyle's… by Clare Mackie
- Teach Yourself Go by Charles Matthews
- American Girls Handy Book: How to Amuse Yourself and Others… by Lina Beard
- The Compleat Strategyst: Being a Primer on the Theory of… by J. D. Williams
- Winning Chess Tactics by Yasser Seirawan
- 38 Basic Joseki by Kosugi Kiyoshi
- Magic Eye II: Now You See It by N.E.Thing Enterprises
- Player's Handbook: Core Rulebook I (3.5) by Jonathan Tweet
- The Game of Words by Willard R. Espy
- Chess for Beginners by Israel A. Horowitz
- Dungeon Master Guide (2nd Edition) by TSR Staff
- The Klutz Yo-Yo Book by John Cassidy
- Monopoly: The Story Behind the World's Best-Selling Game by Rod Kennedy
- Synthetic Worlds: The Business and Culture of Online Games by Edward Castronova
- Starting Chess (First Skills) by Harriet Castor
- The American Boy's Handy Book: What to Do and How to Do It by Daniel Carter Beard
- The Backgammon Book by Oswald Jacoby
- The Book of Classic Board Games (Klutz) by Sid Sackson
- Encyclopedia of Games Rules and Strategies by Brian Burns
- Monopoly: The World's Most Famous Game-And How it Got that… by Philip E. Orbanes
- Winning Chess Strategies, revised (Winning Chess - Everyman… by Yasser Seirawan
- Hold'Em Poker for Advanced Players (Advance Player) by David Sklansky
- Chess in a Nutshell by Fred Reinfeld
- Bridge for Dummies by Eddie Kantar
- Small Stakes Hold 'em: Winning Big With Expert Play by Ed Miller
- Chambers Official Scrabble Words
- Confessions of a Part-time Sorceress: A Girl's Guide to the… by Shelly Mazzanoble
- Monster Manual (1st edition) by Gary Gygax
- The Professor, the Banker, and the Suicide King: Inside the… by Michael Craig
- Kokology : The Game of Self-Discovery by Tadahiko Nagao
- Dungeon Master's Guide: Core Rulebook II (3rd edition) by Monte Cook
- Fantasy Freaks and Gaming Geeks: An Epic Quest for Reality… by Ethan Gilsdorf
- The Theory and Practice of Gamesmanship: Or the Art of… by Stephen Potter
- Caro's Book of Poker Tells by Mike Caro
- Metamagical Themas: Questing for the Essence of Mind and… by Douglas Hofstadter
- Harrington on Hold 'em Expert Strategy for No Limit… by Dan Harrington
- The Jeopardy! Book: The Answers, the Questions, the Facts,… by Alex Trebek
- Watson's Classic Book on The Play of the Hand at Bridge by Louis H. Watson
- Graded Go Problems for Beginners, 30 Kyu to 25 Kyu… by Yoshinori Kano
- Deities & Demigods by Lawrence Schick
- Complete Book of Chess Strategy: Grandmaster Techniques… by Jeremy Silman
- Hopscotch, Hangman, Hot Potato, & Ha Ha Ha: A Rulebook of… by Jack Macguire
- The Dell Crossword Dictionary by Kathleen Rafferty
- The Mensa Genius Quiz Book by Marvin Grossworth
- The Crossword Obsession: The History and Lore of the… by Coral Amende
- The Book of Cards for Kids by Gail MacColl
- Byrne's Standard Book of Pool and Billards by Robert Byrne
- The Book of Go by William S. Cobb
- Magic: The Gathering Pocket Players Guide by Rich Redman
- Phil Gordon's Little Green Book: Lessons and Teachings in… by Phil Gordon
- What Video Games Have to Teach Us About Learning and… by James Paul Gee
- First Book of Chess by Al Horowitz
