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Nova Swing by M. John Harrison
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Nova Swing

by M. John Harrison

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Non-sequel to the amazing "Light". Suffers from the comparison. ( )
amobogio | Dec 10, 2008 |  
In preparation for reading Nova Swing, I re-read Light, since this book takes place in the same "universe." And I'd completely forgotten what Light was about. Light made more sense the second time around, though there are some things that seem to be deliberately left unexplained, which I find annoying. For example, many times the book references the "Tate-Kearney equations", and we see Tate and Kearney in the present-day section, but Harrison never shows us the moment they make their momentous discovery. Their equation apparently enables FTL travel, so it seems like rather a big deal. But all we are shown is the bizarre relationship between Tate and Kearney dissolving. And then Tate himself dissolves...weird. Did the equations do that to him? It's not clear. Clarity is replaced by implication, suggestion, and atmosphere in Harrison's work. So if you just read along and just keep driving when you hit those logical speed bumps, you'll be fine. Another example I have to mention is the Shadow Operators. What are they? They're amusing, but we have absolutely NO IDEA what they are, and yet here are again Nova Swing, and Harrison still refuses to give us even a clause's worth of explanation. Just a few words would do.

Anyway, this is turning out to be a review of both Light and Nova Swing, but mostly Light, since I read it twice and only got halfway through NS before returning it to the library unfinished. Though these books are in the same universe, they really have little to do with each other. On top of that, they are each different sub-genres of SF. Light is an attempt to mix mainstream realism with SF, sort of like if Iain Banks had taken writing lessons from Raymond Carver. For his next outing, Harrison apparently thought he'd mix up SF with Noir. The result was not nearly as successful, reading more like Guy Noir, Private Eye than Hammett. When Harrison uses (apparently without irony) the line "he was all over it like a cheap suit," I closed the book. This is a cartoon, not a novel. If the author isn't going to take his work seriously, why should I? He's just playing around.

One final note: people seem to throw up at the drop of a hat in this guy's books. What's up with that? I mean, like every other page, someone is losing their lunch, and usually you have no idea why. ( )
BobNolin | Nov 21, 2008 |  
Compelling read. Very postmodern future in which nothing quite happens and life is meaningless. ( )
jaygheiser | Jul 23, 2008 |  
M. John Harrison returns to the universe he created for Light. This time the action is on planet-side, in a film noir world of Saudade. The Halo is a popular tourist attraction and there's nothing as attractive as the nasty stuff. Pieces of the Kefahuchi Tract have been falling on planets and that's what draws people to Saudade as well.

Vic Serotonin is a tour-guide, a criminal who takes people to see the event site, where wrong physics run loose. On the side he makes money by taking event site artefacts back with him and selling them. It's very much like the Zone from Roadside Picnic, indeed. Vic is a very film noir -ish character, constantly boozing and messing with people he would be better to avoid - but then again, the proximity of the event site tends to do that.

This is a strong story, with lots of curious and innovative science fiction elements in it. It's true to M. John Harrison's usual style, it's quite recognisable in its charm and confusion. Highly recommended, if you're looking for something unusual. Knowing Light is not mandatory, but helps. (Review based on the Finnish translation.)

(Review of Nova Swing (and many others) at Mikko reads) ( )
msaari | Jul 17, 2008 |  
(Reprinted from the Chicago Center for Literature and Photography [cclapcenter.com]. I am the original author of this essay, as well as the owner of CCLaP; it is not being reprinted here illegally.)

Regular readers know that I've been in a bit of a special situation for the last month, in that by random luck I was able to track down at my local library five of the ten twelve(!) science-fiction books nominated this year for either the Philip K Dick Award or the Hugo Award; added to my review of Charles Stross' Halting State earlier in the year, that makes half of the books I'm going to get the chance to review here at CCLaP, between now and August 9th when the Hugo winner is finally announced in Denver. (The others so far besides Halting State: Jon Armstrong's Grey, Sean Williams' Astropolis: Saturn Returns, and Ian McDonald's Brasyl. Still to come: John Scalzi's The Last Colony. Oh, and even more good news: On my latest trip to the main Chicago library in the Loop, I also found Robert J Sawyer's Rollback and Adam Roberts' Gradisil, making it now at least eight of the twelve nominees I'll get a chance to read for myself. That leaves only Michael Chabon's The Yiddish Policemen's Union, Minister Faust's From the Notebooks of Dr. Brain, Elizabeth Bear's Undertow and Karen Traviss' Ally.)

