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Loading... Developing Games in Javaby David Brackeen
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Sign up for LibraryThing to find out whether you'll like this book. No current Talk conversations about this book. Brackeen jumps in pretty quickly with each subject and doesn't look back. This is an excellent book if you have an existing strong background in programming (not necessarily in Java) as he introduces concepts and demonstrates how to execute them in Java without wasting time on explaining every little detail. ( ) no reviews | add a review
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If you already have Java programming experience and are looking to program games, this book is for you. David Brackeen , along with co-authors Bret Barker and Lawrence Vanhelsuwe , show you how to make fast, full-screen action games such as side scrollers and 3D shooters. Key features covered in this book include Java 2 game programming techniques, including latest 2D graphics and sound technologies, 3D graphics and scene management, path-finding and artificial intelligence, collision detection, game scripting using BeanShell, and multi-player game engine creation. No library descriptions found. |
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Google Books — Loading... GenresMelvil Decimal System (DDC)794.81711The arts Recreational and performing arts Indoor games of skill; board games Electronic and video games Computer programmingLC ClassificationRatingAverage:
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