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The Game by Monica Hughes

The Game (original 1990; edition 2010)

by Monica Hughes

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4351724,192 (4.06)26
Title:The Game
Authors:Monica Hughes
Info:Simon Pulse (2010), Edition: Reprint, Paperback, 208 pages
Collections:Wishlist (books to purchase or swap), Read but unowned
Tags:Young Adult, science fiction, post-apocalypse

Work details

Invitation to the Game by Monica Hughes (1990)


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Showing 1-5 of 17 (next | show all)
Too short, not in-depth enough for YA - better for MG (ages 10-12 especially, I'd say). Cover totally misleading because one of the points of the 'mystery' is whether they're in a game or not - they aren't wearing electrified VR goggles in the book. Still, a provocative read, with several discuss-able themes, developments, and characterizations.

Would be great for when the 6th-graders break into small groups, each group choosing a book. Other groups might choose Tuck Everlasting or The Giver, but this might appeal to readers who are turned off by the label that is given to those of 'classic' or 'canonical'. ( )
  Cheryl_in_CC_NV | Jun 6, 2016 |
In a future dys/utopia, Lisse and her friends have all just graduated from school. But there are too many people and not enough jobs, and they are each left unemployed, on the dole, and at a loss for how to live in a highly regimented society with no place for them. They quickly learn hard lessons about dumpster-diving and squatting, and even faster, they lose interest in the hard-partying lifestyle of their fellow unemployed youths. When the group is invited to play a free virtual reality game, they jump at the chance to escape the grime and social stigmas of their daily lives. Living on an alien planet within "the game," each of the group finds new purpose to their lives. But when they disconnect, they're still just as poor and unwanted as ever. ( )
  wealhtheowwylfing | Feb 29, 2016 |
RGG: Set in a dystopian world, in which teenagers graduate from high school with no opportunity for employment, a group of teenagers participate in a "game" of survival. While character development is weak, the description of the settings and an urgency to know what's really happening make this a good read. Reading Level: 12-YA.
  rgruberexcel | Sep 7, 2015 |
  mrsforrest | Nov 1, 2014 |
I loved this book as a kid, I still occasionally re-read it. ( )
  steadfastreader | Mar 18, 2014 |
Showing 1-5 of 17 (next | show all)
even several years later and many forgotten details later i still believe this is one of the best books for teens to read
added by allandnnn | editna, Tommy Hickok (Mar 3, 2010)
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First words
It was the last day of school and the terror of the previous weeks had crept up on me again. My classmates were already gathering in the Assembly Room for what we jokingly called the Last Rites, and I had run upstairs to the dormitory for my journal, forgotten under my pillow in the excitement of the Last Day.
I was only just in time. The domestic robots were already busy stripping the beds, bundling up the sheets for the laundry, and folding the blankets into neat rectangles, each topped by a pillow, to be placed on the mattresses."
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Invitation to the Game was republished as The Game.
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Book description
It's the future, and most jobs are done by machines. Now that school is over, Lisse and her friends are consigned to a bleak neighborhood for the permanently unemployed. Then they receive an invitation to the Game, which transports them to a paradise. Is it a dream or a computer simulation? Each time they play the Game, the new world seems more and more real...
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Unemployed after high school in the highly robotic society of 2154, Lisse and seven friends resign themselves to a boring existence in their "Designated Area" until the government invites them to play The Game.

(summary from another edition)

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