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The Craft Sequence: The First Five Novels

by Max Gladstone

Series: Craft Sequence: Publication Order (omnibus 1-5)

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563462,615 (4.35)9
This discounted ebundle includes: Three Parts Dead, Two Serpents Rise, Full Fathom Five, Last First Snow, Four Roads Cross "Stunningly good. Stupefyingly good." --Patrick Rothfuss Set in a phenomenally-built world in which lawyers ride lightning bolts, souls are currency, and cities are powered by the remains of fallen gods, MAX GLADSTONE's Craft Sequence introduces readers to a modern fantasy landscape and an epic struggle to build a just society. Three Parts Dead -- A god has died, and it's up to Tara, first-year associate in the international necromantic firm of Kelethres, Albrecht, and Ao, to bring Him back to life before His city falls apart. Two Serpents Rise -- Caleb Altemoc--casual gambler and professional risk manager--is sent by Red King Consolidated to cleanse shadow demons from the Dresediel Lex city water supply, and uncovers a scheme to forever alter the balance of power in the city. Full Fathom Five -- On the island of Kavekana, Kai nearly loses her life trying to save one of her creations, a god built to order. But when Kai starts digging into the reasons her creations die, she uncovers a conspiracy of silence and fear--which will crush her, if Kai can't stop it first. Last First Snow -- Craft lawyer Elayne Kevarian and warrior-priest Temoc must fight dark magic, secret agendas, and their own demons to save the peace between the citizens and rulers of Dresediel Lex, before hell opens to swallow the city whole. Four Roads Cross -- Protests rock the city of Alt Coulumb, Kos Everburning's creditors attempt a hostile takeover of the fire god's church, and Craftswoman Tara Abernathy must defend the church against the world's fiercest necromantic firm. Tor books by Max Gladstone The Craft Sequence Three Parts Dead Two Serpents Rise Full Fathom Five Last First Snow Four Roads Cross The Ruin of Angels Other Books The Highway Kind At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.… (more)
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Clever, gripping, and astonishingly original! These books are set in a world similar to our present day, except that gods are real, and magic works, and as a result technology never developed the same way as ours. Cultures are obviously different, too, and place names also. However, the descriptions of gods and people in various places give clues, and I had a lot of fun trying to map the places named in the books onto their real-world correspondences.

The series doesn't follow a linear chronology (the number in the title gives its internal order), so it's easy to think when reading a chronologically earlier book that you know where things are going, because you've already seen some later consequences of the events in progress. I at least was often wrong.

These five books together would probably be more than 800 paperback pages, maybe as many as a thousand. That sounds like a slog, but it was a real treat, and I ripped right through. There is a sixth book coming out in 2017, and I'm torn between reading it as soon as it's released, or waiting for the whole next five—I suspect I'll end up doing both!

( )
  JohnNienart | Jul 11, 2021 |
Terribly accessible with more to say than I would have thought on the constructions power can take, and the relationship of the powerful to the powerless. I read them in plot order (1, 2, 3, 4, 5) not published order. ( )
  sarcher | May 31, 2020 |
Books 3,2,5,1,4 which comprise a pair of duologies (each set in a city) and a standalone all set in the same world. Although the author advises reading in the published order above, the ordering seems very strange when you read the son's story before the father's, and I would go with a chronological order making more sense.

The world is quite fun. It's supposed to be a reflection of this one, and inspire a reflection on how to make it more fair/just/ethical for the majority rather than just the rich powerful and wealthy. As usual the best answer is 'don't start from here' I'm not sure any direct parallels are supposed to be drawn. 'Here' in this case is a few decades (it varies between the stories) after the magicians and the gods had a world war regarding theology. The magicians won, and became Lawyers - arbitrating the transactions of soulstuff between a god and their believers as 'miracles' occur in response to prayer. And in return the magician-cum-lawyers found the secrets of death itself, and so be necromancers to boot. Most people of course don't care, they just want their city heated from whatever source, and a stable price for the vegetables.

Over the book we follow a few who do care - lawyers who seek justice not just consequences and priests who mourn the loss of their gods. The plots interweave a bit, with book 5 being the odd one out. There is more written in the world though so I suspect it ties together even further one. The stories are as you might expect all character driven between a few heros of various backgrounds. The world building is suitably loose, and it's not quite apparent what keeps the various powers in check, mostly it would seem it's the actions of the heroes choosing not to become the tyrants they're facing. It's fun, fairly fast paced, not too detailed, but not bland either. Enjoyable reading - although probably not all 5 in succession. ( )
  reading_fox | Jul 18, 2017 |
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This discounted ebundle includes: Three Parts Dead, Two Serpents Rise, Full Fathom Five, Last First Snow, Four Roads Cross "Stunningly good. Stupefyingly good." --Patrick Rothfuss Set in a phenomenally-built world in which lawyers ride lightning bolts, souls are currency, and cities are powered by the remains of fallen gods, MAX GLADSTONE's Craft Sequence introduces readers to a modern fantasy landscape and an epic struggle to build a just society. Three Parts Dead -- A god has died, and it's up to Tara, first-year associate in the international necromantic firm of Kelethres, Albrecht, and Ao, to bring Him back to life before His city falls apart. Two Serpents Rise -- Caleb Altemoc--casual gambler and professional risk manager--is sent by Red King Consolidated to cleanse shadow demons from the Dresediel Lex city water supply, and uncovers a scheme to forever alter the balance of power in the city. Full Fathom Five -- On the island of Kavekana, Kai nearly loses her life trying to save one of her creations, a god built to order. But when Kai starts digging into the reasons her creations die, she uncovers a conspiracy of silence and fear--which will crush her, if Kai can't stop it first. Last First Snow -- Craft lawyer Elayne Kevarian and warrior-priest Temoc must fight dark magic, secret agendas, and their own demons to save the peace between the citizens and rulers of Dresediel Lex, before hell opens to swallow the city whole. Four Roads Cross -- Protests rock the city of Alt Coulumb, Kos Everburning's creditors attempt a hostile takeover of the fire god's church, and Craftswoman Tara Abernathy must defend the church against the world's fiercest necromantic firm. Tor books by Max Gladstone The Craft Sequence Three Parts Dead Two Serpents Rise Full Fathom Five Last First Snow Four Roads Cross The Ruin of Angels Other Books The Highway Kind At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

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