- Monster Manual: Core Rulebook III (3rd edition) by Monte Cook
- My System by Aron Nimzowitsch
- Go: More Than a Game by Peter Shotwell
- Learn to Play Go Series Volume IV (Battle Strategies) by Janice Kim
- Game Programming Gems (Game Programming Gems Series) by Mark DeLoura
- Monster Manual II (1st edition) by Gary Gygax
- Call of Cthulhu by Sandy Petersen
- The Art of Game Design: A book of lenses by Jesse Schell
- Mathematical Circus: More Games, Puzzles, Paradoxes, and… by Martin Gardner
- Searching for Bobby Fischer: The Father of a Prodigy… by Fred Waitzkin
- Mathematical Magic Show: More Puzzles, Games, Diversions,… by Martin Gardner
- Doyle Brunson's Super System II by Doyle Brunson
- The Book of Card Games by Peter Arnold
- Playing with Pyramids by Andrew Looney
- Weapons of Chess: An Omnibus of Chess Strategies (Fireside… by Bruce Pandolfini
- World of Warcraft Official Strategy Guide by Michael Lummis
- The Game of Chess (Penguin Handbooks) by Harry Golombek
- Symbolic Logic and the Game of Logic by Lewis Carroll
- The Mensa Genius Quiz Book 2 (Mensa Genius Quiz Book Two) by Marvin Grosswirth
- The Oxford Guide to Word Games by Tony Augarde
- Graded Go Problems for Beginners, 25 kyu to 20 kyu… by Yoshinori Kano
- The Pan Book of Card Games by Hubert Phillips
- Chess: 5334 Problems, Combinations and Games by Laszlo Polgar
- The Play of Words by Richard Lederer
- If..., Volume 2: (500 New Questions for the Game of Life) by Evelyn McFarlane
- Scarne on Cards by John Scarne
- Anna Banana: 101 Jump Rope Rhymes by Joanna Cole
- Harry Anderson's Games You Can't Lose a Guide for Suckers. by Harry Anderson
- Hobby Games: The 100 Best by James Lowder
- My 60 Memorable Games by Bobby Fischer
- The Klutz Book of Marbles by Inc. Klutz
- I Spy Treasure Hunt by Jean Marzollo
- Attack and Defense by Akira Ishida
- Prisoner of Trebekistan: A Decade in Jeopardy! by Bob Harris
- Do Not Pass Go: From the Old Kent Road to Mayfair by Tim Moore
- Winning Chess Openings (Winning Chess - Everyman Chess) by Yasser Seirawan
- The Biggest Game in Town by A. Alvarez
- Fiend Folio (1st edition) by Don Turnbull
- Where's Waldo? by Martin Handford
- 536 puzzles & curious problems by Henry Ernest Dudeney
- Literary Trivia: Fun and Games for Book Lovers by Richard Lederer
- Dice Games Properly Explained (Right Way) by Reiner Knizia
- The Pictorial Key to the tarot by Arthur Edward Waite
- 365 Tv-Free Activities You Can Do With Your Child by Steve Bennett
- Hand Shadows To Be Thrown Upon The Wall by Henry Bursill
- Aha! Insight by Martin Gardner
- GURPS Basic Set: Generic Universal Roleplaying System by Steve Jackson
- Making the Alphabet Dance: Recreational Wordplay by Ross Eckler
- The Klutz Book of Knots by John Cassidy
- Winning Chess: How To See Three Moves Ahead by Irving Chernev
- Match Wits With Mensa: The Complete Quiz Book (Mensa Genius… by Marvin Grosswirth
- The Way to Play by Diagram Group
- The Week-End Book by Francis Meynell
- Unearthed Arcana (1st edition) by Gary Gygax
- Bet You Can't! by Vicki Cobb
- Prisoner's Dilemma by William Poundstone
