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The Adventure Tournament by Nicholas Andrews
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The Adventure Tournament

by Nicholas Andrews

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This is a Dungeons and Dragons type fantasy with a team of adventurers competing with others to overcome monsters in a series of contest events. A unifying thread of political intrigue and even a touch of romance provide the plot.

The heroes are likeable and the bad guys have motives beyond just wanting to take over the world (Mwa-ha-ha). The name of place where the story begins, Foeny Balognia, adds to the sense of comic adventure, letting the reader know this is not to be taken too seriously. There is nothing deep about this— no cultural satire or philosophical insights, but the prose, editing, pacing, and other technical details are done well, making for an enjoyable, light read.

My only issue is that serendipitous events, such as finding a ladder or a jar laying around just when such things would come in handy, or happening to be on the right rooftop that just happens to collapse at the right time, strained my ability to suspend disbelief. Other than that, this is a fine story. I can recommend it.
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  DLMorrese | Oct 14, 2016 |
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Amazon.com Product Description (ISBN 0615493866, Paperback)

With the kingdom of Bolognia under attack by independent forces of random malcontents, it's time to send out the army to deal with these troublemakers, right? No, first there's money to be made! Send out the adventurers, those rogues who wander the countryside in search of fame and treasure, and take up all the good seats at the local pubs. Then, organize brackets, stage it for the public's entertainment, offer a prize and call it The Adventure Tournament. Remy Fairwyn is a ne'er-do-well academic who really wants to become an adventurer. When he hears of the tournament, he jumps at the opportunity, only to find himself out of the frying pan and in the fire. Add ingredients like corrupt organizations, professional wrestlers, narcoleptic thieves, drama kings and malfunctioning magical minutia, and his venture quickly becomes a recipe for disaster. Nevertheless, he blunders his way into being the captain of his own team. Now he can follow his dream, but still has to contend with obstacles such as tournament organizers whose motives may not be clean, an overbearing father holding him to academic pursuits, and his own nonsensical noggin, which is better suited for a pack mule than a dashing hero. Still, he's determined to become the biggest badass warrior to ever wield a large piece of wood. As the competition heats up, Remy discovers that the tournament itself could be putting the kingdom in danger, and it's up to him to uncover the truth before destruction consumes all he holds dear.

(retrieved from Amazon Thu, 12 Mar 2015 18:15:19 -0400)

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