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The Humane Interface: New Directions for Designing Interactive Systems… (original 2000; edition 2000)

by Jef Raskin

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437424,058 (3.93)None
Member:conceptDawg
Title:The Humane Interface: New Directions for Designing Interactive Systems (ACM Press)
Authors:Jef Raskin
Info:Addison-Wesley Professional (2000), Paperback, 256 pages
Collections:Your library, Computer
Rating:***1/2
Tags:computer, interaction, GUI, UI, interface, human, controls, test

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The Humane Interface: New Directions for Designing Interactive Systems by Jef Raskin (2000)

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The Humane Interface del fu Jef Raskin è un classico testo sull'interfaccia uomo macchina.Raskin fu il padre dell'interfaccia del computer Apple Macintosh. Il punto di vista di Raskin era, ed è ancora, innovativo; le sue idee, se applicate, renderebbero l'uso del computer più piacevole e produttivo. Però questo libro non è di facile lettura: i capitoli sono troppo lunghi, l'inglese è spesso troppo letterario e certe volte manca una logica chiara su dove siano trattati certi argomenti. Alla fine della lettura si rimane amareggiati nel constatare quanto i nostri computer e le applicazioni che tutti i giorni usiamo siano ancora così lontani da quello che Raskin descrive. ( )
  Iskandar_LT | Jan 2, 2011 |
A disappointingly large amount of this book is devoted to Raskin selling the reader on features of his interface for the (failed) Canon Cat computer. There is some interesting material about how to evaluate interfaces, and some interesting ideas about task-focused computing (as opposed to os/application-focused computing). ( )
  aneel | May 10, 2007 |
All computer interface designers should read this book! It's full of things that you see and say "of course, why didn't I think of that?" and plenty of others that make you think "why does everyone keep doing that so badly?" ( )
  richardtaylor | Sep 27, 2006 |
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Amazon.com Amazon.com Review (ISBN 0201379376, Paperback)

"The book that explains why you really hate computers."

I've admired Jef Raskin for years. For those who don't know, he is the "Father of the Macintosh," one of the original geniuses who guided the Mac in the early days. But, more than a computer scientist, Raskin is a cognitive psychologist. He studies how the brain works with special emphasis on how that relates to us using computers. His magnum opus was the Canon Cat, which was an excellent and well-thought-out little computer.

In The Humane Interface, Raskin goes into detail describing how computers can be made easier to understand and use. Ever want to know why you really don't like Windows? The answer is in this book. In fact, there's so much in this book that makes sense, I really want to send a copy to every employee at Microsoft.

I loved reading this book and nodding my head in rabid agreement. Raskin states, "There has never been any technical reason for a computer to take more than a few seconds to begin operation when it is turned on." So why then does Windows (or Linux!) take so darn long to start up? The PalmPilot is on instantly, as is your cell phone. But for some reason, we tolerate the computer taking a few eons to start. (And until consumers complain about it, things won't change.)

Computers can be easy to use, and the people who design them and design software need to read this book. Do you ever get the impression that the person who designed a piece of software must have come from the same company that designed the front panel on your VCR? Why should you have to double-click anything? What does Ctrl+D mean one thing in one program and a completely different thing in another? And what's the point of the Yes/No confirmation if the user is in the habit of clicking Yes without thinking about it? Raskin neatly probes all these areas.

While I admire everything Raskin has to say, the book is pretty heavy on the psychology end. Myself, I enjoy cognitive psychology (especially books by Raskin's cohort Donald Norman), though some may find that part of the book boring. Even so, Raskin builds and backs his argument in a most eloquent and scientific manner. Especially if you design software or need to teach or train people to use computers, this book deserves a spot on your shelf. --Dan Gookin

(retrieved from Amazon Mon, 30 Sep 2013 14:05:41 -0400)

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