- High Score! The Illustrated History of Electronic Games by Rusel Demaria
- Complete Chess Course by Fred Reinfeld
- I Spy: A Book of Picture Riddles by Jean Marzollo
- Mathematical Carnival by Martin Gardner
- Dungeons and Dreamers: The Rise of Computer Game Culture… by Brad King
- Alice in Puzzle-Land by Raymond M. Smullyan
- The Little Giant Encyclopedia of Card Games by The Diagram Group
- The Book of Questions: Love & Sex by Gregory Stock
- Beginner's Guide to Playing Chess (Usborne Chess Guides) by Susan Caldwell
- New Rules for Classic Games by R. Wayne Schmittberger
- The Elfish Gene: Dungeons, Dragons and Growing Up Strange by Mark Barrowcliffe
- The Most Instructive Games of Chess Ever Played: 62… by Irving Chernev
- Card Games Around the World by Sid Sackson
- The Education of a Poker Player by Herbert Osborne Yardley
- Diablo II Ultimate Strategy Guide by Bart G. Farkas
- Games by Mary Hohenstein
- Poker for Dummies by Richard D. Harroch
- Su Doku for Dummies: Volume 1 by Andrew Heron
- Origami: Art of Paper Folding by Robert Harbin
- Dungeon Master's Guide: Core Rulebook II (3.5 edition) by Monte Cook
- Hold 'Em Poker by David Sklansky
- Play Money: Or, How I Quit My Day Job and Made Millions… by Julian Dibbell
- The ultimate Lego book by Dorling Kindersley
- The Cube: Keep the Secret by Annie Gottlieb
- How to Think Ahead in Chess: The Methods and Techniques of… by I. A. Horowitz
- The Unofficial LEGO Builder's Guide by Allan Bedford
- Game Over Press Start To Continue by David Sheff
- The Unexpected Hanging and Other Mathematical Diversions by Martin Gardner
- 150 Solitaire Games by Douglas Brown
- The Right Way to Play Chess by D. Brine Pritchard
- The 99 Critical Shots in Pool: Everything You Need to Know… by Ray Martin
- I Spy Super Challenger by Jean Marzollo
- Chess Traps: Pitfalls And Swindles (Fireside Chess Library) by I. A. Horowitz
- Cruel Tricks for Dear Friends by Penn Jillette
- Get Thee to a Punnery by Richard Lederer
- Reader's Digest Book of 1000 Family Games by Reader's Digest
- The Boardgame Book by R. C. Bell
- Board and Table Games from Many Civilizations by R. C. Bell
- The Little Book of Hand Shadows/Miniature Edition… by Phila H. Webb
- An Introduction to Go by James Davies
- Play It!: Great Games for Groups by Wayne Rice
- Myst: Revised and Expanded Edition: The Official Strategy… by Rick Barba
- The Tarot by Alfred Douglas
- The Great Waldo Search by Martin Handford
- Chess Openings: Traps And Zaps (Fireside Chess Library) by Bruce Pandolfini
- Laws of the Game: How the Principles of Nature Govern… by Manfred Eigen
- Graded Go Problems for Beginners, Vol. 3: Intermediate… by Yoshinori Kano
- Mind Performance Hacks: Tips & Tools for Overclocking Your… by Ron Hale-Evans
- A Dictionary of Card Games (Oxford Paperback Reference) by David Parlett
- Starcraft Expansion Set: Brood War (Prima's Official… by Bart Farkas
- The Official Rock Paper Scissors Strategy Guide by Douglas Walker
- The Riddle of Scheherazade: And Other Amazing Puzzles by Raymond Smullyan
- Magic Eye III: Visions, A New Dimension in Art by Magic Eye Inc.
