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Understanding Minecraft: Essays on Play,…
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Understanding Minecraft: Essays on Play, Community and Possibilities…

by Nate Garrelts

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This review was written for LibraryThing Early Reviewers.
Understanding Minecraft is a collection of scholarly-level essays devoted to exploring the cultural impact of a game that for most users is anything but scholarly. Seriously, for a game this fun, this is some dense reading. Nate Garrelts' introductory essay is easily the best of the group, and subsequent two aren't bad either, but then the rest devolves into a delirium of intellectual exercises aimed at understanding Minecraft from a point of view few care about. ( )
  Daniel.Estes | May 19, 2015 |
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Amazon.com Product Description (ISBN 0786479744, Paperback)

Since its official release in 2011, Minecraft has sold over 48 million copies across all gaming platforms. The premise of Minecraft is simple: destroy, collect, build and interact in a world made entirely of colored cubes. Unlike Lego blocks or other construction toys, Minecraft's digital play space allows for virtually limitless creation without the cost and limitations of physical building materials. Developer Mojang's generous policies toward modification and other uses of their intellectual property also engender enthusiasm and creativity from fans who make music, art and animation inspired by the software.

The first essays in this collection cover Minecraft's origins, describing its relationship to other video games and toys and examining the learning models implicit in its design. Later essays describe and theorize the various ways players interact with the software, which simultaneously presents them with structural constraints and limitless possibilities.

(retrieved from Amazon Thu, 12 Mar 2015 18:08:22 -0400)

"Since its official release in 2011, Minecraft has sold nearly 50 million copies across all gaming platforms. The premise of Minecraft is simple: destroy, collect, build and interact in a world made entirely of colored cubes. Unlike Lego blocks, Minecraft's digital play space allows for virtually limitless creation without the cost and limitations of physical building materials"--… (more)

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