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Loading... The Chess Machineby Robert Löhr
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will love Sign up for LibraryThing to find out whether you'll like this book. Tibor Scardinelli is a chess playing destitute dwarf down on his luck and thrown into prison when he receives a visit from Baron Wolfgang Von Kempelen in his cell. Von Kempelen gives him an intriguing offer. He will arrange the release of Tibor from his cell if he will agree to work for him as the secret brain of his chess playing machine. Von Kempelen is desperate. He rashly promised Empress Maria Theresa that he could build a machine that could think and she gave him 6 months to do it in. He decided to build a machine that could play chess and win every game but of course in the 18th century, such technology is impossible. So he decides to cheat and hide a man inside the machine to make the moves instead. He needs Tibor to be that man. But initially he says no. He finally agrees and the chess machine becomes a sensation as everyone thinks that it is a real thinking machine - the "Turk". But then a prominent high society woman dies in the Turk's presence and suddenly von Kempelen and Tibor are in a tight spot. Questions start to be asked about the Turk and how it works. Tibor starts to want out of the arrangement. Von Kempelen starts to take measures to protect his investment. The dead woman's relatives want revenge. People at court want to take down von Kempelen and humiliate him. Von Kempelen's wife wants their old life back. This is an excellent book and I can see a movie coming out of this. There were parts which dragged a little and parts which stretched credibility to the limits. But nevertheless, it's still an excellent story and one which I highly recommend. You don't even need to like chess to like the story! Too speculative, for a work of non-fiction, and too unoriginal for a work of fiction. The first dozen pages start out with great promise, but then it simply becomes a pulp thriller with the chess automaton as just a peripheral plot element.It really has a cool cover though! The idea that this was based on actual events intrigued me, but I soon realized that it was mostly fiction. The actual events associated with von Kempelen's chess machine are not well documented and the actual machine is long lost. I was hoping that we had diaries or letters or some such to draw from, but we don't and the author's imagination had to fill in much of the story. That's not to say the story wasn't interesting or compelling. It was. The story is told in mostly the linear style with occasional flashes forward in time. This reassures us that certain characters prevail or at least survive, but does not diminish the suspense; we want to know what happened and how. The human element was obviously the most fascinating. As soon as von Kempelen 'rescued' Tibor, I knew it would only be a matter of time until it became strained. The balance of power in that relationship was very much on the side of Tibor until von Kempelen managed to tie Tibor to a murder. When Tibor tired of being the chess machine's brain and tried to make a break for freedom, von Kempelen's threats of exposure, prison and possible execution transformed his at will chess-playing to virtual enslavement. Von Kempelen could not separate his life from the machine no matter how ruinous it became for him. The dead woman's brother wished revenge. His wife begged him to give up the chess machine. A rival machinist, still stung by his loss to The Turk, planted a spy in von Kempelen's household to ferret out the secret of the chess automaton. Tibor was tired and his engineer wanted to leave his employ as well. But von Kempelen would not stop. He craved the fame and fortune that came with exhibiting The Turk. He also feared he would never be able to top it. The Turk itself is very interesting and at the same time, hard to imagine. We've come so far from mechanical clockwork devices that it's difficult to envision such a contraption. It was basically a large cabinet with a mechanical man built into the side and facing a chessboard on its surface. The automaton was dressed as a Turk and thus the name. The cabinet design concealed a compartment where Tibor would work the machinery and execute The Turk's moves. This was done without direct visual aid and depended too much on ideal circumstances. When the Empress decides that her match must take place outside in the blazing summer sun it becomes a disaster. It was touted as a thinking machine which is unimaginable to me because of its mechanical nature. How could anyone think that this collection of gears and wheels could actually reason? But as clockwork was the height of machinery advancement, the people thought it could. Except for the rival machinist who knew there had to be a trick. This man turned over many ideas in his head about what could really be driving the automaton. Maybe it was von Kempelen himself since he was never far from the apparatus during play. He even checked the inside to see if there was a man in there (the cabinet itself was so cleverly designed, people could look right in both sides and never see Tibor). But since