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The Vengekeep Prophecies by Brian Farrey

The Vengekeep Prophecies (edition 2012)

by Brian Farrey, Brett Helquist (Illustrator)

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985123,235 (3.97)1
Title:The Vengekeep Prophecies
Authors:Brian Farrey
Other authors:Brett Helquist (Illustrator)
Info:HarperCollins (2012), Hardcover, 400 pages
Collections:Your library
Tags:JFiction, Fantasy, Thieves, Families, Quests, Magic, Prophecies

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The Vengekeep Prophecies by Brian Farrey

1301 (1) 2012 (1) 2013 (3) 2014 (1) 5-stars (1) adventure (5) boys (1) Callie (1) children's (2) curses (1) family (3) fantasy (15) fiction (2) Fiona (1) girls (1) grifters (1) J (1) J Fiction (3) magic (5) middle grade (2) middle grades (1) middle school (1) prophecy (2) quest (2) revisit (1) tapestry (1) teen (1) Texas Lone Star 2014 (3) thieves (4) to-read (11)



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Showing 5 of 5
A most enjoyable fantasy read. The plot proceeds at breakneck speed, and embraces coincidence with a Dickensian insouciance. ( )
  Turrean | Feb 15, 2014 |
This is a 2014 Lone Star selection. It’s a fun, fantasy novel and book one of a planned trilogy.

The Grimjinx clan are a famous thieving family. They go back centuries and have a printed lore within the family. Jaxter is supposed to be a thief, but he’s really just too clumsy. In his first “solo”-ish mission, he catches the house on fire. He can’t pickpocket well or climb anything. He is, however, very smart and can use plants and herbs for all types of purposes, even to disenchant a lock.

Vengekeep has a yearly tapestry that were all spun way long ago that is supposed to foretell the future of Vengekeep each year. The new tapestry shows that the Grimjinx will save Vengekeep from horrible disasters in the coming year. Needless to say, the people are skeptical until fire comes crashing from the sky. The Grimjinx clan is confused b/c they faked the tapestry. How could anything on it come true? Once they realize what happened, they really do have to save the town. The only way is for Jaxter to make a concoction to dis-enchant the tapestry. He’ll need to travel over several lands to collect the plants and other materials needed, make the solvent, and return in a limited time.

Jaxter has befriended Callie who becomes an excellent pickpocket, as taught by Jaxter’s little sister. She refuses to let Jaxter leave without her. The two of them set out. Their adventures remind me of Percy Jackson. Both has a limited amount of time to get an “impossible” task accomplished and lots of people and circumstances make it seem like the task cannot be accomplished in the time needed. ( )
  acargile | Jan 28, 2014 |
Jaxter Grimjinx is a thief. In fact, members of his family have been thieves for generations. But Jaxter has a problem: he's clumsy. So clumsy, in fact, that he manages to set a house on fire during his first real heist. Jaxter's bumble lands his family in jail, until an all-too-convenient prophecy arises, featuring numerous disasters set to befall the city of Vengekeep, and naming the Grimjinx family as the city's only possible saviors. It's a con, of course, created by Jaxter's mother . . . but then the prophecies start coming true. Can the Grimjinx family save the city -- and live to tell the tale?

This story is simply a lot of fun. There's humor, mystery, and adventure. I particularly like the way that the story plays with the "Child of Prophecy" trope that is so popular in juvenile fantasy, since the prophecies in question were created (and inadvertently brought to life) by one of the main characters. Highly recommended to fans of juvenile fantasy! ( )
  foggidawn | Jun 20, 2013 |
fast-paced, some coming of age aspects. ( )
  DeweyEver | Mar 6, 2013 |
Clever spin on a family of pickpockets and thieves ala Oliver Twist with a bit of fantasy tossed in for good measure
The Grimjinx family has a history of outsmarting, outpickpocketing and outwitting the local constable even though the whole village is aware of the family business. When mom accidentally weaves a tapestry that predicts the Grimjinx family will save the village from the doom of the Vengekeep Prophecy it is up to them to fix the problem, save the village and stay alive. Jaxter and his friend Callie must head out to find the necessary magic to get rid of the plagues and make it back before the next full moon. The story has just the right mix of humor, fantasy and mystery to captivate boys and girls. The quotes pulled from famous par-Goblins are pretty funny too! ( )
  ltcl | Oct 30, 2012 |
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Amazon.com Product Description (ISBN 0062049283, Hardcover)

Enk vessara, enk talmin.

You can't convict what you can't confirm.

Jaxter Grimjinx is a born thief. At least, he's supposed to be. For generations, the Grimjinx clan has produced the swiftest, cleverest thieves in Vengekeep.

The problem is, Jaxter is clumsy. So clumsy that in his first solo heist, he sets the Castellan's house on fire and lands his family in the gaol. Even Jaxter's skill for breaking magical locks can't get them out of this bind.

Then a suspiciously convenient prophecy emerges naming the Grimjinx clan as the soon-to-be heroes of Vengekeep. It's good enough to get his family out of the gaol, but with a firestorm, a flood, and a host of skeletal beasts among the dangers listed in the prophecy, Jaxter is pretty sure a life in the gaol would be a better fate.

Now—like it or not—Jaxter Grimjinx will have to become the hero he was truly born to be.

(retrieved from Amazon Thu, 12 Mar 2015 18:21:48 -0400)

"A magical tapestry prophesies doom for the town of Vengekeep, and to everyone's surprise twelve-year-old Jaxter Grimjinx and his family of con artists appear to be the town's saviors"--

(summary from another edition)

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