HomeGroupsTalkMoreZeitgeist
Search Site
This site uses cookies to deliver our services, improve performance, for analytics, and (if not signed in) for advertising. By using LibraryThing you acknowledge that you have read and understand our Terms of Service and Privacy Policy. Your use of the site and services is subject to these policies and terms.

Results from Google Books

Click on a thumbnail to go to Google Books.

Game Theory by Drew Fudenberg
Loading...

Game Theory (edition 1991)

by Drew Fudenberg, Jean Tirole

MembersReviewsPopularityAverage ratingMentions
1541176,997 (3.55)1
This advanced text introduces the principles of noncooperative game theory in a direct and uncomplicated style that will acquaint students with the broad spectrum of the field while highlighting and explaining what they need to know at any given point. This advanced text introduces the principles of noncooperative game theory--including strategic form games, Nash equilibria, subgame perfection, repeated games, and games of incomplete information--in a direct and uncomplicated style that will acquaint students with the broad spectrum of the field while highlighting and explaining what they need to know at any given point. The analytic material is accompanied by many applications, examples, and exercises. The theory of noncooperative games studies the behavior of agents in any situation where each agent's optimal choice may depend on a forecast of the opponents' choices. "Noncooperative" refers to choices that are based on the participant's perceived selfinterest. Although game theory has been applied to many fields, Fudenberg and Tirole focus on the kinds of game theory that have been most useful in the study of economic problems. They also include some applications to political science. The fourteen chapters are grouped in parts that cover static games of complete information, dynamic games of complete information, static games of incomplete information, dynamic games of incomplete information, and advanced topics.… (more)
Member:parlerodermime
Title:Game Theory
Authors:Drew Fudenberg
Other authors:Jean Tirole
Info:Cambridge, Mass. : MIT Press, c1991.
Collections:Your library, Comprehensive
Rating:
Tags:economics, game theory, microeconomic theory

Work Information

Game Theory by Drew Fudenberg

None
Loading...

Sign up for LibraryThing to find out whether you'll like this book.

No current Talk conversations about this book.

» See also 1 mention

This has been the standard game theory textbook for graduate students in economics for a very long time. However it is not as clear and precise as either [b:Game Theory. Analysis of conflict|469871|Game Theory. Analysis of conflict|Roger B. Myerson|http://photo.goodreads.com/books/1175027740s/469871.jpg|458181] or [b:A course in Game Theory|232813|A course in Game Theory|Martin J. Osborne|http://photo.goodreads.com/books/1172952630s/232813.jpg|225497]. For self study, it may be better to start with something like Ken Binmore's [b:Fun and Games: A Text on Game Theory|456185|Fun and Games A Text on Game Theory|Ken Binmore|http://photo.goodreads.com/books/1174928133s/456185.jpg|444728] or Osborne's [b:An Introduction to Game Theory, International Edition|10478039|An Introduction to Game Theory, International Edition|Martin J. Osborne|http://photo.goodreads.com/books/1297839700s/10478039.jpg|15383415] ( )
  PaolaM | Mar 31, 2013 |
no reviews | add a review
You must log in to edit Common Knowledge data.
For more help see the Common Knowledge help page.
Canonical title
Original title
Alternative titles
Original publication date
People/Characters
Important places
Important events
Related movies
Epigraph
Dedication
First words
Quotations
Last words
Disambiguation notice
Publisher's editors
Blurbers
Original language
Canonical DDC/MDS
Canonical LCC
This advanced text introduces the principles of noncooperative game theory in a direct and uncomplicated style that will acquaint students with the broad spectrum of the field while highlighting and explaining what they need to know at any given point. This advanced text introduces the principles of noncooperative game theory--including strategic form games, Nash equilibria, subgame perfection, repeated games, and games of incomplete information--in a direct and uncomplicated style that will acquaint students with the broad spectrum of the field while highlighting and explaining what they need to know at any given point. The analytic material is accompanied by many applications, examples, and exercises. The theory of noncooperative games studies the behavior of agents in any situation where each agent's optimal choice may depend on a forecast of the opponents' choices. "Noncooperative" refers to choices that are based on the participant's perceived selfinterest. Although game theory has been applied to many fields, Fudenberg and Tirole focus on the kinds of game theory that have been most useful in the study of economic problems. They also include some applications to political science. The fourteen chapters are grouped in parts that cover static games of complete information, dynamic games of complete information, static games of incomplete information, dynamic games of incomplete information, and advanced topics.

No library descriptions found.

Book description
Haiku summary

Current Discussions

None

Popular covers

Quick Links

Rating

Average: (3.55)
0.5 1
1
1.5
2
2.5
3 2
3.5
4 6
4.5
5 1

Is this you?

Become a LibraryThing Author.

 

About | Contact | Privacy/Terms | Help/FAQs | Blog | Store | APIs | TinyCat | Legacy Libraries | Early Reviewers | Common Knowledge | 204,380,123 books! | Top bar: Always visible