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The Ecology of Games: Connecting Youth,…
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The Ecology of Games: Connecting Youth, Games, and Learning (The John D.…

by Katie Salen

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This book is ostensibly an anthology of critical articles about games, but it's published as part of a six-volume series on "Digital Media and Learning" (part of the MacArthur Foundation's larger focus on the topic). Consequently, it is ultimately about a whole cloud of issues surrounding the axis of gaming: education, adolescence, identity, literacy, skill acquisition, collaboration, and knowledge, among others. Fascinating and rewarding reading. ( )
  jbushnell | Dec 29, 2008 |
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Amazon.com Product Description (ISBN 026269364X, Paperback)

In the many studies of games and young people's use of them, little has been written about an overall "ecology" of gaming, game design and play--mapping the ways that all the various elements, from coding to social practices to aesthetics, coexist in the game world. This volume looks at games as systems in which young users participate, as gamers, producers, and learners. The Ecology of Games (edited by Rules of Play author Katie Salen) aims to expand upon and add nuance to the debate over the value of games--which so far has been vociferous but overly polemical and surprisingly shallow. Game play is credited with fostering new forms of social organization and new ways of thinking and interacting; the contributors work to situate this within a dynamic media ecology that has the participatory nature of gaming at its core. They look at the ways in which youth are empowered through their participation in the creation, uptake, and revision of games; emergent gaming literacies, including modding, world-building, and learning how to navigate a complex system; and how games act as points of departure for other forms of knowledge, literacy, and social organization.ContributorsIan Bogost, Anna Everett, James Paul Gee, Mizuko Ito, Barry Joseph, Laurie McCarthy, Jane McGonigal, Cory Ondrejka, Amit Pitaru, Tom Satwicz, Kurt Squire, Reed Stevens, S. Craig Watkins Katie Salen is a game designer and interactive designer as well as Director of Graduate Studies in Design and Technology, Parsons School of Design. With Eric Zimmerman, she is the coauthor of Rules of Play (MIT Press, 2003) and coeditor of The Game Design Reader (MIT Press, 2005).

(retrieved from Amazon Thu, 12 Mar 2015 18:16:02 -0400)

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