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The Eye of Minds by James Dashner
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The Eye of Minds

by James Dashner

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Michael (a gamer), his two friends, Sarah and Bryson, Kaine (a mysterious hacker who traps people inside the game), and the Virtnet (the gaming system itself). This book was just as amazing as his other series, The Maze Runner. The plot was awesome and its clear that this book took a while for the author to write and I have to say that I'm so glad that he did. Can't wait to read the next one! ( )
  JaFi14 | Mar 5, 2015 |
*Spoiler Alert!*

The Eye of Minds, by James Dashner, is a very intriguing book which involves Michael (a gamer), his two friends, Sarah and Bryson, Kaine (a mysterious hacker who traps people inside the game), and the Vitrinet (the gaming system itself). The Vitrinet is Michael's whole world. Inside it, you can experience adventures that only superheroes can, or just hang out with your friends. The story opens up where Michael, for experience points that move him to the next level, is trying to talk a girl out of committing suicide so that Kaine cannot get to her her any longer. Despite his efforts, he actually makes the girl want to do it more, and she rips out her core, a chip inside her brain, that makes deaths in the Vitrinet not real. A few days later, Michael is "kidnapped" by the Vitrinet security and told that he and his two friends are to help track and capture Kaine. Michael seeks information and discovers that there is a hidden portal in the game Devils of Destruction which will lead him to the path; it is dangerous yet the only way to find Kaine. They try to enter the game but figure out that it is rated AO - Adults Only. Michael, being who he is, hacks and forces his way in… and eventually finds the portal. After the long and hard fought travel on the path, Michael is the only survivor. He tries to defeat Kaine, but Kaine reveals his power of taking the brain-dead victims and giving the bodies to tangents, computer programs which act like people. Suddenly, Michael wakes up and realizes that he is not himself. -- he was and always had been a tangent. The worst part is that Kaine is still alive and is not yet finished with his work.

The Eye of Minds is a lightning-fast novel. It took me less than two days to read it. It was indeed a little too violent for my taste. Nevertheless, it was a very riveting book. It had a healthy dose of action mixed in with suspense. I suppose there will be a sequel because of the way it ended. I am now interested in reading another of the author's books, The Maze Runner. ( )
1 vote MeganS.B3 | Jan 11, 2015 |
Michael is an excellent gamer who has been recruited by VirtNet to help stop an evil and dangerous man named Kaine who is trapping people inside a game called Lifeblood Deep. But things are not what they appear to be and Michael might be in for something he's not prepared to handle. This would be a great book for a decent reader who is a serious gamer but I wouldn't recommend it to weak readers who love gaming because I think they'd get really impatient while reading the trials of Michael along the Path. ( )
  JRlibrary | Jan 4, 2015 |
Interesting premise and story. But the hyperbolic, over-the-top writing got to me after a while. It seemed like someone had brainstormed a series of increasingly horrible experiences and strung them together as a sort of obstacle course for the characters. I didn't really connect with any of them and don't feel any desire to read the next book in the series. ( )
  AngelaCinVA | Dec 6, 2014 |
eye of minds is a great book if you like futuristic books. this book has a great story line. the characters were great such as michael, etc ( )
  kevinl.b4 | Oct 27, 2014 |
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Michael spoke against the wind, to a girl named Tanya. "I know it's water down there, but it might as well be concrete. You'll be as flat as a pancake the second you hit."
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Amazon.com Product Description (ISBN 0804122466, Audio CD)

An all-new, edge-of-your seat adventure from James Dashner, the author of the New York Times bestselling Maze Runner series, The Eye of Minds is the first book in The Mortality Doctrine, a series set in a world of hyperadvanced technology, cyberterrorists, and gaming beyond your wildest dreams . . . and your worst nightmares.
 
Michael is a gamer. And like most gamers, he almost spends more time on the VirtNet than in the actual world. The VirtNet offers total mind and body immersion, and it’s addictive. Thanks to technology, anyone with enough money can experience fantasy worlds, risk their life without the chance of death, or just hang around with Virt-friends. And the more hacking skills you have, the more fun. Why bother following the rules when most of them are dumb, anyway?
But some rules were made for a reason. Some technology is too dangerous to fool with. And recent reports claim that one gamer is going beyond what any gamer has done before: he’s holding players hostage inside the VirtNet. The effects are horrific—the hostages have all been declared brain-dead. Yet the gamer’s motives are a mystery.
The government knows that to catch a hacker, you need a hacker.
And they’ve been watching Michael. They want him on their team.
But the risk is enormous. If he accepts their challenge, Michael will need to go off the VirtNet grid. There are back alleys and corners in the system human eyes have never seen and predators he can’t even fathom—and there’s the possibility that the line between game and reality will be blurred forever.

(retrieved from Amazon Mon, 30 Sep 2013 13:39:31 -0400)

"Michael is a skilled internet gamer in a world of advanced technology. When a cyber-terrorist begins to threaten players, Michael is called upon to seek him and his secrets out"--

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