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Developing Games in Java

by David Brackeen

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461550,434 (3.75)None
If you already have Java programming experience and are looking to program games, this book is for you. David Brackeen , along with co-authors Bret Barker and Lawrence Vanhelsuwe , show you how to make fast, full-screen action games such as side scrollers and 3D shooters. Key features covered in this book include Java 2 game programming techniques, including latest 2D graphics and sound technologies, 3D graphics and scene management, path-finding and artificial intelligence, collision detection, game scripting using BeanShell, and multi-player game engine creation.… (more)
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Brackeen jumps in pretty quickly with each subject and doesn't look back. This is an excellent book if you have an existing strong background in programming (not necessarily in Java) as he introduces concepts and demonstrates how to execute them in Java without wasting time on explaining every little detail. ( )
  irishkitsune | Feb 1, 2008 |
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If you already have Java programming experience and are looking to program games, this book is for you. David Brackeen , along with co-authors Bret Barker and Lawrence Vanhelsuwe , show you how to make fast, full-screen action games such as side scrollers and 3D shooters. Key features covered in this book include Java 2 game programming techniques, including latest 2D graphics and sound technologies, 3D graphics and scene management, path-finding and artificial intelligence, collision detection, game scripting using BeanShell, and multi-player game engine creation.

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