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(retrieved from Amazon Fri, 24 Apr 2009 07:58:00 -0400)
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| — | — | 4/11 |
Wren is an orphan living in the Three Groves foundling home with her friend Tess. It turns out that Tess is a princess in hiding because of a threat made by Andreus, the evil sorcerer-king whose country borders Meldrith. When the girls are summoned to the palace, it takes about a day before Tess is spirited away by a servant of Andreus. Wren is determined to rescue her friend, and along the way picks up two accomplices: Tyron, a gifted student of magic whose involvement in the rescue mission has endangered his standing with his master; and Connor, a wellborn magic student with no gift for magic whatsoever. Many clichéd happenings ensue before the happy ending.
What struck me most about this book was how derivative it is of Tolkien. So much is borrowed from Middle-earth — and not very well borrowed, either. I started writing down all the likenesses because there are so many:
• The girls' heroine from legend, Eren Beyond-Stars, bears an alarming resemblance to Lúthien
• Twice the party travels underneath mountains through dark, ruinous caves (can you say Moria?)
• They eat sustaining "traveller's cakes" that smell suspiciously of lembas
• They are able to travel on "chraucans," which bear an alarming resemblance to Tolkien's Eagles
• They are chased by "warries," which bear an alarming resemblance to Tolkien's Wargs
• They are spied upon by "gryphs," which bear an alarming resemblance to Tolkien's crebain
• The characters indulge in lots of scrying, with effects very similar to both Ring and Palantirí use
I understand that Tolkien is a cornerstone in the fantasy genre, but if you're going to copy him, don't do it so obviously. Have some creativity, at least!
Besides all this, the characterization is very poor. Wren never comes across as a believable heroine. Somehow she was born with pre-highlighted hair; no doubt this hints at her incredible magic skills. She's a brat. And she's way too cutesy and perky, annoyingly so. She calls the bad guys "baddiepeepers," which is apparently the funniest thing Tyron has ever heard. Magic students must not get out much.
Andreus is very one-dimensional. Evil and violent, muwhahahaha! He even spills his plans of conquest to Tess, his prisoner, like every stereotyped bad guy to ever terrorize a poor countryside. His henchmen are amazingly stupid (who would not notice a dog slipping into a cell right behind the nightly dinner delivery?). And there are so many holes in his guard spells and tracers, I was really starting to wonder about his supposed prowess as a magician. Mmhmm.
The only halfway-interesting person in the story was Idres, the bitter magician who betrayed and escaped Andreus many years before. But even she fell a bit flat, with her constant "wintry smile" and leave-me-alone-I-am-bitter attitude. Predictably enough, she does join in the quest before the end, saving the children from some very stupid mistakes just in time.
I didn't much care for the writing style either; it was awkward in its attempts to be memorable. Take this example from page 126:
"Tears blurred her vision from the icy strength of the wind."
So the icy strength of the wind was blurred in her vision so she couldn't see it? Is her vision blurred by the wind or by her tears? Wouldn't this be so much better as, "Tears from the icy strength of the wind blurred her vision"? Even that has plenty of room for improvement. Some of the other descriptions were similarly clunky. And why does Smith try to make up words to make her fantasy world seem like it has more of a distinct culture? Combining two words into one ("slimeslug") does not constitute creative slang.
The dialogue was okay most of the time, but there were some howlers. Consider this event that happened in Moria*cough* I mean under the mountain:
"A distant hissing noise, too uneven to be water, came to all their ears. As it got louder, they noted an odd, dry quality to the hiss.
'A serpent!' Tyron choked. 'Let's hide.' " (page 133)
Brilliant plan, Tyron!
The plot was predictable and riddled with convenient happenings. Connor just happens to have been born with the ability to understand animals (great for when Wren gets herself turned into a dog). Grown men — trained soldiers — can be easily beaten if you throw pepper in their faces, or even dirt at a pinch (who needs weapons, anyways?). There is always a poor cottager of some kind or another who will take in travelers for the night, give them a nice warm meal, and load them with useful gifts at parting. Oh, and there are language spells so you don't have to waste time actually studying the language; you can just magically attain it.
With the poor characterization, sometimes laughable dialogue, predictable plot, clunky writing, and just generally unimpressive everything, it is likely that Wren to the Rescue will be the only Sherwood Smith book I'll ever pick up. Can't recommend this one, except as fodder for snarky review-writing. (