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Reamde: A Novel by Neal Stephenson

Reamde: A Novel (edition 2011)

by Neal Stephenson

MembersReviewsPopularityAverage ratingMentions
2,0021323,354 (3.89)130
Title:Reamde: A Novel
Authors:Neal Stephenson
Info:William Morrow (2011), Hardcover, 1056 pages
Collections:Audio Book, Calibre, Your library

Work details

Reamde by Neal Stephenson

2011 (27) 2012 (20) 21st century (12) adventure (24) audiobook (19) Canada (15) China (37) computer games (24) cyberpunk (28) ebook (50) fantasy (12) fiction (246) gaming (34) hackers (26) hardcover (14) Kindle (42) MMORPG (18) novel (26) read (25) science fiction (179) Seattle (14) sf (39) signed (13) speculative fiction (16) technothriller (13) terrorism (33) terrorists (27) thriller (100) to-read (105) unread (12)
  1. 50
    Snow Crash by Neal Stephenson (mhcityplanner)
  2. 40
    Ready Player One by Ernest Cline (Anonymous user)
  3. 40
    Cryptonomicon by Neal Stephenson (Anonymous user)
  4. 20
    Quicksilver by Neal Stephenson (Galorette)
  5. 20
    Halting State by Charles Stross (infiniteletters)
  6. 10
    For the Win by Cory Doctorow (kjforrest)
    kjforrest: Both books cover gaming, gold farming and economics in an interesting way. For The Win is much shorter and a better read, but Reamde is good too.

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» See also 130 mentions

English (130)  German (3)  French (1)  All languages (134)
Showing 1-5 of 130 (next | show all)
This book is a beast. What’s more, it’s a joyously ridiculous beast. I didn’t enjoy it as much as I did Anathem (nor will it, I suspect, stick with me as long as the brilliantly mind-numbing Anathem), but it’s a surprisingly fast-paced read for such a huge book.

Read the rest at:

http://www.robbflynn.com/?p=3070 ( )
  RobbFlynn | Jul 6, 2014 |
This was another classic Stephenson novel: intricate with multiple timelines that you can't see converging but eventually do, detailed descriptions of everything from the smell of clothing to gunshot damage to log cabins and about 500 pages longer than it really needs to be. Its certainly not the sort of book that you can easily digest in one sitting - this is a bedtime book to be read over a week or two and hope that you can remember all the details of what happened three chapters ago to one of the various groups of people involved in the tale.

Having said that, it is a very good tale and its woven together expertly. Despite its length it does make you want to turn the page to find out what happens next and I guess that's the real skill of a decent author.
  jimll | Jun 29, 2014 |
This was my first Neal Stephenson book. In many ways I liked it but in other ways I felt myself screaming at the book. I liked the adventure and action but there were times when I wish it wasn't as wordy as it was. Sometimes I would scream out loud for the author to stop digressing and stick to the current story. There were extremely detailed descriptions of geography or something as simple as packing a backpack that slowed the plot almost to a halt so I understand why some didn't finish the novel. Overall I liked it for some reason despite the wordiness. Thankfully I read this tome on a tablet.
  firstperson | Jun 10, 2014 |
Wow, this sucked. 1,000 pages of what, in the end, was a fairly ordinary (if highly improbable) shoot-em-up thriller. Far too much use of the fake-out (the baddie's going to be shot dead! ... wait, no he isn't. Repeat, rinse and dry). Usual Stephenson crap ending (what happened to the chopper pilot? What happened to T'Rain, which got completely forgotten about? etc etc). Far too much weapons porn. Nowhere near enough characterisation, very little credible motivation (especially Sokolov, who was completely unbelievable). Meh. ( )
  sloopjonb | May 24, 2014 |
This is now the second book by Stephenson that I have abandoned.
I made it to around page 240 which is merely 1/4 of the way through this giant doorstop of a book.
Brevity lives in a faraway land for Mr. Stephenson and he does not travel there often.
My god, where does he get the time to churn out these monster novels?

The truth is that he is actually a very good writer. He writes confidently and with deep knowledge of his subject (in this case, the world of online video games as the backdrop for a thriller).
But, oh man is this guy wordy. As I said in my other review, he is the anti-Hemingway.

I just could not hang in there. I couldn't slog through to the end.

However, if you like online video games I would definitely recommend that you pick up this book. It is rich with interesting detail about the intricacies of online gaming and how worlds are created and players interact.

As you might guess, I have never played an online video game in my life and in the end, was just not that interested in the level of detail that Stephenson presents. The thriller theme woven through the novel was actually pretty good with very good characters and a well-strung plot.

If you like long books, I mean really long books and if you like video games you might really enjoy Reamde.

I did, but not enough to make it to the end.
( )
  blnq | May 11, 2014 |
Showing 1-5 of 130 (next | show all)
All of Stephenson's fiction has thrilling moments (and as his novels tend to be big, those moments can go on for many, many pages), but this is the first of his books that is nothing but a thriller, one that will sit comfortably on shelves weighed down by, say, the complete works of Robert Ludlum.
added by dcozy | editThe Japan Times, David Cozy (Nov 27, 2011)
Sci-fi geeks flock to the master's wildly complex novels -- but his latest, "Reamde," is maddeningly conventional
added by bertilak | editSalon, Andrew Leonard (Sep 19, 2011)
REAMDE, Stephenson's latest novel [...] is a book that represents a new kind of equilibrium in Stephenson's literary canon: a book that is simultaneously as baroque as System of the World and as cleanly and crisply finished as Anathem. It is, in other words, a triumph, all 980 pages of it
added by r.orrison | editBoing Boing, Cory Doctorow (Sep 14, 2011)

» Add other authors (1 possible)

Author nameRoleType of authorWork?Status
Neal Stephensonprimary authorall editionsconfirmed
Hillgartner, MalcolmReadersecondary authorsome editionsconfirmed
Iacobelli, JamesCover designersecondary authorsome editionsconfirmed
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First words
Richard kept his head down.  Not all those cow pies were frozen, and the ones that were could turn an ankle.
"Fate has given us a totally awesome foe." -Qian Yuxia
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Wikipedia in English (1)

Book description
Four decades ago Richard Forthrast, the black sheep of his Iowa-based family, fled to a wild and mountainous corner of British Columbia to avoid the draft. Quickly realizing that he could make a lot of fast cash carrying backpack loads of high-grade marijuana across the border into Northern Idaho he began to amass an enormous and illegal fortune. Living an affluent but lonely and monotonous life in B.C., Richard became addicted to the online fantasy game World of Warcraft and like many serious players of the game he also fell into the habit of purchasing viral gold pieces and other desirables from Chinese gold farmers—young men who make a living playing the game and accumulating virtual weapons and armor that can be sold to American and European buyers who have more money than time. Luckily for Richard, it was the perfect opportunity to launder his aging hundred dollar bills and begin a new business venture to further expand his fortune.

Now the head of a major computer gaming group called Corporation 9592 with its own super-successful online fantasy game, T’Rain, Forthrast is caught in the center of a global thriller and a virtual war for dominance that is accidentally triggered by a young gold farmer.
Haiku summary
A fast-paced thriller
Hackers, mobsters, terrorists
Done Stephenson-style


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When his own high-tech start up turns into a Fortune 500 computer gaming group, Richard Forthrast, the black sheep of an Iowa family who has amassed an illegal fortune, finds the line between fantasy and reality becoming blurred when a virtual war for dominance is triggered.… (more)

(summary from another edition)

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