For those who don't know, in fact, these two awards represent very different things within the world of science-fiction (or SF), and with two very different sets of criteria for winning them: The Hugo is in fact supposed to reflect the absolutely best SF novel of the year, as chosen by the members of the annual Worldcon convention and maintained by the World Science Fiction Society; while the PKD Award instead reflects the best experimental or cutting-edge SF novel of the year, chosen by a private panel of professionals and co-sponsored by the Philip K Dick Trust and the Philadelphia Science Fiction Society. And indeed, it's no coincidence that an award dedicated to experimental and cutting-edge work would be named after PKD, because that was his own career in a nutshell: visionary, madman, possible drug addict, a man who in 1974 experienced either a set of persistent mystical visions or a nervous breakdown (depending on who you're talking to), Dick was literally decades ahead of his time in his trippy, mind-bending work, making him obscure and controversial in the '70s when he was alive but just now becoming a mainstream cultural figure in the shiny Singularity times of the present day. (But of course I'm giving short shrift to this imminently remarkable artist, since he's not really the focus of today's review: for a lot more about him and why you should care about his work, see my review of Richard Linklater's adaptation of A Scanner Darkly, from last year.)

My main point of even bringing all this up is to establish to all you SF non-fans just what's so important about winning the PKD Award, and what it signifies to readers in the know before they ever pick up the award-winner in question; and that of course is because today's book under review just happens to be the winner of this year's PKD Award, M John Harrison's Nova Swing. Because make no mistake, this is not the best of the nominated SF books I've read this year (that honor still belongs to Brasyl); but it's definitely the best experimental or cutting-edge novel I've read this year, and that counts all the other experimental stuff I've reviewed here in the last twelve months, whether or not it was SF. This is a crazy story for people who specifically love crazy stories, a tale which takes elements from half a dozen genres and mixes them all into one giant unique stew; you're going to love it if you already love things like that, hate it (and in fact find it barely comprehensible) if you don't. It's a perfect reflection of what the PKD Award should be about in the first place, because like Dick's work itself the book is a frustrating and fascinating one -- one that requires patience and a lot of digressive thoughts in order to get through, one that is constantly veering off into unexpected directions.

In fact, that's probably a good place to start with any review of Nova Swing, that its particulars make it difficult to offer up any kind of simple summary whatsoever; I mean, just to begin with, this is a sequel of sorts to an earlier book of Harrison's called Light (which I confess I haven't read), although supposedly not really a sequel either, but rather a story that simply takes place in the same fictional universe, a story set a generation after the first one, where the major characters of the former have fleeting cameos in the latter, otherwise not affecting the brand-new story being told. And what is that story? Well, like I said, it's kind of hard to wrap your brain around it all, without sitting down and reading the entire 250-page book yourself; although you can safely say that it is primarily about an alien city, one that has been under the influence for a quarter of a century now of a mysterious galaxian anomaly in the sky above, an unexplainable black-holey-type...thing that scientists have named the Kefahuchi Tract. This in turn has produced a bizarre local effect on the part of the city itself directly below the tract, which is called the Saudade Event; and reflecting the disruptive space-time storm that it is, like a traditional storm this Event has an "eye" (or especially destructive center) and "aureole" (or weaker outer edge).

Have I lost you already? See, that's why it's important to actually read Nova Swing, and why it's notoriously difficult to write a tidy summary of such a book; because under Harrison's elegant, veteran hands, he presents a more complex Event site than I ever could today, a city neighborhood that is part haunted house and part Surrealist film, a physical space with all the dread of Mark Danielewski's House of Leaves but all the absurdist humor of Robert Heinlein's The Cat Who Walks Through Walls. (And is it just me, or did this book remind anyone else of the obscure, short-lived Vertigo comic Deadenders, by Ed Brubaker? Or was I the only person in America who actually used to read that comic?) Let's be clear, that the Saudade Event is basically the main "character" of Nova Swing; it is bizarre, it is obsessively fascinating, it presents its own geography and inexplicable rules, just like the best "world-building"-style fantastical literature should. Because that's really what Harrison is doing here, building an uncannily real-feeling fictional world for us to get lost in, or at least a city in this case, a proud tradition within SF and sometimes more important to certain readers than the actual story being told.

Because when Harrison gets around to telling the actual story, see, strangely enough it's not too much more than a standard noir, told in a tough and minimalist Chandleresque way, full of street-smart humor you usually don't expect from a SF story, part of why it's been getting so much attention precisely for its language. (Like, take this good example, from when a cop and his assistant are debating the origins of a group of unknown space aliens currently in custody: "What do they look like to you?" "They look like idiots.") Because as you can well imagine, in a city neighborhood where both the weather and the sky-color change every few minutes, where random snippets of music can always be heard and sometimes a thousand pairs of used boots will suddenly appear in the sky for no reason, of course this becomes the hottest extreme-tourist destination this side of Vietnam, and of course people from all over the galaxy are arriving each day for the chance to take a walk through its streets. But because of its danger and unpredictability (dozens have been lost in the Event and never seen again), the local government has made all entry into the site highly illegal; but since the local police can't exactly build physical barriers (they just get swallowed up by the Event in the night, turned into something random and weird the next morning), it is in fact pretty easy to take a walking tour of the site's aureole if you're sneaky and happen to know what you're doing.

