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Hackers: Heroes of the Computer Revolution…
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Hackers: Heroes of the Computer Revolution

by Steven Levy

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A hacker is someone who loves to program or who enjoys playful cleverness, or a combination of the two. - From Wikipedia.

Di questi hacker parla il saggio di Levy, non di quelli a cui si pensa subito quando si sente il termine. Il libro segue l'evoluzione di questi hackers assieme all'evoluzione dei computer, il tutto a partire dal MIT per poi passare ad altri istituti, ai videogames e alla nascita di Apple.
Gli hacker del libro sono programmatori talentuosi, dei ragazzi illuminati dalla consapevolezza delle potenzialità delle macchine che nessun altro riusciva a capire, sono anche appassionati (negli anni '50 per poter aver accesso ai computer vivevano di notte) e innovativi.
E' un buon libro, ricco di dettagli, anche se forse troppi.

---
It's this kind of people the book is about, not the ones one thinks about hearing the term "hackers".
The book follows the evolution of the former kind of hackers with the one of the computer, from the MIT and other universities, to videogames and the creation of Apple.
The hackers are skilled programmers, clever guys who understood the machine potential, they were found of machines (in the '50 to have access to computer they lived at night) and innovators.
It's a good book, rich of details (sometimes maybe too much).
( )
  Saretta.L | Mar 31, 2013 |
I'm still sort of processing this book a week later. All the status updates I posted are notes I wrote on paper while I was reading, alas I ran out of scraps while sick in bed, somewhere around pg 350. (the goodreads entry says this has more pages than the copy I have, btw.)

Note: this is a really long and somewhat rambling review.

A few themes stick out, notably West coast vs East coast. No, seriously. The first section is all MIT hackers, the other two are west coast focused (hippie hackers and the gaming biz). Shockingly, the hippie hacker community actually manage to get more shit done.

My pet theory is that it relates to engagement with the rest of the world. Those MIT guys really got to lock themselves away from everything, and they really liked it that way. (There's some interesting moments of cognitive dissonance of the radical openness within the lab vs the military funding for the lab.) Which meant they were doing fascinating crazy stuff, but it didn't necessarily have any effect on the masses. Whereas the hippies -- or at least some of the influential folks in that scene -- actually cared about the rest of the world. And of course the gamers were out to make money. So they were the ones who got computing and the hacker ethos out into the world.

Another thing that I kept running into: I'd be excited about the hackers' excitement, totally understanding that sense of flow...and then: ugh, thoroughly unpleasant people. Not just unpleasant individuals, but a repellent culture. I found that most true of the MIT hackers and the gamers, FWIW.

Possibly related: the overwhelming maleness of the hacker culture throughout the entire book. A lack of balance?

Also possibly related: a quote about Stallman (p 438) - "He recognized that his personality was unyielding to the give-and-take of common human interaction." (That line? Made me bust up laughing.)

Another somewhat random observation: baby boomers. Didn't occur to me until reading the last afterword, and the conversation between Levy & Gates, that all these hackers were boomers. I'd never really thought about the hacker ethos/community as also being a creation of that generation. Huh.

What does all this mean to the things I've ranted about on my blog? (I had that in the back of my head while I was reading, based on an email conversation with the person who sent me the book.) I'm still not sure. It does make the underlying ethos of Facebook make more sense, although not any less repellent. In fact, maybe it's more so, because there's a historical thread connecting it to guys crawling through the ceiling to steal keys out of desks. (WTF? That still blows my mind.) And thus, a lack of learning how the rest of the world perceives reality.

And for the gender thing? I see it even more, and I keep wondering how much of our current situation is "inevitable" given the history, what would have happened if the history had been different, etc. It also contexualizes the history of sexism in computing against the history of sexism in general (wait, did that sentence make any sense?) - the whole damn world was sexist then. My mother was one of three women in her high school trig class, and IIRC she was the only one who finished. Whereas when I took higher math in high school, I'd say the class was split more like 50/50. So the idea of the MIT hackers that there's some biological difference that kept women out of their world is nuts. Their world -- despite its lack of football -- was hyper-masculine, disconnected from anything that wasn't the guys and the machines. The story of the woman whose program got screwed up because of an unauthorized upgrade by hackers -- and she was doing something "real" -- made a impression on me as far as that's concerned. But that impression of hackerdom being a male province only fed on itself, so that women who were interested in computers were an oddity. (For example, what happened to the "housewives" who disappeared into the community center computer? Why weren't they able to become part of the hacker community?)

As I said, I'm still processing.

And that said, it was a well-written book; fantastic story-telling. The follow-ups were interesting as well, given that the book ends basically with a reference to the movie Wargames. Good stuff, overall, and definitely recommended. ( )
  epersonae | Mar 30, 2013 |
Levy's first book covers the early MIT hackers of the 1960s, the Northern California hardware hackers of the 70s, and the home computer video game designers of the early 80s (with some additional updates in this 25th anniversary edition). The chapters on Sierra On-Line's rise in computer gaming are probably the most interesting, if only because that story gets told so infrequently in histories of the computer industry. ( )
  wanack | Sep 10, 2011 |
This is the 25th Anniversary Edition of this venerable book, and well worth reading again! We just celebrated the 30th anniversary of the IBM Personal PC and this book is all about the people whose work led up to that amazing piece of machinery. It's good, sometimes, to go back to your roots. ( )
  co_coyote | Aug 17, 2011 |
Excellent - Levy writes in an easy manner and clearly invested allot of time understanding the hacker scene and considering its implications. ( )
  johnnyryan | Nov 30, 2010 |
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Amazon.com Amazon.com Review (ISBN 0141000511, Paperback)

Steven Levy's classic book explains why the misuse of the word "hackers" to describe computer criminals does a terrible disservice to many important shapers of the digital revolution. Levy follows members of an MIT model railroad club--a group of brilliant budding electrical engineers and computer innovators--from the late 1950s to the mid-1980s. These eccentric characters used the term "hack" to describe a clever way of improving the electronic system that ran their massive railroad. And as they started designing clever ways to improve computer systems, "hack" moved over with them. These maverick characters were often fanatics who did not always restrict themselves to the letter of the law and who devoted themselves to what became known as "The Hacker Ethic." The book traces the history of hackers, from finagling access to clunky computer-card-punching machines to uncovering the inner secrets of what would become the Internet. This story of brilliant, eccentric, flawed, and often funny people devoted to their dream of a better world will appeal to a wide audience.

(retrieved from Amazon Fri, 04 Jan 2013 08:42:09 -0500)

(see all 2 descriptions)

"Hacker" is often a derogatory term today, but 40 years ago, it referred to people who found clever and unorthodox solutions to computer engineering problems - a practice that became known as "the hacker ethic." In this book, Levy takes you from the true hackers of MIT's Tech Model Railroad Club to the DIY culture that spawned the first personal computers - the Altair and the Apple II - and finally to the gaming culture of the early '80s. From students finagling access to clunky computer-card machines to engineers uncovering the secrets of what would become the Internet, Hackers captures a seminal period in history when underground activities blazed a trail for today's digital world.… (more)

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