HomeGroupsTalkZeitgeist
Hide this

Results from Google Books

Click on a thumbnail to go to Google Books.

Word Nerd: Dispatches from the Games,…
Loading...

Word Nerd: Dispatches from the Games, Grammar, and Geek Underground (edition 2015)

by John D. Williams Jr (Author)

MembersReviewsPopularityAverage ratingConversations
22None476,730 (2.94)None
Member:gregvogl
Title:Word Nerd: Dispatches from the Games, Grammar, and Geek Underground
Authors:John D. Williams Jr (Author)
Info:Liveright (2015), Edition: 1, 240 pages
Collections:Your library
Rating:***1/2
Tags:language

Work details

Word Nerd: Dispatches from the Games, Grammar, and Geek Underground by John D. Williams Jr.

None.

None
Loading...

Sign up for LibraryThing to find out whether you'll like this book.

No current Talk conversations about this book.

No reviews
no reviews | add a review
You must log in to edit Common Knowledge data.
For more help see the Common Knowledge help page.
Series (with order)
Canonical title
Original title
Alternative titles
Original publication date
People/Characters
Important places
Important events
Related movies
Awards and honors
Epigraph
Dedication
First words
Quotations
Last words
Disambiguation notice
Publisher's editors
Blurbers
Publisher series
Original language

References to this work on external resources.

Wikipedia in English (1)

Book description
Haiku summary

Amazon.com Product Description (ISBN 0871407736, Hardcover)

A zany, one-of-a-kind memoir brings to life the obsessions, madness, and glory of the SCRABBLE® culture— from living-room players to world champions.

Beginning his career on a lark as a freelance contributor to SCRABBLE® News, John D. Williams Jr. fell down a rabbit hole inhabited by gamers, geeks, and the grammar police. Having served as executive director of the National SCRABBLE® Association for twenty-five years, Williams now takes readers inside the byzantine, dog-eat-dog world of top tournament players, creating a piquant (sevenletter word, 68 points!) work that is part pop-cultural history, part anthropological fieldwork. Whether reminiscing about past national champions (the highest recorded SCRABBLE® score is 830), helpfully providing a list of offensive words once banned from SCRABBLE®, opining on the number of vowelless words that are allowable (cmw for Welsh deep-walled basin, or nth for the ultimate degree), noting how long it takes a word to get into the SCRABBLE® dictionary, or why there remain more male than female champions, Williams has created a memorable work that will fascinate both amateurs and seasoned experts alike. 15 illustrations

(retrieved from Amazon Thu, 12 Mar 2015 18:17:42 -0400)

"Explores anagrams, palindromes, the highest-scoring Scrabble plays of all time, [and] the birth of the World Scrabble Championship, as well as many of the more colorful figures that inhabit this subculture. Die-hard word fans will find ... tips on how top players see their boards and racks to come up with the best play, how they prepare, and the psychology of tournament competition. Those uninitiated in the mysteries of Scrabble mania will find a ... memoir about all the fun people have with language and how words shape our lives and culture in unexpected ways"--Dust jacket flap.… (more)

(summary from another edition)

Quick Links

Popular covers

Rating

Average: (2.94)
0.5
1
1.5
2 2
2.5
3 3
3.5 3
4
4.5
5

Is this you?

Become a LibraryThing Author.

 

About | Contact | Privacy/Terms | Help/FAQs | Blog | Store | APIs | TinyCat | Legacy Libraries | Early Reviewers | Common Knowledge | 125,406,256 books! | Top bar: Always visible