- 1000 Play Thinks: Puzzles, Paradoxes, Illusions & Games by Ivan Moscovich
- The New York Times Crossword Puzzle Dictionary by Tom Pulliam
- The Toddlers Busy Book by Trish Kuffner
- The Complete Juggler by Dave Finnigan
- 50 Card Games for Children by Vernon Quinn
- Creative puzzles of the world by Pieter van Delft
- Mah Jong for Beginners (Books to Span the East and West) by Shozo Kanai
- The Kings of New York: A Year Among the Geeks, Oddballs,… by Michael Weinreb
- 100 Games of Logic by Pierre Berloquin
- Kokology: The Game of Self Discovery by Isamu Saito
- The Klutz Book of Jacks by Inc. Klutz
- Rider-Waite Tarot Deck by Arthur Edward Waite
- Wordplay: The Official Companion Book by Will Shortz
- Wordplay: Ambigrams and Reflections on the Art of Ambigrams by John Langdon
- The Tolkien Quiz Book by Andrew Murray
- The Scrabble Book by Derryn Hinch
- Fantastic Book of Logic Puzzles by Muriel Mandell
- Basic Techniques of Go by Haruyama Isamu
- Kids Shenanigans: Great Things to Do That Mom and Dad Will… by Inc. Klutz
- Invitation to Chess by Irving Chernev
- A History of Card Games by David Parlett
- Gödel, Escher, Bach: an Eternal Golden Braid by Douglas Hofstadter
- The Official Scrabble Word-Finder by Robert W. Schachner
- You Can Do the Cube (Puffin Books) by Patrick Bossert
- The Endgame by Tomoko Ogawa
- Physics for Game Developers by David Bourg
- The Rules of Neighborhood Poker According to Hoyle by Stewart Wolpin
- Trigger Happy: Videogames and the Entertainment Revolution by Steven Poole
- The Moscow Puzzles: 359 Mathematical Recreations (Math &… by Boris A. Kordemsky
- Tangram: The Ancient Chinese Shapes Game by Joost Elffers
- Lateral Thinking Puzzlers by Paul Sloane
- Backgammon by Paul Magriel
- The Reassess Your Chess Workbook by Jeremy Silman
- Official Foxtail Book (Klutz) by Mike Callaghan
- Sharing Nature With Children by Joseph Bharat Cornell
- The Fun Encyclopedia: A Comprehensive, All-Purpose,… by E. O. Harbin
- Shogi: Japan's Game of Strategy by Trevor Leggett
- Perplexing Puzzles and Tantalizing Teasers (Math & Logic… by Martin Gardner
- Codes and Secret Writing by Herbert S. Zim
- Learn to Play Go: The Palace of Memory (Volume V) by Janice Kim
- Chess in 30 Minutes by E. S. Lowe
- Moneyball: The Art of Winning an Unfair Game by Michael Lewis
- The Jigsaw Puzzle: Piecing Together a History by Anne D. Williams
- Scarne's Encyclopedia of Card Games by John Scarne
- The Chess Player's Bible: Illustrated Strategies for… by James Eade
- Ainslie's Complete Hoyle by Tom Ainslie
- Final Fantasy VII Official Strategy Guide by David Cassady
- Big Deal: One Year as a Professional Poker Player by Anthony Holden
- Family Math (Equals Series) by Jean Kerr Stenmark
- Pandolfini's Endgame Course: Basic Endgame Concepts… by Bruce Pandolfini
- Harrington on Hold 'em: Expert Strategies for No Limit… by Dan Harrington
- Mastering Rubik's Cube: The Solution to the 20th Century's… by Don Taylor
- Game Of Go by Matthew MacFadyen
- Why You Lose at Bridge by S. J. Simon
- Cruciverbalism: A Crossword Fanatic's Guide to Life in the… by Stanley Newman
- Monster Manual: Core Rulebook III (3.5)
- Steven Caney's Play Book by Steven Caney
- Chess Master vs. Chess Amateur by Max Euwe
- Game Programming Gems 2 (Game Programming Gems Series) by Mark DeLoura
- The Monopoly Companion by Philip Orbanes
- Ultimate Alphabet by Mike Wilks
- Fantasy Wargaming by Bruce Galloway
- Basic Chess Endings by Reuben Fine
