HomeGroupsTalkMoreZeitgeist
Search Site
This site uses cookies to deliver our services, improve performance, for analytics, and (if not signed in) for advertising. By using LibraryThing you acknowledge that you have read and understand our Terms of Service and Privacy Policy. Your use of the site and services is subject to these policies and terms.

Results from Google Books

Click on a thumbnail to go to Google Books.

Building a Dream: The Art of Disney…
Loading...

Building a Dream: The Art of Disney Architecture (original 1996; edition 1996)

by Beth Dunlop

MembersReviewsPopularityAverage ratingConversations
1421192,395 (4.39)None
From fairy-tale castles to extraordinary buildings designed by the world's most distinguished architects, The Walt Disney Company has set new standards for the imaginative use of popular imagery in architecture. The company's enormously influential architectural philosophy, first expressed more than fifty years ago at Disneyland, draws on characters and settings from the world's most compelling legends and stories, especially Disney's own remarkable animated films. Meanwhile, over the past decade, Michael Eisner, the present chairman of the company, commissioned leading architects such as Robert A.M. Stern, Michael Graves, Robert Venturi, Arata Isozaki, Frank Gehry, Aldo Rossi, and Arquitectonica to execute important buildings for Disney, absorbing into their own styles some of the lessons of the Disney tradition. The result, says author Beth Dunlop, is "architecture with a plot," a new approach to designing buildings. In the. Early 1950s, Walt Disney turned from the two dimensions of film to the three dimensions of architecture as a medium to express his vision. Working with animators and architects, he created such familiar icons for the Disney theme parks as the castles, Main Street, and the "lands" that comprise the Magic Kingdoms. The theme parks have expanded enormously under the guidance of Michael Eisner to become some of the world's most popular tourist destinations. Eisner also. Embarked on an ambitious building program outside the theme parks and became, in the process, one of the world's significant patrons of contemporary architecture on a grand scale.… (more)
Member:rstata
Title:Building a Dream: The Art of Disney Architecture
Authors:Beth Dunlop
Info:Harry N Abrams (1996), Hardcover, 208 pages
Collections:Your library
Rating:
Tags:architecture

Work Information

Building a Dream: The Art of Disney Architecture by Beth Dunlop (1996)

None
Loading...

Sign up for LibraryThing to find out whether you'll like this book.

No current Talk conversations about this book.

The only Disney book I've read that has good things to say about Michael Eisner! ( )
  lemontwist | Apr 19, 2010 |
no reviews | add a review
You must log in to edit Common Knowledge data.
For more help see the Common Knowledge help page.
Canonical title
Original title
Alternative titles
Original publication date
People/Characters
Important places
Important events
Related movies
Epigraph
Dedication
For Adam
First words
The very name "Disney" is so packed with opprobrium for old-line architectural modernists that it took a certain amount of courage for Beth Dunlop to agree to write this book.
Quotations
Last words
(Click to show. Warning: May contain spoilers.)
Disambiguation notice
Publisher's editors
Blurbers
Original language
Canonical DDC/MDS
Canonical LCC
From fairy-tale castles to extraordinary buildings designed by the world's most distinguished architects, The Walt Disney Company has set new standards for the imaginative use of popular imagery in architecture. The company's enormously influential architectural philosophy, first expressed more than fifty years ago at Disneyland, draws on characters and settings from the world's most compelling legends and stories, especially Disney's own remarkable animated films. Meanwhile, over the past decade, Michael Eisner, the present chairman of the company, commissioned leading architects such as Robert A.M. Stern, Michael Graves, Robert Venturi, Arata Isozaki, Frank Gehry, Aldo Rossi, and Arquitectonica to execute important buildings for Disney, absorbing into their own styles some of the lessons of the Disney tradition. The result, says author Beth Dunlop, is "architecture with a plot," a new approach to designing buildings. In the. Early 1950s, Walt Disney turned from the two dimensions of film to the three dimensions of architecture as a medium to express his vision. Working with animators and architects, he created such familiar icons for the Disney theme parks as the castles, Main Street, and the "lands" that comprise the Magic Kingdoms. The theme parks have expanded enormously under the guidance of Michael Eisner to become some of the world's most popular tourist destinations. Eisner also. Embarked on an ambitious building program outside the theme parks and became, in the process, one of the world's significant patrons of contemporary architecture on a grand scale.

No library descriptions found.

Book description
Disney is not just for kids. Over the past 10 years, the Walt Disney Company's chief executive, Michael Eisner, has commissioned some of the most renowned contemporary architects--Robert Venturi, Robert A. M. Stern, Arata Isozaki, Frank Gehry, Aldo Rossi, and Michael Graves among them--to design important buildings for the company. In the process, Disney has set new standards for postmodern architecture and has become one of its leading patrons anywhere in the world. The resulting projects, which include quirky, fantastic theme parks, hotels, resorts, movie studios, and offices, are evidence of how Disney's long-standing use of popular, often surreal, imagery and iconography has been absorbed into the architects' styles. This stunning volume offers original architectural drawings and superb color photographs of the projects alongside an expertly written text that incorporates extensive interviews with the architects and executives involved.
Haiku summary

Current Discussions

None

Popular covers

Quick Links

Rating

Average: (4.39)
0.5
1
1.5
2
2.5
3 2
3.5
4 1
4.5 1
5 5

Is this you?

Become a LibraryThing Author.

 

About | Contact | Privacy/Terms | Help/FAQs | Blog | Store | APIs | TinyCat | Legacy Libraries | Early Reviewers | Common Knowledge | 204,714,089 books! | Top bar: Always visible