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Conrad's Fate (original 2005; edition 2005)
Amazon.com Amazon.com Review (ISBN 0060747455, Mass Market Paperback)Devotees of The Chrestomanci Quartet and Mixed Magics will pounce on this sixth title in the series by Diana Wynne Jones, whose reputation as a fantasy writer is also enhanced by Archer’s Goon and Howl’s Moving Castle (soon to be an animated film). In this Chrestomanci tale, the nine-lived enchanter Christopher, who fans will remember from other books, appears as a dapper and self-possessed 15-year-old, and the narrator is young Conrad Tesdinic, who at the age of twelve has just finished school in the mountain village of Stallchester in the English Alps. He yearns to go on to Stall High, but his tight-fisted Uncle Alfred has other plans. With the help of magical spells and a story of bad karma, he intimidates Conrad into going off to serve on the staff at Stallery Mansion, burdened with a secret about an unknown person he must kill. Conrad makes the best of his new life, especially after he meets his elegant new roommate Christopher, who is, he explains, the heir in a different time level to the job of Chrestomanci, an enchanter appointed by the government to control the use of magic. Conrad joins him in his desperate search for his friend Millie, who has vanished from a parallel time track. Amusing scenes of life below stairs in the highly stratified servants’ quarters alternate with the boys’ strange adventures as they seek through other realities within the castle on their day off, glimpsing Millie but never able to reach her. With Wynne Jones’ characteristic skill at plotting, the finale is a whirlwind of revealed alter-identities and just desserts for villains, ending with as many satisfying romantic pairings as a Shakespeare comedy. (Ages 10-13) --Patty Campbell
(retrieved from Amazon Thu, 14 Feb 2013 13:32:37 -0500)
When his uncle sends him to work at the mysterious Stallery Mansion, twelve-year-old Conrad Tesdinic overcomes his bad karma and discovers in the mansion's winecellar the source of the magic that threatens to pull his world into one of the eleven other parallel universes.
(summary from another edition)
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