- The Master of Go by Yasunari Kawabata
- The Chess Artist: Genius, Obsession, and the World's Oldest… by J. C. Hallman
- Sideways Arithmetic From Wayside School by Louis Sachar
- Games Magazine Junior Kids' Big Book of Games by Karen C. Anderson
- Garry Kasparov on My Great Predecessors, Part 1 by Garry Kasparov
- Art of Attack in Chess by Vladimir Vuković
- The Penguin Book of Patience (Penguin Handbooks) by David Parlett
- I Spy Mystery: A Book of Picture Riddles by Jean Marzollo
- Hamlet on the Holodeck: The Future of Narrative in… by Janet H. Murray
- Killing Monsters: Why Children Need Fantasy, Super Heroes,… by Gerard Jones
- Cowboys Full: The Story of Poker by James McManus
- The Official Koosh Book by John Cassidy
- Starcraft : Prima's Official Strategy Guide by Bart Farkas
- Perplexing Lateral Thinking Puzzles by Paul Sloane
- Lewis Carroll's Games and Puzzles by Lewis Carroll
- Game Theory: A Nontechnical Introduction by Morton D. Davis
- Card Games (Collins Gem) by Diagram Group
- Sudoku Easy Presented by Will Shortz Volume 1: 100 Wordless… by Will Shortz
- Werewolf : the Apocalypse : a story telling game of savage… by Mark Rein·Hagen
- Chris Crawford on Game Design by Chris Crawford
- The Joy of Lex: How to Have Fun With 860,341,500 Words by Gyles Brandreth
- The Big Bug Search by Caroline Young
- Phil Hellmuth's Texas Hold'em by Phil Hellmuth
- The Preschooler's Busy Book: 365 Creative Games and… by Trish Kuffner
- How to Win in the Chess Openings by I. A. Horowitz
- Challenging Lateral Thinking Puzzles by Paul Sloane
- The Complete Book of Card Games by George F. Hervey
- Teach Yourself Mah Jong by David Pritchard
- Dungeons & Dragons Player's Handbook (4th Edition) by Rob Heinsoo
- Great Lateral Thinking Puzzles by Paul Sloane
- Medieval Games by Salamall
- Steven Caney's Kids' America by Steven Caney
- Designing Virtual Worlds by Richard Bartle
- The Sims 2 by Greg Kramer
- Mini Weapons of Mass Destruction: Build Implements of… by John Austin
- Lonely Planet Guide to Experimental Travel (Travel… by Rachael Antony
- Vicious Circles and Infinity: An Anthology of Paradoxes by Patrick Hughes
- Cat's Cradle (String Games) by Camilla Gryski
- I'm OK - You're OK by Thomas A. Harris
- Chess Openings: Theory And Practice by I. A. Horowitz
- Pretty Girl in Crimson Rose (8): A Memoir of Love, Exile,… by Sandy Balfour
- Where's Wally Now? by Martin Handford
- Mensa Sudoku (Mensa) by Michael Rios
- Vampire: the Masquerade: a storytelling game of personal… by Mark Rein·Hagen
- Oxford History of Board Games by David Parlett
- Games Ancient and Oriental and How to Play Them by Edward Falkener
- The Oxford A to Z of Word Games by Tony Augarde
- An Introduction to Chess Moves and Tactics Simply Explained by Leonard Barden
- Zobmondo: The Outrageous Book of Bizarre Choices by Randy Horn
- Jacoby on Card Games by James Jacoby
- Webster's New World Crossword Puzzle Dictionary by Jane Shaw Whitfield
- All About Darts by Ivan Brackin
- The Game Makers: The Story of Parker Brothers, from… by Philip E. Orbanes
- The Game of Chess by Siegbert Tarrasch
- The Pocket Book of Chess by Raymond Keene
- The Art of Chess by James Mason
- Scarne's Encyclopedia of Games by John Scarne
- The Chess Mysteries of Sherlock Holmes by Raymond M. Smullyan
- First Book of Bridge by Alfred Sheinwold
- Chess Strategy by Edward Lasker
- The Magic of Lewis Carroll by John Fisher
- More New Games by New Games Foundation
- I Spy Spooky Night by Jean Marzollo
