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Loading... Night Mare (original 1982; edition 1991)by Piers Anthony
Work detailsNight Mare by Piers Anthony (1982)
None. XANTH #6 in the series-- this was the book that made me start to read the books. I saw the original Oil painting sold at a Con and LOVED it and had toread the books!!! "Xanth is under threat of a barbarian invasion from Mundania. Its only hope is the talents of the Magicians of Xanth and an exiled night mare, sent to the world of waking with the dire message: "Beware the Horseman." " In this installment we are introduced to Imbrium a night mare and her sire, The Night Stallion. Imbri was a night mare, a bringer of bad dreams who seems to have lost here edge after acquiring half of a soul. The Night Stallion retires her from dream duty and sends her on a mission, a mission which would save Xanth. Another new character that was introduced in a previous book, the Night Mare is the heroine of this book. The barbarians (us non magic folks) are again invading Xanth and the Night Mare must carry a warning to the King. A bit (tiny bit) more serious than some of the others. About Xanth Night Mare is the sixth book of the Xanth series. These books are intended as humorous fantasy, you can expect happy endings and, as a character in a later book points out, nothing really bad ever happens to a major character. They are set at a time corresponding to ours in the magical and pun-infested land of Xanth: every human born in Xanth has a magic talent of some kind. It occupies the same position as the state of Florida, but the border is normally impervious from the non-magical side, which is referred to as Mundania and its inhabitants as Mundanes. As well as from modern Alabama and Georgia, Mundanes can sometimes enter Xanth from other times and places. This has permitted various waves of peaceful or warlike incursion into Xanth. About this book The background of Night Mare is a purely violent incursion of Carthaginians who were expecting to reach northern Italy. The main story line is about how the Xanthians overcome the invasion with the help of the titular character, Mare (pun!) Imbrium, Imbri for short, but the book continues the stories and develops the characters of people from previous books and new complexities of Xanth appear. In the previous volume, Ogre, Ogre, Imbri acquired half(!) a soul. Anthony's souls are magical entities whose properties and purpose tend to vary from story to story, depending on what the plot needs: in this book, the effect of the half soul on the normally soulless night mare is to diminish her previous delight in inflicting unpleasant dreams on sleepers. As a result, she is no longer carrying out her job effectively and the Night Stallion sacks her from dream duty. Instead, he assigns her as liaison between the dream world and the King of Xanth during the emergency, and to facilitate this she will be solid in bright light but insubstantial in the dark. Her immediate task is to take the message "Beware the Horseman" to Chameleon (see first book), who will pass it on to King Trent. Being unused to solidity, she bumps her head and forgets her mission. She meets a white stallion, which is surprising because there are normally no simple horses in Xanth, and befriends it, then meets the evil Horseman himself, a highly skilled rider who is one of the leaders of the Mundanes. When he refers to himself as Horseman, she remembers her mission. She has repeated encounters with both of them throughout the book: the stallion makes itself useful to the Xanthians by carrying people around, and the Horseman keeps popping up unexpectedly. No Xanth book would be complete without someone overcoming three challenges to enter Humphrey's castle and consult him for advice, which Imbri and Chameleon do when they get together, but he merely adds "Break the chain" to the message "Beware the Horseman". When they get back to King Trent, they find that he is alive, but completely mindless. There is a designated successor, Dor (hero of the third and fourth books), but after some initial successes, he too becomes mindless. By law and tradition, Xanth must be ruled by a King who must be a Magician, that is, have an exceptionally powerful magic talent, but Magicians are in short supply. As each makes some progress against the invasion before being incapacitated, it becomes necessary to reinterpret the rules more liberally so that more kings are available. Imbri solves the problem of what has happened to the kings' minds and it is established the the Horseman is operating a magical device to cause the effect. Eventually the Horseman is killed in a confrontation between him, the stallion and Imbri. It is then necessary to release the kings, which Imbri accomplishes by an act of self-sacrificing heroism. Conclusion In my opinion Night Mare is weaker than the earlier books, but if you liked them, you will probably like Night Mare too. If you are new to the Xanth series, Night Mare is not the place you want to start (and if you dislike puns, don't start at all). Instead, try the first book, A Spell for Chameleon, or the third, Castle Roogna. (Thanks to members of Reviews reviewed for suggesting improvements.) no reviews | add a review
Amazon.com Product Description (ISBN 0345354931, Mass Market Paperback)Although the Nextwave of barbarian warriors was invading Xanth, Mare Imbrium discovered that ever since she had gained the half soul, the night mare had begun to mishandle her job of delivering bad dreams. Exiled to the day world with a message for King Trent, Mare met the relentless, unforgiving Horseman. For the night mare, it began to be all a horrible nightmare!(retrieved from Amazon Thu, 14 Feb 2013 13:34:05 -0500) Mare Imbri, a deliverer of bad dreams, is made partially real so that she can warn King Trent of Xanth about the coming invasion. (summary from another edition) |
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