And thus enters our anti-hero, professional Event guerrilla-tour organizer Vic Serotonin, one of a whole group of "futured-up" noir stereotypes who populate the seedy bar "Black Cat White Cat" at the center of our tale -- there is also the genetically-engineered warrior-animal underground boxer (he of the elephant-like tusks and three-foot perpetually erect penis), the matching genetically-engineered prostitute (she of the...never mind) who loves him, the weasely gangster who pays good money for "artefacts" snuck out of the site, the cynical cop who's been cloned to look like Albert Einstein, even the grizzled female owner of the bar, a former "K-ship" pilot with a past she doesn't like discussing. And that's the thing I want to try to get across today: that even with Harrison's superior writing skills (and make no mistake, he's a better writer than most others in the genre), this would essentially still be not much more than a blase space-noir tale if not for the grand funk known as the Saudade Event, or least not a book worthy of the PKD Award. By filtering it through this utterly original, utterly mesmerizing concept of the Event itself, by making that concept metaphorically shine and sparkle as much as Harrison does, the noir stereotypes of the plot suddenly become a delight instead of tiring and hackneyed, which I think is where so many other SF authors get things wrong; there are too many writers, I think, who believe the mere futuring-up of other genres to be interesting enough on its own, not realizing that people have been doing this now for decades and that there's not too much originality left just from the act itself.

Harrison understands that, so uses the noir elements of Nova Swing to actually tell a much bigger and grander story -- a story you can literally get lost in if you want, a story full of elements he never does get around to exactly explaining in full (I still don't understand what "daughter code" is), a story you feel like you just peeked in on for awhile instead of getting the entire beginning, middle and ending of. And let's face it, this is yet another element of the genre that SF fanboys and -girls go nuts for, which is why you're always hearing big franchises within the genre referred to as the "Star Wars Universe" or the "Star Trek Universe." It's impressive to watch an author build an entire credible yet fictional universe, complete with its own rules and history, just to tell one specific story within that universe; and by leaving that intact universe behind when the story is done, it encourages fans to create their own stories, whether in their head or as actual fan-fiction. This is an essential part of science-fiction to understand, to understand why SF fans become fans to begin with; that within this particular genre, it's often not enough just to tell a story on its own, but even better when the reader at the end feels like they've been a part of something bigger than themselves.

When all is said and done, Nova Swing is a fine example of something I've talked about here before, of how the world of the fantastical seems to be merging more and more with the mainstream in these techno-happy Web 2.0 times; that much like Lost, Chuck Palahniuk or certain graphic novels, it's one of those projects that bridges the gap between Comic Book Guys and NPR Nerds (and seriously, you two, you're a lot more like each other than either of you want to admit). It's a great SF novel for those who don't usually read SF, but do like weird, challenging stuff; and there's a very good reason it won the PKD Award in the first place, a reason that makes me happy and assured that the entire genre is in a very good, very healthy place these days. It comes much recommended, but only to those who think in advance that they might like it; if after reading this review the whole thing still sounds ridiculous to you, rest assured that actually reading the book won't change that opinion.

Out of 10:
Story: 9.2
Characters: 7.8
Style: 9.8
Overall: 9.0 ( )
jasonpettus | Jul 2, 2008 | 1 vote
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Amazon.com Book Description (ISBN 0575070277, Hardcover)

Years after Ed Chianese's fateful trip into the Kefahuchi Tract, the tract has begun to expand and change in ways we never could have predicted--and, even more terrifying, parts of it have actually begun to fall to Earth, transforming the landscapes they encounter.

Not far from Moneytown, in a neighborhood of underground clubs, body-modification chop shops, adolescent contract killers, and sexy streetwalking Monas, you'll find the Saudade Event Site: a zone of strange geography, twisted physics, and frightening psychic onslaughts--not to mention the black and white cats that come pouring out at irregular intervals.

Vic Serotonin is a "travel agent" into and out of Saudade. His latest client is a woman who's nearly as unpredictable as the site itself--and maybe just as dangerous. She wants a tour just as a troubling new class of biological artifacts are leaving the site--living algorithms that are transforming the world outside in inexplicable and unsettling ways. Shadowed by a metaphysically inclined detective determined to shut his illegal operation down, Vic must make sense of a universe rapidly veering toward a virulent and viral form of chaos ... and a humanity almost lost.

Questions for M. John Harrison

Amazon.com: You've returned to the same setting as Light with Nova Swing, but Nova Swing isn't really a sequel, right?