- Hoyle's Official Rules of Card Games: Including… by Deborah Doyle
- American Nerd: The Story of My People by Benjamin Nugent
- The Lore and Language of Schoolchildren by Iona Opie
- Master Pieces: The Architecture of Chess by Gareth John Williams
- The Hacky-Sack Book: An Illustrated Guide to the New… by John Cassidy
- The Tangram Book by Jerry Slocum
- Cybertext: Perspectives on Ergodic Literature by Espen J. Aarseth
- Half-Real: Video Games between Real Rules and Fictional… by Jesper Juul
- On Numbers and Games by John Horton Conway
- Busting Vegas: The MIT Whiz Kid Who Brought the Casinos to… by Ben Mezrich
- The Penguin Book of Curious and Interesting Puzzles by David Wells
- Warhammer Fantasy Roleplay (1st Edition) by Richard Halliwell
- Backgammon for Blood by Bruce Becker
- The Book of Basketball: The NBA According to The Sports Guy by Bill Simmons
- Mysteries of the Unexplained by Carroll C. Calkins
- Final Fantasy XII Signature Series Guide by BradyGames
- Oriental Adventures by Gary Gygax
- Esquire's Handbook for Hosts by Esquire
- Origami, Eleusis, and the Soma Cube by Martin Gardner
- World's Best Card Games for One by Sheila Anne Barry
- Why Don't Penguins' Feet Freeze?: And 114 Other Questions by New Scientist
- After Dinner Games: 40 Of the Greatest After Dinner Games by Lagoon Books
- The Oxford Companion to Chess by David Hooper
- The Playboy winner's guide to board games by Jon Freeman
- Professor Stewart's Cabinet of Mathematical Curiosities by Ian Stewart
- Steven Caney's Toy Book (Reissue) by Steven Caney
- The Penguin Book of Word Games by David Parlett
- Games Magazine Presents The Giant Book of Games by Will Shortz
- Test Your Cultural Literacy by Diane Zahler
- The Worst-Case Scenario Survival Handbook: Dating and Sex by Joshua Piven
- Chess: Self Teacher by Al Horowitz
- Creative Nonfiction: Researching and Crafting Stories of… by Philip Gerard
- A History of Playing Cards and a Bibliography of Cards and… by Catherine Perry Hargrave
- 30 Years of Adventure: A Celebration of Dungeons & Dragons by Vin Diesel
- The Complete Guide to the Tarot by Eden Gray
- Philosophical Investigations by Ludwig Wittgenstein
- The Ultimate Encyclopedia of Fantasy by David Pringle
- The Chess Mysteries of the Arabian Knights by Raymond M. Smullyan
- To Mock a Mockingbird by Raymond M. Smullyan
- No Go The Bogeyman: Scaring, Lulling, and Making Mock by Marina Warner
- Crazy Eights and Other Card Games by Joanna Cole
- The Complete Wargames Handbook: How to Play, Design, and… by James F. Dunnigan
- Improve Your Lateral Thinking: Puzzles To Challenge Your… by Paul Sloane
- Memos From Purgatory by Harlan Ellison
- Catapult: Harry and I Build a Siege Weapon by Jim Paul
- Tarot Plain & Simple by Anthony Louis
- GURPS Basic Set: Characters (4th Edition) by Steve Jackson
- Pandolfini's Ultimate Guide to Chess by Bruce Pandolfini
- This Book Will Change Your Life by Benrik
- Rock, Paper, Scissors: Game Theory in Everyday Life by Len Fisher
- Extra Lives: Why Video Games Matter by Tom Bissell
- You Can't Say You Can't Play by Vivian Gussin Paley
- How Would You Move Mount Fuji? Microsoft's Cult of the… by William Poundstone
- The Hacker Crackdown: Law And Disorder On The Electronic… by Bruce Sterling
- No Limit Hold 'em: Theory and Practice by David Sklansky
- Games by Samantha Berger
- What Do You Say After You Say Hello? by Eric Berne
- The Book of General Ignorance by John Lloyd
- Seventy-Eight Degrees of Wisdom by Rachel Pollack
