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Play for a Kingdom by Thomas Dyja
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Play for a Kingdom

by Thomas Dyja

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18th Century historical fiction is becoming a popular genre, but this one breaks the mold. Hard to describe, but it interweaves the Civil War, espionage, and baseball. A great story! ( )
jaygheiser | Jul 23, 2008 |  
How can I not love this novel? I'm the one who supplied Tom Dyja with the Latin dialogue for the crucial exchanges between the two main characters... ( )
klg19 | Jan 26, 2008 |  
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Amazon.com (ISBN 0156006294, Paperback)

At first glance, the storyline of Thomas Dyja's Play for a Kingdom story sounds corny: a Union company from Brooklyn encounters an Alabama company while on picket duty after the Battle of the Wilderness (May, 1864) and proceeds to challenge them to a series of baseball games before all hell breaks loose in Spottsylvania. The first-time novelist, however, has surprises up his sleeve, and the vividly described sporting matches set up a series of betrayals and double crosses which test the camaraderie of the Union soldiers, calling their commitment to the war effort into question.

Dyja has a gifted understanding of the powerlessness one faces in combat. War in this novel is not tragic merely because it kills and maims good men; it is dispiriting because it robs them of their identities. He handles the multiple points of view of his Brooklyn protagonists superbly, differentiating them by class, social standing, and ethnicity, and aptly shows how the war frays their senses of themselves. Commanders become followers, Irish racists hide amongst black gravediggers, and staunch abolitionists measure their belief in liberty against their gut instincts concerning the corruptibility of human nature. If the sectional crisis of the first half of the 19th century was settled on the fields of battle, the class struggle of the second half was forged in the streets of Brooklyn--making Dyja's company all the more fascinating for the way they illustrate the transition. Although the novel's climax abandons historical materialism for genre convention, the tense mixture of espionage, betrayal, and vivid battle scenes in Play for a Kingdom should please discriminating fans of Civil War fiction. --John M. Anderson

(retrieved from Amazon Fri, 24 Apr 2009 07:57:55 -0400)

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