|
Loading... USB Design by Example: A Practical Guide to Building I/O Devices (2nd…by John Hyde
LibraryThing recommendationsMember recommendationsLoading...
won't like
will probably not like
will probably like
will like
will love Sign up for LibraryThing to find out whether you'll like this book. No reviews no reviews | add a review
References to this work on external resources.
|
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Book description |
|
This book does a good job of explaining USB input/output from both the hardware and software perspectives. You'll find both driver code and pinout diagrams here. All the software information has to do with the IBM-compatible PC platform and the Windows 98 operating system, so Macintosh developers will have to look elsewhere. Some of Hyde's explanations of how various hardware companies solved USB problems--Symbol Technologies' use of a keyboard emulator for its barcode scanners, for example--are intriguing, but more information (in the form of circuit diagrams, preferably) would be better. The clear explanation of what happens when a new device is plugged into a live USB bus is very intriguing, though. Overall, peripheral developers will find this book useful, but not encyclopedic. --David Wall
Topics covered: Universal Serial Bus (USB) architecture, packet contents, device detection, drivers and run-time software, and bridging older connection specifications (RS-232, parallel, SCSI and I2C) to USB.
(retrieved from Amazon Fri, 24 Apr 2009 07:58:04 -0400)
The first test round has been closed. Visit the Open Shelves Classification group for details.
Quick Links |
| Ebooks | Audio | Swap |
| — | — | 0/4 |