Harrison: It's a kind of companion piece. It's less sprawling than Light. It could be read independently but there's some interplay, which you would miss if you hadn't read the other book. I wanted to revisit the genetically-modified servants and entertainers--the prostitutes, gladiators, rickshaw girls, and gun-kiddies--and show them as more human than some of the human beings. A key element I wanted to extend from the first book was the idea of human behaviour as code, further undermining conventional ideas we have of personality, character, and consciousness. I liked the idea of a kind of life based on complex algorithms which can run themselves on any platform. The Kefahuchi Code is imagined as preceding physics in some way. Reality is just another substrate it can run on.

Amazon.com: If a reader came up to you and asked you what Nova Swing was about, what would you say?

Harrison: It's about being a meme and not knowing it. The set-up is this: we are on one of the Beach planets. A generation--perhaps two--after Ed Chianese took his ship The Black Cat off the Beach and into the Kefahuchi Tract, part of the Tract has fallen to earth in a city called Saudade. It's a zone of the unreliable. It's infected with K-code: or maybe it is K-code, the wrong physics loose in the universe. Everyone is drawn to the "event site" like moths to a flame, from failed entradista Vic Serotonin to middle class tourist Elizabeth Keilar; from Vic's friend Pauli DeRaad, ex vacuum commando and all-round Earth Military Contracts factotum, to Lens Aschemann the dissociated police detective. They're all looking for something their lives don't show them. But for everyone who goes in, something new and weird is coming out...

Amazon.com: You've written novels with contemporary settings, novels that mix the contemporary and SF, like Light, and then something like Nova Swing, which is all set in the future. What is it that attracts you to the SF element?

Harrison: SF is an opportunity to have an intense relationship with your own imagination. It's a kind of drive-by poetry, trashy and addictive; it's fun. After that, for me, it's an opportunity to explore that kind of imaginative artifact from inside, and use a little camped-up contemporary science as a way of generating new metaphors around my typical obsessions. While I agree with almost everything that Geoff Ryman and the Mundanes say about SF, I can't join them because I find it impossible to assign different levels of plausibility to acts of the imagination. If you limit yourself on the grounds that faster-than-light travel isn't "realistic," you might as well go whole hog and write only fiction set on the street where you live; if you limit yourself to that, you might as well go whole hog and write nothing but nonfiction; if you limit yourself to that, you might as well go whole hog, admit that writing is not the real world--and can't even successfully represent the real world--and give it up altogether. I'd be happy to do that, and indeed I've already done all of those things more than once in the last 40 years. But if you're going to write SF in the first place, why not lie back, admit it's a farrago, and enjoy it? I think there's a great deal to be gained from revaluing and enjoying the distinction between the invented and the real. As long as you maintain that, SF's a great genre.

Amazon.com: When you start a new novel, is it easier every time because you've got more experience each time?

Harrison: If you were trying to solve the same problems every time, I think it would get easier. But if you can maintain a complex relationship with who you are, and always let form show you what you could say (rather than going the rationalist route of selecting a form that fits the things you already expect to be saying), the next book will always be a challenge. Whatever you do, it's hard to escape your typical subject matter and obsessions. The main thing is to look for situations in which you can make bad decisions, otherwise you're writing from a template.

Amazon.com: You read and review a lot of novels for English media. What's most disappointed you and/or most surprised you in a good way recently?

Harrison: I didn't enjoy House of Meetings. I thought Amis's need to add literary value obscured the human facts of the Gulag. By the opposite token, Dave Eggers's What Is the What is one of the most powerful and affecting books I've read, precisely because he doesn't let his own needs and abilities overshadow the work the book is doing. Though I was a bit sniffy with it in the Times Literary Supplement, I really rather enjoyed my encounter with The Dictator and the Hammock, by Daniel Pennac. Pennac is as intrusive an author as Amis, but that's part of the contract: you don't read him, you have a lively argument with him then lose your temper because he was gaming you all along. Someone else who is gaming you, in a different way, is Chuck Palahniuk. I adored Rant, though I found its voice a bit overpowering by the end. Apart from the Eggers, the books I've liked most recently haven't been books I've reviewed: Ali Smith, The Accidental; Houellebecq's Atomised [The Elementary Particles in the US]; The Mistress's Daughter by A.M. Homes.

Amazon.com: What projects are you working on now?

Harrison: I'm writing a collection of short stories. I'm foraging about in the set-up for the next novel, trying to set enough limits for it to be writeable. I've been blogging at Uncle Zip's Window. (That turned out to be a project in itself.) I recently wrote some stories for Barbara Campbell's web-based durational performance 1001 Nights Cast; and, along with Tim Etchells, Deborah Levi, Jo Randerson, and Richard Maxwell, generated text for a performance by Kate McIntosh (Loose Promise), which premieres in Berlin later this year. The 1001 Nights rules encourage you to write quickly, relinquish control of the product, give up the obsessive write/rewrite cycle. Challenging for someone like me.

(retrieved from Amazon Fri, 24 Apr 2009 07:57:54 -0400)

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