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Ready Player One by Ernest Cline
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Ready Player One (2011)

by Ernest Cline (Author)

Other authors: See the other authors section.

MembersReviewsPopularityAverage ratingConversations / Mentions
2,3892942,345 (4.22)2 / 324
Recently added byKevin-Farnham, srrygottarun, jen.e.moore, SFCC, stgemma, private library, aleteo, arlongworth, beamery
1980s (54) 2011 (44) 2012 (61) 80s (35) adventure (34) ARC (16) audiobook (27) cyberpunk (60) dystopia (128) dystopian (20) ebook (45) fantasy (21) fiction (221) future (33) games (26) gaming (56) geek (22) Kindle (30) library (16) novel (25) pop culture (40) read (38) read in 2011 (21) read in 2012 (34) science fiction (387) sf (62) to-read (70) video games (98) virtual reality (92) young adult (30)
  1. 141
    Little Brother by Cory Doctorow (2seven)
  2. 80
    Neuromancer by William Gibson (jbgryphon)
    jbgryphon: Gibson's Matrix and Stephenson's Metaverse are as much the basis for OASIS as any of the geek universes that are included in it.
  3. 80
    Scott Pilgrim vs. The World by Bryan Lee O'Malley (quenstalof)
    quenstalof: Both show classic video game inspiration
  4. 70
    Snow Crash by Neal Stephenson (jbgryphon)
    jbgryphon: RPO's OASIS owes it's existence as much to Neil Stephenson's Metaverse as to the miriad of geek universes that are included in it.
  5. 50
    Reamde by Neal Stephenson (Anonymous user)
  6. 30
    Charlie and the Chocolate Factory by Roald Dahl (sturlington)
    sturlington: Ready Player One reminded me of a grown-up version of this classic.
  7. 30
    Halting State by Charles Stross (ahstrick)
  8. 30
    Kiln People by David Brin (freddlerabbit)
  9. 20
    Geektastic: Stories from the Nerd Herd by Holly Black (quenstalof)
  10. 20
    Daemon by Daniel Suarez (bikeracer4487)
  11. 10
    Constellation Games by Leonard Richardson (one-horse.library)
  12. 10
    Wyrm (Bantam Spectra Book) by Mark Fabi (slagolas, slagolas)
  13. 00
    The Blackouts by Robert Brockway (one-horse.library)
  14. 00
    City of Golden Shadow by Tad Williams (infjsarah)
  15. 11
    Redshirts by John Scalzi (ryvre)
    ryvre: Fans of pop culture nostalgia will love both of these books!
  16. 00
    Life in outer space by Melissa Keil (bluepolicebox)
  17. 22
    The Player of Games by Iain M. Banks (GD2020)
  18. 11
    The Rook by Daniel O'Malley (freddlerabbit)
  19. 00
    Strange Flesh by Michael Olson (InvisiblerMan)
  20. 00
    The Lifecycle of Software Objects by Ted Chiang (amysisson)
    amysisson: Different type of look at a virtual (Second Life style) environment, and where it might lead.

(see all 24 recommendations)

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English (288)  French (1)  All languages (289)
Showing 1-5 of 288 (next | show all)
TOTALLY perfect for the geeky, the lover of pop culture, or the gamer. I spent most of yesterday evening cheering, laughing, and biting my nails.

There are a few awkward chunks of dialog where characters are really trying to explain a topic to the reader. For example, using "leet" and explaining the concept. Parzival and Art3mis both use it (therefore know it); but Cline insists on explaining it to the reader. ( )
  lesmel | May 16, 2013 |
If you were a geek in the 80's, my friend, this one's for you! :-) ( )
  alsatia | May 11, 2013 |
Yes, this book was basically written for me. I still *have* an embarrassingly large amount of Halliday's hardware, I played that *specific* version of Zork, I could go on but Flannery's "nostalgia porn" phrasing pretty much covers it.

It's no Snow Crash; it has about as much depth as Real Genius - but it was enormous fun for *me* and I'd recommend it to my old classmates, but maybe not much more broadly than that :-) ( )
  eichin | May 10, 2013 |
Ready Player One was kindly provided to me by Netgalley for Crown.

Expected Publication Date: August 16th 2011

4.5 stars

When I first heard about this book, I was intrigued but I wasn’t running to read it because I don’t think I was expecting a whole lot out of this. Once I started reading it though, I realized how fascinating it was and how I certainly did not expect it to be as intricate as it was. Wow. Talk about world building.

The summary of the book to me sounded like a cross between the Tron concept (of people being able to insert themselves into video games) and Willy Wonka and the Chocolate Factory (where the purpose was to find the golden ticket and compete against the others to win the big prize). But the ‘quest’ in RPO was waaaaay better than Willy Wonka could ever dream of being.

The complexities of the virtual world named OASIS that Ernest Cline created in Ready Player One are astounding. It was so elaborate yet easily understandable and also completely believable. Set in the year 2044, OASIS has become a sanctuary for humans to escape to allowing them to be whoever and whatever they choose. Considering how destitute the real world is, many people spend almost their entire lives plugged into the OASIS.

