Hide this

Results from Google Books

Click on a thumbnail to go to Google Books.

Reinventing Comics: How Imagination and Technology Are Revolutionizing an Art Form by Scott McCloud
Loading...

Reinventing Comics: How Imagination and Technology Are Revolutionizing an…

by Scott McCloud

Series: Understanding Comics (2)

MembersReviewsPopularityAverage ratingConversations
64617,133 (3.64)5
Loading...
won't like will probably not like will probably like will like will love

Sign up for LibraryThing to find out whether you'll like this book.

Although this may seem a bit dated because of what it says about the state of the comics industry and technology, that can be overlooked (hey, it was 2000) in light of more important issues raised in this graphic novel - the history of comics, censorship and the freedom to read, how industry has shaped comics available to the masses, how technology is changing things, connecting the artist to the reader, defining art - all this and much more, plus a good bibliography. I couldn't put it down and feel I know more about the medium as a whole. I have added a lot of books to my to-read list because of this book. I hope he comes out with another more updated version!

This should be required reading for librarians who are getting acquainted with comics/graphic novels. ( )
  infogirl | Sep 23, 2009 |
no reviews | add a review
You must log in to edit Common Knowledge data.
For more help see the Common Knowledge help page.
Series (with order)
Canonical Title
Original publication date
People/Characters
Important places
Important events
Related movies
Awards and honors
Epigraph
Dedication
First words
Quotations
Last words
Disambiguation notice
Publisher's editors
Blurbers

References to this work on external resources.

Wikipedia in English (5)

Comics Code Authority

Patrick Farley

Reinventing Comics

Scott McCloud

Webcomic

Book description

Amazon.com (ISBN 0060953500, Paperback)

Scott McCloud's Reinventing Comics, the sequel to his groundbreaking work Understanding Comics, is a study of two revolutions: a failed one and a potential one. His 1993 book was not only a chronicle of the potential breakthrough of comics (which he redefined as "sequential art") into a legitimate art form but a sterling example itself of the medium's astonishing untapped potential. Now, seven years later, he chronicles the failure of the comic book industry to fulfill that promise, but also explores how the movement can be restarted, particularly by utilizing the resources of another spectacularly successful revolution, the Internet. In the first half of Reinventing Comics, an elegantly clean example of comic art in McCloud's trademark bold black-and-white style, the author outlines how hype, speculation, and artistic burnout led to the genre's decline. He then lays out 12 paths toward a new revolution of comics, including creators' rights, industry innovation, public perception, gender balance, and diversity of genre, which are then explored with such innovative intelligence that, as with his earlier work, the conclusions he comes to are fascinating for both artists and nonartists alike.

Three of his paths, however, are of particular interest to anyone who wants to know how the Internet will affect both our lives and the livelihoods of future artists. Understanding Comics, with its brilliant how-to guide on marrying image and language, has become an indispensable reference for many Web designers. Now McCloud returns the favor by focusing on how the digital revolution will influence production, delivery, and the art form of comics itself. Informative without being pedantic, controversial without being argumentative, and always entertaining, this is both a worthy sequel to the author's brilliant original and a work that opens up the potential for an entirely different direction for sequential art in the realm of cyberspace. --John Longenbaugh

(retrieved from Amazon Fri, 24 Apr 2009 07:58:17 -0400)

The first test round has been closed. Visit the Open Shelves Classification group for details.

Quick Links

Ebooks Audio Swap
0/60

Popular covers

 

Help/FAQs | About | Privacy/Terms | Blog | Contact | LibraryThing.com | APIs | WikiThing | Common Knowledge | 46,582,337 books!