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Streaming Media in der Praxis . Technologien, Standards, Anwendungen (DPI Grafik)

by Tobias Kunkel

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A technical introduction to streaming media for developers. Streaming technologies, such as HTTP or QuickTime, facilitate thetransmission of audio and video data in networks. Businesses areturning to Internet-based multimedia communication, whether thegoal is videoconferencing, distance learning, telemedicine, orreal-time entertainment broadcasts. Streaming Media is a completeguide to the technical principles, protocols, and applicationsunderlying this technology. With its clear, accessible coverage oncompression and coding, storage and communication of the full rangeof digital media types, the book offers unparalleled coverage ofthe field's current innovations and standards. * Describes how streaming media content is produced and coded foroptimal transmission * Extensive and detailed real-world examples * Accompanying CD-ROM includes tools to get readers startedimmediately… (more)
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A technical introduction to streaming media for developers. Streaming technologies, such as HTTP or QuickTime, facilitate thetransmission of audio and video data in networks. Businesses areturning to Internet-based multimedia communication, whether thegoal is videoconferencing, distance learning, telemedicine, orreal-time entertainment broadcasts. Streaming Media is a completeguide to the technical principles, protocols, and applicationsunderlying this technology. With its clear, accessible coverage oncompression and coding, storage and communication of the full rangeof digital media types, the book offers unparalleled coverage ofthe field's current innovations and standards. * Describes how streaming media content is produced and coded foroptimal transmission * Extensive and detailed real-world examples * Accompanying CD-ROM includes tools to get readers startedimmediately

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