the cabinet was too small for a regular sized person to hide in he dismissed the idea without it occurring to him that it might be a dwarf. The attitudes toward dwarves by the normally statured are astounding to me; they were abominations or works of the devil and many people didn't even count them as human. Of course it didn't occur to them that one might be the secret to the whole operation. The writing is fairly straightforward and reads somewhat like an encyclopedia. I'm not sure if this is due to the author or the translation. What is lost in verve is made up for in pacing and plot structure. Luckily for me, as I'm not a chess player nor have much interest in the game, not much of the novel is taken up by play information or lots of boring lists of moves or gambits. It is interesting though to read about how popular a pastime it was and how so many people could play. The ending is a bit weak, but it does build a great amount of tension so the calmness of the final chapter is necessary. There are some nice comeuppances along the way, too, but no revenge is complete. There are few sympathetic characters. Tibor himself is the most sympathetic. Dwarfism is a heavy burden for him and he seems to go from master to master and has not lived a truly independent life. He is also often targeted for theft, betrayal and cruel practical jokes. He is very religious and his transgressions and sins really trouble him. The author says he transformed von Kempelen's true character as recorded by his contemporaries, but he had to for the sake of the fiction he wove around the facts. It is too bad there isn't more documentation, but given the heavy secrecy surrounding The Turk, it's not surprising. It's also quite sad that the automaton itself hasn't survived. It would be something to see. (Reprinted from the Chicago Center for Literature and Photography [cclapcenter.com].) As regular readers know, one of the topics that often comes up here at the CCLaP website is of the slippery line between what we commonly refer to as "mainstream" literature versus "genre;" of not only where that line should be drawn, but of how we look at books differently based on what side it falls, not to mention the different smaller lines that can be drawn once you're on one side or another. For example, I'm a general fan of the science-fiction genre, as are many of CCLaP's readers; but then within sci-fi, I myself am a particular fan of a subgenre known as "steampunk." A play on the '80s sci-fi term "cyberpunk," it is basically a mix of speculative fiction and Victorian-era (or older) historical fiction, running with science-fictiony concepts based on real events from the time period; for example, what the world would've been like if computers had actually been invented back then instead of the 1950s, which actually did almost happen in real life except for the prototypes' prohibitive costs and enormous space requirements back then. At its aesthetic heart, steampunk is basically the attempt to take various high-tech concepts from our real present day, and "retrofit" them into beautifully-designed wood and metal forms, to imagine a world where robots work off of burning coal and double as exquisite objets de art, all for the good of our Glorious Queen and Her Empire. That's why I was so excited, after all, to pick up German writer Robert Lohr's first novel, the very smart and fun action adventure The Chess Machine; because it too can be technically counted as a steampunk novel, although in this case is set around a hundred years before most of the genre's other examples, or in other words the late 1700s. And that's because, interestingly enough, the core of the novel's storyline is based around an actual object with shady origins: an actual "Mechanical Turk" chess-playing automaton, in reality an elaborate hoax, well-known as a touring historical item in the 1800s but with society having collectively forgotten its beginnings. Lohr uses this lost origin to his advantage, taking the object itself and moving backwards in time creatively to imagine a colorful and danger-filled Vienna, when a cloudy haze existed between magic and science and where lots of hucksters were ready to step in and take advantage of it. The result is a delightfully exciting story, one that has more potential mainstream appeal than other steampunk novels because of it being rooted in reality; it is a book sure to thrill not only nerdy hard-edged sci-fi fans such as myself, but also those who love the mystery genre and straight-ahead historical fiction as well. There's a reason, after all, that the book rights have already been sold in twenty countries, and it wouldn't surprise me to hear of a major Hollywood deal at any moment too. So as mentioned, probably the best place to start a discussion of The Chess Machine is regarding its actual historical origins -- that the titular machine at the center of the plot actually used to exist, created by an Austrian named Baron Wolfgang von Kempelen in the 1770s, at a time when such other "automatons" as mechanical cuckoo clocks and artificial writing machines were being unveiled in Europe as well. And although it was filled with real mechanics, Kempelen's chess-playing machine was in fact