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Raging Swan's TRIBES: Anthology III

by John Bennett

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TRIBES: Anthology III presents the following tribes: Bugbears of the Frozen Tears: Lurking in the White Cliffs, the Bugbears of the Frozen Tears revel in terrifying their foes to death. Cultists of Havra Zhoul: Law-obsessed cultists who follow the teachings of the ghostly once-paladin, Havra Zhoul. Duergar of the Obsidian Citadel: Debased and cruel crafters of cursed magic items. Frost Giant Pirates of the Icy Heart: Frost giant pirates and the white dragon Flashfreeze sail their enchanted iceberg-ship in search of plunder Orcs of the Eternal Zenith: Worshippers of the violent, burning aspect of the sun, these orcs spread their beliefs with brutal, missionary zeal. Each tribe uses unique feats, spells and magic items to wage war upon their enemies. Each tribal write-up benefits from many stat blocks as well as extensive notes on their background and culture so that a busy GM can hurl these ferocious foes at his PCs with little preparation."… (more)
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TRIBES: Anthology III presents the following tribes: Bugbears of the Frozen Tears: Lurking in the White Cliffs, the Bugbears of the Frozen Tears revel in terrifying their foes to death. Cultists of Havra Zhoul: Law-obsessed cultists who follow the teachings of the ghostly once-paladin, Havra Zhoul. Duergar of the Obsidian Citadel: Debased and cruel crafters of cursed magic items. Frost Giant Pirates of the Icy Heart: Frost giant pirates and the white dragon Flashfreeze sail their enchanted iceberg-ship in search of plunder Orcs of the Eternal Zenith: Worshippers of the violent, burning aspect of the sun, these orcs spread their beliefs with brutal, missionary zeal. Each tribe uses unique feats, spells and magic items to wage war upon their enemies. Each tribal write-up benefits from many stat blocks as well as extensive notes on their background and culture so that a busy GM can hurl these ferocious foes at his PCs with little preparation."

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