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Escape from Mr. Lemoncello's Library by…

Escape from Mr. Lemoncello's Library

by Chris Grabenstein

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Kyle Keeley loves games, especially those designed by Luigi Lemoncello. After breaking a window in the house to beat his brothers, Kyle is grounded. In the midst of it, his teacher has assigned an extra-credit essay which will give twelve lucky twelve-year-olds a chance to attend a lock-in at the new library. Their small town has been without one for twelve years. When Kyle learns that Luigi Lemoncello is the benefector behind the new library, he decides to write a hasty essay. Surprisingly Kyle is one of the twelve selected and his parents suspend his sentence for the window incident so he can use his gift card and so he can attend the lock-in. At the lock-in, the twelve learn they must find an alternate exit from the library to escape. The fun is on as they gather clues on their own or as teams to learn where this alternate exit is located. Middle school age students will enjoy this story immensely. Elements of both mystery novels and fantasy novels are present. It is peppered with a lot of great reading suggestions which serve as clues for the lucky exit seekers. Highly recommended. ( )
  thornton37814 | Jul 22, 2015 |
This book was okay. The story was engaging but mostly just fun. It helped me realize I prefer Young Adult Fiction to Juvenile Fiction. I think ages 8-12 would be the best target audience. ( )
  BoundTogetherForGood | Jun 17, 2015 |
Kyle Keeley is the youngest of 3 boys, one brother excels in athletics and the other in academics and Kyle does neither. He loves board games. Kyle feels he can compete with his brothers on a more level playing field, when it involves board games. It is this love of board games that has him interested in the chance to stay overnight in the new library in town funded by the famous game maker Luigi Lemoncello.
Jesse Bernstein does a good job with the narration. This is a fun mystery and an added plus for big readers, as many of the clues are related to books, their authors and the Dewey Decimal System. ( )
  geraldinefm | May 13, 2015 |
Two and a half stars. It was okay. Good reader for the material. It was a good romp, but I was ready for another book while still listening. Maybe just not in the mood. Don't give my review too much weight. This would be a good book for lovers of the Westing Game by Ellen Raskin. ( )
  njcur | Apr 22, 2015 |
It’s been a dozen years since the old library in Alexandriaville, Ohio was torn down. But Luigi Lemoncello, the world’s most famous game maker, has designed a new library for the town and it’s finally ready to open. Kyle Keeley, a seventh grader who spends most of the time in the shadow of his two athletic older brothers, is not too big on reading and report-writing, but he’s good at games. Really, really good.
And at the moment he has his heart sent on spending the night tucked away in that brand new library as one of the dozen twelve-year-olds chosen for this honor. After all, there’s likely to be free food and movies and prizes. And games. Luigi Lemoncello games.

Kyle’s first problem is to get chosen for the lock-in; chances are his one-sentence essay on why he’s excited about the new public library just might fail to impress the judges. And not impressing the judges will definitely torpedo his chance of being selected for the lock-in.
But what no one knows is that for the lucky students chosen for the exclusive lock-in event, getting into the new library is going to be a whole lot easier than getting out.

The inventive plot may owe a nod of thanks to Roald Dahl, “Night at the Museum,“ and “Floors,” but the references to a wide variety of books that middle grade readers will instantly recognize puts this delightful tale in a class of its own. Adults should not be fooled into dismissing the book as one meant only for young readers; they are likely to find themselves enchanted as the non-stop action pulls them right into the story.

Highly recommended. ( )
  jfe16 | Mar 19, 2015 |
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This is how Kyle Keeley got grounded for a week.
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Amazon.com Product Description (ISBN 037587089X, Hardcover)

Kyle Keeley is the class clown, popular with most kids, (if not the teachers), and an ardent fan of all games: board games, word games, and particularly video games. His hero, Luigi Lemoncello, the most notorious and creative gamemaker in the world, just so happens to be the genius behind the building of the new town library.

Lucky Kyle wins a coveted spot to be one of the first 12 kids in the library for an overnight of fun, food, and lots and lots of games. But when morning comes, the doors remain locked. Kyle and the other winners must solve every clue and every secret puzzle to find the hidden escape route. And the stakes are very high.

In this cross between Charlie and the Chocolate Factory and A Night in the Museum, Agatha Award winner Chris Grabenstein uses rib-tickling humor to create the perfect tale for his quirky characters. Old fans and new readers will become enthralled with the crafty twists and turns of this ultimate library experience.

(retrieved from Amazon Thu, 12 Mar 2015 18:22:46 -0400)

"Twelve-year-old Kyle gets to stay overnight in the new town library, designed by his hero (the famous gamemaker Luigi Lemoncello), with other students but finds that come morning he must work with friends to solve puzzles in order to escape"--Provided by publisher.… (more)

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