an elaborate hoax; it was a chess-playing human inside of it the whole time, with an ingenious series of sliding cubbyholes within the contraption, so that the player could shift from space to space as Kempelen opened the various doors of the device one at a time. It was a time when so-called "miraculous" things were being done every day, aided by the newfound popularity of the scientific process; that's why few people questioned the idea of a brass-and-wood machine somehow having artificial intelligence, and why so many people took the Turk's ability to play chess at face value. The machine in fact ended up touring for almost 80 years under various owners, with various small periods of "retirement" for continual technological improvements to the hoax; among other storied destinations, the real Turk ended up playing such luminaries as Benjamin Franklin, Napoleon Bonaparte, and Edgar Allen Poe, before accidentally being destroyed in a warehouse fire in the 1850s. And believe it or not, despite several dozen people learning the secret of the Turk over those 80 years, not one of them blabbed it in public until after the Turk had been destroyed; Kempelen in fact spent his entire life being regarded as a mechanical genius, going to his grave in the early 1800s without any of his peers being the wiser. What Lohr does, then, is take all the elements of the real story I just laid out, then start filling in the holes with fictional details; of what kind of person Kempelen might have been like, for example, to want to pull a fast one on both royalty and the general public for so long, or of what kind of person might have been actually inside the machine and playing the chess matches back then. And this is in fact an important thing about The Chess Machine to know right away; that when such details are at the discretion of Lohr, he deliberately chooses outlandishly entertaining options, in order to weave a semi-fantastical and always-thrilling action-based plot, one not really grounded that much in reality but definitely a gripping yarn. In Lohr's world, for example, the first hidden player of the Turk's history is none other than a mentally brilliant dwarf who happens to be a criminal, and just happens to be a strict Catholic, and who just happens to be terrified of small, enclosed spaces as well; yes, it's quite lucky that all those traits happen to be the most entertaining ones that we as readers could've had in such a situation! I guess the point I'm trying to make is that it's adventure-novel logic on display in The Chess Machine; that much like the Indiana Jones movies, you need to be ready to go down that non-real road that Lohr is leading you, and accept all the freakishly coincidental and always visually arresting things going on within this far-fetched storyline. If you're able to do that, though, you're going to find a briskly-paced thriller with all kinds of fun almost magical elements, a story that always stays rooted in reality but sometimes only barely. It's a world of royal courts and shadowy back roads; a world of both political intrigue and soap-opera-like melodrama. At the same time, though, it's an ingenious look at retrofitted technology as well; a step-by-step guide as to how such a machine actually worked, using techniques relying on magnetism and other scientific principles that would take another hundred years to catch on with the general public. It's a nerd action tale that doubles as a historical murder mystery! I love it! In fact, I'm having a hard time even coming up with anything specifically negative to point out about The Chess Machine, except of course for the obvious one -- that no matter how well a genre piece it is, it's still a genre piece, which means that people who don't like this genre in general are bound to not like this novel either, and will never end up liking it no matter what changes are made. I admit that I'm a fan of not only historical fiction but also caper tales and also steampunk settings; this novel combines all three, so of course I'm going to eat it up like the freaking genre sheep I am. It's part of the natural biases that come with me being a human being as well as an arts critic, that there are certain subjects I personally gravitate towards and certain ones I simply don't care for; in general I think it's simply best to acknowledge this bias and move on, instead of pretending my bias doesn't exist in the first place. All you Nerdy McNerds out there like me are bound to love The Chess Machine, while others are bound to roll their eyes and mutter "Ugh!" merely at the sight of the front cover; as is sometimes the case here, I guess I'll just leave my review at that, and simply admit that I definitely am one of those Nerdy McNerds who adores elaborate little stories like this, although also acknowledge that it's not for everyone. Out of 10: Story: 9.3 Characters: 9.4 Style: 9.5 Overall: 9.4 0.140 seconds to build listing no reviews | add a review
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This was an audiobook. The narrator was clear and interesting. The story follows two time tracks and at times I found myself having to reorient myself to which track we were on. Still all in all very interesting. (