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A Time of War: Days of Blood and Fire by Katharine Kerr
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A Time of War: Days of Blood and Fire

by Katharine Kerr

Series: Deverry Cycle (7), The Westlands (3)

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52729,249 (3.7)4
Recently added byMaisie, redrose, wikkyd, mhjohns, psyke, apachecat, private library, leefitzy, madcatter
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This is book seven of the extended Deverry series (preceeded by Daggerspell, Darkspell, Dawnspell, The Dragon Revenant, A Time of Exile, and A Time of Omens). The blurb on the back cover of this book implies that it should be safe for a new reader to enter the series here, and I can understand why publishers would want to do such a thing for such a long series. By contrast, Asimov's Extended Foundation Series has many entry points, with most stories being free standing. I think Kerr did a reasonable job of introducing the characters without being overly annoying about it. I've seen reviews from others that say that there is a lot of annoying ground to recover, such as the Etheric travel sequences. I disagree however -- these are just as long winded as in other books in the series, and we're talking about a couple of paragraphs, not hundreds of pages.

The only part of this book which didn't sit well with me was Rori picking up a girlfriend with basically now warning. Perhaps I'm dense, but I didn't see it coming at all, and thought it was rather abrupt. I'm also not sure it did much to further the overall story. On the other had, Jadho is an interesting character, and I'd like to see him explored more.

This book ends mid plot line, so I guess they're expecting me to read the next book soon. That would have been a lot more annoying if I was reading this book fresh off the presses and had to wait for Kerr to write the next one before I could read it.

http://www.stillhq.com/book/Katharine... ( )
  mikal | Sep 20, 2009 |
This is the third book in the second Deverry quartet. Here all the action takes place in the present - we meet the Rhiddaer folk and the Gel Da'Thae (in the form of Jahdo and Meer), who quest to Deverry in search of Meer's brother. When they find him, they discover he is part of a major plot dreamt up by Alshandra in order to regain her daughter. At the same time Jill charges Rhodry to find the only weapon that will help the Deverrians in their war against the Horsekin and Alshandra's evil followers.

So, I was disappointed in this book - I feel as though Kerr has lost her way a little. One of the high points of her first quartet is the fact that the storyline flits back and forth in time, deepening your affection for various characters in the different lives they have lived. Here, when she moves to a more linear storyline, I find myself less entranced.

Part of the problem is that I'm finding it hard now to care about ANY of the characters. In a previous review for an earlier book, I noted that Jill is far less likeable as a dweomermaster than as a silver dagger. The last character that I held deep regard for is Rhodry and in this book he seemed to descend into a unique kind of madness. He speaks often of courting his Lady Death and Kerr over-uses the beserker howl of laughter that had, up to now, been used effectively to build Rhodry's character.

I already didn't care for either Evandar or Dallandra, and here they crop up time and again in a very tedious storyline about Dallandra being kidnapped by Evandar's brother. All the time spent in Evandar's dreamlike homeland is slow and plodding and doesn't seem to advance the plot at all.

I would also like to complain that there were a number of scenes where Jill did etheric scrying, or changed into her falcon , which seemed lifted in their entirety from earlier books. There are only so many times I can read that without becoming bored.

I did like a number of aspects of the book. These included the touching scenes between Jill and Rhodry as they reached out in friendship and found a sort of reconciliation. Also, Kerr is extremely able at drawing distinctions between each of the different locations - in previous books, Bardek has been richly imagined; here we delve more into the homeland of the dwarves, which is given a very different feel to the other lands. Her world-building is on a more cosy scale than, say, the GRRM's of the world, but very effective nonetheless.

Despite the fact that the idea of a dragon is brought into the story in an abrupt manner (barring one brief paragraph two books ago), the introduction of Arzosah adds at least half a star to my rating. If you are as fond of decently-written dragon characters as I am, you will love Arzosah, who is both beautiful and slyly clever. The dialogue between her and Rhodry lends real vigour to the last part of the book.

This is a real lapse in form compared to the previous books, but I have high hopes of the last book in this quartet where a number of plot points should be resolved satisfactorily. ( )
  magemanda | Aug 12, 2009 |
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PUER
Unless this figure fall into the House of Bronze, that is to say, the seventh country on our map, or into the House of Gold, the fifth country where dwell art and song, then it be ill-omened, bringing dissension, injury, and the lust for revenge.
The Omenbook of Gwarn, Loremaster
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Round Cerr Cawnen the meadows lay marshy, covered by a tousand streams, most no more than rivulets, and dotted with pools and bogs.
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Amazon.com Product Description (ISBN 0553290126, Paperback)

In the peaceful land of the Rhiddaer, Jahdo the  ratcatcher's son stumbles upon a secret meeting  between a city council man and a dangerous,  mysterious woman. Suddenly the boy is tangled in a web of  intrigue and black magic that drags him far from  home. In the company of a blind bard, Jahdo must  travel to Deverry to unravel the evil that binds  him. But there the boy is caught up in dangers far  greater than he has ever known. Two powerful  sorcerers--one human, the other elven--are battling to  save the country from a goddess gone mad. Their  strongest ally is the mercenary soldier Rhodry  Maelwaedd, a berserker bound to both women by fate and  magic . . . and to the dragon upon whom all their  live may depend. Days Of Blood And  Fire begins an exciting new chapter in the  chronicles of Deverry and the Westlands, with a story  suited to new readers and loyal fans  alike.

(retrieved from Amazon Fri, 24 Apr 2009 07:58:16 -0400)

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