The creator of OASIS, James Halliday, dedicated his life to his creation. When he dies, he leaves everything he owns including the mass worth he’s accumulated over his lifetime to the single individual who is able to solve the puzzles and acquire the ‘egg’. Sounds easy? A lot of people thought so and many proceeded to dedicate their lives to finding it. Years later no one has been able to decipher any of the clues James Halliday left behind. Wade is the first person to figure out the puzzle and obtain the first key and this is his story.

This sets off a wild chain of events that totally makes you strap on your gear and go on your own quest. I loved the characters and the relationship that they shared with one another. I loved how the author’s writing style had the ability to completely suck you in to the story and almost made you feel like you had your own avatar in the OASIS. I loved everything about this story.

This is highly recommended for video game lovers, lovers of anything 80’s, and anyone who’s looking for a highly enjoyable book!

Interested in more of my reviews? Visit my blog! ( )
  bonniemarjorie | May 7, 2013 |
I'm not really a fan of video games and I'm definitely not a fan of books with very overt narrative scaffolding like, for example, completing a series of game levels. So, with two strikes against it, I was pleasantly surprised to find myself enjoying this book. It was a quick, light and entertaining read. ( )
  Thommango | May 3, 2013 |
Showing 1-5 of 288 (next | show all)
Ready Player One borrows liberally from the same Joseph Campbell plot requirements as all the beloved franchises it references, but in such a loving, deferential way that it becomes endearing. There’s a high learning curve to all of the little details Wade throws out about the world, and for anyone who doesn’t understand or love the same sect of pop culture Halliday enjoyed, Ready Player One is a tough read. But for readers in line with Cline’s obsessions, this is a guaranteed pleasure.
 
The breadth and cleverness of Mr. Cline’s imagination gets this daydream pretty far. But there comes a point when it’s clear that Wade lacks at least one dimension, and that gaming has overwhelmed everything else about this book.
added by zhejw | editNew York Times, Janet Maslin (Aug 14, 2011)
 

» Add other authors (4 possible)

Author nameRoleType of authorWork?Status
Cline, ErnestAuthorprimary authorall editionsconfirmed
Brand, ChristopherCover designersecondary authorsome editionsconfirmed
Wheaton, WilNarratorsecondary authorsome editionsconfirmed
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Dedication
For Susan and Libby
Because there is no map for where we are going
First words
Everyone my age remembers where they were and what they were doing when they first heard about the contest.
Quotations
Like most gunters, I voted to reelect Cory Doctorow and Wil Wheaton (again). There were no term limits, and those two geezers had been doing a kick-ass job of protecting user rights for over a decade.
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(Click to show. Warning: May contain spoilers.)
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Wikipedia in English (2)

Book description
A world at stake. A quest for the ultimate prize.
Are you ready?


At once wildly original and stuffed with irresistible nostalgia, Ready Player One is a spectacularly genre-busting, ambitious, and charming debut — part quest novel, part love story, and part virtual space opera.

It's the year 2044, and the real world is an ugly place.

Like most of humanity, Wade Watts escapes his grim surroundings by spending his waking hours jacked into the OASIS — a sprawling virtual utopia that lets you be anything you want to be, a place where you can live and play and fall in love on any of ten thousand planets.

And like most of humanity, Wade dreams of being the one to discover the ultimate lottery ticket that lies concealed within this virtual world. For somewhere inside this giant networked playground, OASIS creator James Halliday has hidden a series of fiendish puzzles that will yield massive fortune — and remarkable power — to whoever can unlock them.

For years, millions have struggled fruitlessly to attain this prize, knowing only that Halliday's riddles are based in the pop culture he loved — that of the late twentieth century. And for years, millions have found in this quest another means of escape, retreating into happy, obsessive study of Halliday's icons. Like many of his contemporaries, Wade is as comfortable debating the finer points of John Hughes's oeuvre, playing Pac-Man, or reciting Devo lyrics as he is scrounging power to run his OASIS rig.

And then Wade stumbles upon the first puzzle.

Suddenly, the whole world is watching, and thousands of competitors join the hunt — among them certain powerful players who are willing to commit very real murder to beat Wade to this prize. Now the only way for Wade to survive and preserve everything he knows is to win. But to do so, he may have to leave behind his oh-so-perfect virtual existence and face up to life — and love — in the real world he's always been so desperate to escape.

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"An exuberantly realized, exciting, and sweet-natured cyber-quest. Cline's imaginative and rollicking coming-of-age geek saga has a smash-hit vibe."--Booklist, starred review."Ready Player One takes place in the not-so-distant future--the world has turned into a very bleak place, but luckily there is OASIS, a virtual reality world that is a vast online utopia. People can plug into OASIS to play, go to school, earn money, and even meet other people (or at least they can meet their avatars), and for protagonist Wade Watts it certainly beats passing the time in his grim, poverty-stricken real life. Along with millions of other world-wide citizens, Wade dreams of finding three keys left behind by James Halliday, the now-deceased creator of OASIS and the richest man to have ever lived. The keys are rumored to be hidden inside OASIS, and whoever finds them will inherit Halliday's fortune. But Halliday has not made it easy. And there are real dangers in this virtual world. Stuffed to the gills with action, puzzles, nerdy romance, and 80s nostalgia, this high energy cyber-quest will make geeks everywhere feel like they were separated at birth from author Ernest Cline."--Chris Schluep, Amazon Best Book of the Month.… (more)

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