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Command Decision by Elizabeth Moon
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Command Decision

by Elizabeth Moon

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Elizabeth Moon takes the standard elements of Space Opera--FTL drives, ansible communications, scattered (and largely independent) nation-state planets, nasty pirates, slavers, privateers, mercenaries--and mixes them a bit differently than is common in the genre. Her isolated cultures, in particular, are exceptionally well-considered and consistently drawn. She's also got a knack for story-telling that's really quite delightful.

I suspect she's coined a new common element to the Space Opera canon, by the way: Many of her stories have super-competent grandmotherly types who play fairy godmother to their charges. Great fun.

In this story (I'm trying to avoid spoilers), the series' three principal characters spend quite a bit of time coming to terms with their unexpected leadership roles in their family businesses. They're fairly, but not entirely, successful.

Fun book. ( )
jowo | Apr 17, 2009 |  
I like Elizabeth Moon and I think she has got a great book series in Vattas war. ( )
Katrin_Enkel | Nov 23, 2007 |  
Couldn't put it down. ( )
shieldsk1 | Aug 27, 2007 |  
More fast paced action and space battles. There's a hostage rescue of Rafe's parents, and larger slices of politics sneaking in.

There are also a couple of rather obvious plot chunks to make the story more fun, although in at least one case it works to not only make Ky look more heroic (although it does that too) but to make other bits of plot move along nicely too.

We're getting to a "This is not the end, but it is the beginning of the end" (to misquote) kind of situation I think. One more, just possibly two more books in the series without a significant new twist. ( )
lewispike | Aug 9, 2007 |  
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Amazon.com Product Description (ISBN 0345491599, Hardcover)

With the Vatta’s War series, award-winning author Elizabeth Moon has claimed a place alongside such preeminent writers of military science fiction as David Weber and Lois McMaster Bujold. Now Moon is back–and so is her butt-kicking, take-no-prisoners heroine, Kylara Vatta. Once the black-sheep scion of a prosperous merchant family, Kylara now leads a motley space force dedicated to the defeat of a rapacious pirate empire led by the mysterious Gammis Turek.

After orchestrating a galaxy-wide failure of the communications network owned and maintained by the powerful ISC corporation, Turek and his marauders strike swiftly and without mercy. First they shatter Vatta Transport. Then they overrun entire star systems, growing stronger and bolder. No one is safe from the pirate fleet. But while they continue to move forward with their diabolical plan, they have made two critical mistakes.

Their first mistake was killing Kylara Vatta’s family.
Their second mistake was leaving her alive.
Now Kylara is going to make them pay.

But with a “fleet” consisting of only three ships–including her flagship, the Vanguard, a souped-up merchant cruiser–Kylara needs allies, and fast. Because even though she possesses the same coveted communication technology as the enemy, she has nowhere near their numbers or firepower.

Meanwhile, as Kylara’s cousin Stella tries to bring together the shattered pieces of the family trading empire, new treachery is unfolding at ISC headquarters, where undercover agent Rafael Dunbarger, estranged son of the corporation’s CEO, is trying to learn why the damaged network is not being repaired. What he discovers will send shock waves across the galaxy and crashing into Kylara’s newly christened Space Defense Force at the worst possible moment.

(retrieved from Amazon Fri, 24 Apr 2009 07:58:24 -0400)

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