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Graphic Novel. In this tale of sin, magic, and redemption, the enigmatic centuries-old Amanda White approaches four troubled individuals with a blank white business card and a chance to change their lives. After accepting the enchanting woman's offer and each making their own fateful choices, four lost souls witness how easily and quickly their lives can be dramatically changed. And as the Witching Hour draws ever nearer, these four misbegotten characters learn that a simple choice can lead to eternal damnation or miraculous salvation.
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