- Dice: Deception, Fate, and Rotten Luck by Ricky Jay
- Linda Goodman's Sun Signs by Linda Goodman
- In Code: A Mathematical Journey by Sarah Flannery
- Remix: Making Art and Commerce Thrive in the Hybrid Economy by Lawrence Lessig
- The Filmgoer's Companion, Sixth Edition by Leslie Halliwell
- The Baby Games: The Joyful Guide to Child's Play from Birth… by Elaine Martin
- Harvey Penick's Little Red Book: Lessons and Teachings From… by Harvey Penick
- Straight Dope Tells All by Cecil Adams
- Dungeoneer's Survival Guide by Douglas Niles
- Pawn Power in Chess by Hans Kmoch
- Unplugged Play: No Batteries. No Plugs. Pure Fun. by Bobbi Conner
- Reading Magic: Why Reading Aloud to Our Children Will… by Mem Fox
- Zen and the Art of Poker: Timeless Secrets to Transform… by Larry Phillips
- AI Game Programming Wisdom (with CD-ROM) (Game Development… by Steve Rabin
- The Mensa Genius Quiz-A-Day Book by Abbie F. Salny
- Play the game by Brian Love
- The Rotten Romans by Terry Deary
- Card Games for Dummies by Barry Rigal
- Eyewitness Books: Ancient Greece by Anne Pearson
- Lasker's Manual of Chess by Emanuel Lasker
- My Losing Season by Pat Conroy
- The Fun Way to Serious Bridge by Harry Lampert
- The Worst-Case Scenario Survival Handbook: Travel by Joshua Piven
- Games Magazine Presents Best Pencil Puzzles (Other) by Will Shortz
- The Game: Penetrating the Secret Society of Pickup Artists by Neil Strauss
- The World Record Paper Airplane Book by Ken Blackburn
- Hand to Mouth: A Chronicle of Early Failure by Paul Auster
- Labyrinths of Reason: Paradox, Puzzles, and the Frailty of… by William Poundstone
- The Club Series: Introduction to Bridge - Bidding by Audrey Grant
- Unknown Armies (2nd Edition) by Greg Stolze
- Crazy English by Richard Lederer
- The Mathematics of Games by John D. Beasley
- The Explorabook: A Kid's Science Museum in a Book (Klutz) by John Cassidy
- Psychologist's Book Of Self-tests: 25 Love, Sex,… by Louis H Janda
- The Complete Patience Book by Basil Dalton
- Schott's Food and Drink Miscellany by Ben Schott
- Second Life: The Official Guide by Michael Rymaszewski
- Maze: Solve the World's Most Challenging Puzzle by Christopher Manson
- On Killing: The Psychological Cost of Learning to Kill in… by Dave Grossman
- Puzzles for pleasure by E. R. Emmet
- Curiosities of Literature: A Feast for Book Lovers by John Sutherland
- Scrabble Word Building Book by Saleem Ahmed
- Games from Long Ago by Bobbie Kalman
- Eyewitness Books: Ancient Rome by Simon James
- Penn and Teller's How to Play with Your Food by Penn Jillette
- Life on the Screen: Identity in the Age of the Internet by Sherry Turkle
- Chess the easy way by Reuben Fine
- Penn & Teller's How to Play in Traffic by Penn Jillette
- Extraordinary Origins of Everyday Things by Charles Panati
- I Spy Fantasy by Jean Marzollo
- How We Decide by Jonah Lehrer
- Mind Hacks: Tips & Tricks for Using Your Brain by Tom Stafford
- The Colossal Book of Short Puzzles and Problems by Martin Gardner
- The World of Darkness by White Wolf Game Studio
- Amazing Mazes by Rolf Heimann
- Centuries of Childhood: A Social History of Family Life by Philippe Aries
- The Little Book of Mornington Crescent by Tim Brooke-Taylor
- Forgotten Realms Campaign Setting (3rd Edition) by Ed Greenwood
- Anguished English: An Anthology Of Accidental Assaults Upon… by Richard Lederer
- I Spy School Days by Jean Marzollo
- The User Illusion: Cutting Consciousness Down to Size… by Tor Nørretranders