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Loading... Assassin's Creed: Brotherhood (original 2010; edition 2010)by Oliver Bowden (Author)
Work InformationAssassin's Creed: Brotherhood by Oliver Bowden (2010)
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Sign up for LibraryThing to find out whether you'll like this book. No current Talk conversations about this book. As books based on games go this is one of the best I've read. I think I could safely recommend this to someone who didn't know anything about the games. Brotherhood wasn't as appealing to me as Renaissance had been. Maybe it was because Ezio was meant to be older and wiser, but so many times his enemies would escape with their lives. That wore on my nerves fast. For skilled assassins, they hardly dispatched their enemies as soon as they could have. It irritated me how the escaped villains would reappear and either escape again, cause distractions for the assassins to deal with, or just plainly be annoying. I would have enjoyed reading this more if the kills were quicker, but then I guess the book would have ended far sooner then it did. I'm always slightly dubious whenever I start a video game book adaptation. they're rarely anything special and they're often very forgettable reads. So I was pleasantly surprised with how much I enjoyed reading Brotherhood. From the beginning, Bowden's style felt a little flat and a little unimaginative, add to that his sometimes clumsy structure. There were the occasional random changes in POV which just seemed awkward. As I read through the first few chapters I felt like I was simply reading through a log of someone playing the game. "I did this challenge/ quest, then there's a cut scene *insert subtitled dialogue copied off screen*, then I did this next quest..." you get the picture. That threw me a little and I was a bit let down. However, after a few chapters it felt like Bowden had found his stride and warmed to the idea. It became less of a log of the experience and more of a novelization of the game although the clumsiness didn't disappear. As I read on I found myself becoming engaged in the story, despite knowing essentially what happened already - I haven't played the game, although I have watched a play-through of it. The story of Ezio Auditore's fight to eradicate the evil Borgia family's influence over Italy moved along in an exciting and interesting way, adding a little flesh to the bones of the Brotherhood game. You get to see a little added material through this book - some of the bits and pieces that link the individual "memories" of the game. An enjoyable experience for the majority of the book. But, as I got closer to the end of the book it started to feel like Bowden was rushing, almost like he'd totally lost interest in the project. As I reached the last part of the book (it's divided into three parts) I was finding pointlessly short chapters; for example, chapter 59 is one paragraph long and a paragraph that could have easily been added to the previous chapter. This almost lazy and pointless extending of the chapter number did annoy me a little as it just seemed unnecessary. But I can say that these things didn't hamper my enjoyment of the story and the book as a whole. I was pleasantly surprised by Assassin's Creed: Brotherhood. It's not amazingly written, but it's rather enjoyable. It's very much a nerdy gamer's book so if you've never played the games or don't really have that much of an interest in them then I would stay away from this one, if I were you... no reviews | add a review
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While Rome lies in ruins and in the shadow of the Borgia family, Ezio, the master assassin, seeks to avenge his uncle's death. No library descriptions found. |
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Google Books — Loading... GenresMelvil Decimal System (DDC)823.92Literature English & Old English literatures English fiction Modern Period 2000-LC ClassificationRatingAverage:
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