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The Sleeping Dragon by Joel Rosenberg

The Sleeping Dragon

by Joel Rosenberg

Other authors: See the other authors section.

Series: Guardians of the Flame (1)

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6601114,562 (3.74)1 / 12

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a group of gamers is transported to a fantasy world. There they assume the characteristics and knowledge [or lack thereof:] of their characters. An interesting concept. Then one of the characters is gutstabbed in an inn and dies. Let the gamers know this was a real world, and let us readers know that safety and home were not assured for the characters. And there was another instance where the 2 women of the group get gangraped, for hours, while the others are captive. They are avenged, but it just left a bad taste in my mouth. Nothing graphic, and while it made sense within the storyline, it just felt wrong. The survivors make it back to our world, only to go back to the fantasy world to revive a dead companion. Interesting concept, written ok, very disfunctional characters. Will read the next one or two in the series. ( )
  BookstoogeLT | Dec 10, 2016 |
I really enjoyed this book when first published (guess I was about 19) but not likely to enjoy so much in a re-read because since 1983 there have been so many similar role playing character type of books I think jI have been burnt out. ( )
  Spurts | Oct 29, 2015 |
Awful. Mean-spirited. Misogynistic. Rapetastic. I read this and another one or two in the series at an age when I'd read anything, and even then the treatment of female characters was throwing warning signs.

Almost as bad is a nod toward 'realistic' combat... that's selectively undermined by the presence of potions of healing that are basically physical panaceas... except when they aren't, and the author wants to unceremoniously write someone out. Spinal injury? Knock back a potion and you're fine. Run through the gut with a rapier? Nope, just wasted a potion. ( )
  Bieeanda | Jan 2, 2015 |
I first read this when it came out in the early 80's, I think. It's a fun book. While playing D&D, a group of college buddies are transported to the D&D world. Stuck there, they play out their lives in an interesting mix of fantasy world with their 20th century personalities & knowledge. It was a fun read. There are quite a few more books following it. I read the first five, but then lost interest. ( )
  jimmaclachlan | Aug 18, 2014 |
On GoodReads Five Stars means "amazing" and I usually reserve it for undying classics, works that changed my thinking, that have beautiful prose styles that give me writer's envy, that make me cry, or laugh out loud, not merely smile. I can't really say those things of the book (except I might have gotten teary-eyed at one point--I read it ages ago.) At first impression this book might seem routine. Seven college students from modern-day America playing a game reminiscent of Dungeons and Dragons are transported to the fantasy world of the game as their role-playing alter egos. So one of them becomes a powerful dwarf warrior, another a thief/assassin type, another a sorceress and so on. So what makes this different? Well, because it's the anti-high fantasy.

I do often love sword and sorcery because it's the last bastion of adventure and heroism. At the same time, part of me is resistant, because hell, I'm a believer in democracies and republics, not a fan of monarchies and aristocracies, of reason, not magic. It's practically the definition of high fantasy that they're set in quasi-medieval worlds. And you know what? They suck. They have slavery (or at least serfdom) treat women like dirt, and lives are nasty, brutish and short. So hell yeah, I did adore the idea of kids from contemporary America messing with that world, not just taking it for granted. And I liked the characters--Karl, Walter, Lou, James (Ahira), Andrea--and oh, yeah, that Sleeping Dragon they don't let lie--Ellegon. ( )
  LisaMaria_C | Oct 25, 2012 |
Showing 1-5 of 11 (next | show all)
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Author nameRoleType of authorWork?Status
Rosenberg, Joelprimary authorall editionsconfirmed
Sweet, Darrell K.Cover artistsecondary authorsome editionsconfirmed
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An amiable group of college role-playing gamers enters an alternate world, the land of Pandathaway, where the treachery of their philosophy professor, Arthur Simpson Deighton, launches them on a deadly quest for a magical talisman that would give Deighton almost unlimited power.
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Average: (3.74)
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