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Loading... Playing Godby Sarah Zettel
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The multi-planetary corporation Bioverse hires biotechnologist Lynn Nussbaumer to save the world--namely, the planet All-Cradle, home of the Dedelphi. A genetically engineered bio-weapon has mutated out of control and threatens the entire Dedelphi race with extinction; in desperation, the violently tribal Dedelphi have signed their first planet-wide cease-fire and sought off-world help. But Dr. Nussbaumer's only chance of success requires evacuating and re-creating the whole planet--a plan that breaks the fragile truce among the millennia-old Dedelphi enemies and also divides their human allies, risking the quick destruction of all, in a fast- paced, intricate, masterfully plotted narrative of intrigue and betrayal. --Cynthia Ward
(retrieved from Amazon Fri, 24 Apr 2009 07:57:55 -0400)
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Lynn and Bioverse decide to evacuate the planet, clean it up, bring back the clans, and Life will be Good. The clans, however, have other ideas. Violence and death ensue, and Lynn learns that all life forms can sometimes be bad. Unfortunately, so can otherwise heralded authors.
Okay, it wasn’t terrible, and it was hard not to like the little pouchettes, Res and Theia. But having to keep the many clans straight, not to mention the rankings and relationships within clans, took entirely too much time and energy, and seemed to serve as a substitute for plot all too often. (