HomeGroupsTalkZeitgeist
This site uses cookies to deliver our services, improve performance, for analytics, and (if not signed in) for advertising. By using LibraryThing you acknowledge that you have read and understand our Terms of Service and Privacy Policy. Your use of the site and services is subject to these policies and terms.
Hide this

Results from Google Books

Click on a thumbnail to go to Google Books.

Mastering Maya 3 by John L. Kundert-Gibbs
Loading...

Mastering Maya 3

by John L. Kundert-Gibbs

MembersReviewsPopularityAverage ratingConversations
6None1,268,033 (3)None
Recently added bypierluca, nleseul, deludez3, Dyne, maitri

None.

None
Loading...

Sign up for LibraryThing to find out whether you'll like this book.

No current Talk conversations about this book.

No reviews
no reviews | add a review
You must log in to edit Common Knowledge data.
For more help see the Common Knowledge help page.
Series (with order)
Canonical title
Original title
Alternative titles
Original publication date
People/Characters
Important places
Important events
Related movies
Awards and honors
Epigraph
Dedication
First words
Quotations
Last words
Disambiguation notice
Publisher's editors
Blurbers
Publisher series
Original language

References to this work on external resources.

Wikipedia in English

None

Book description
Haiku summary

Amazon.com Amazon.com Review (ISBN 0782128351, Paperback)

Few computer animation systems are as comprehensive as Alias|Wavefront's Maya. Version 3 is a massive package, and it takes Mastering Maya 3 almost all of its 1,000 pages to cover the program in depth. While this is not a book for Maya beginners, it is certainly one that every Maya user should eventually have.

Six parts compose this massive volume: "Fundamentals," "Modeling," "Animation," "MEL Scripting," "Rendering," and "Advanced Effects." Liberally illustrated and annotated, each section describes step-by-step techniques for learning to use or for understanding each feature or topic.

The writing in this book is matter of fact, and each section gets down to business quickly in describing the technique at hand. In light of this, imagine how much information has been packed in 1,000 pages. The experienced Maya artist might already know a lot of this information, but the easy stuff is discussed and dismissed quickly, as if the book is anxious to dig deeper.

Appendix A, "Interviews," is a highlight of the book. Three interviews with the industry luminaries Mark Sylvester from Alias|Wavefront and Craig Lyn and Habib Zargarpour, both of Industrial Light & Magic, offer a unique behind-the-scenes insight into how Maya was developed and how it's being used in the real world.

Between the examples dissected in the book and the source material on the CD-ROM, any Maya user should come away from this book with more than a few new tricks and techniques under his or her belt. --Mike Caputo

(retrieved from Amazon Thu, 12 Mar 2015 18:11:19 -0400)

No library descriptions found.

Quick Links

Popular covers

Rating

Average: (3)
0.5
1
1.5
2
2.5
3 1
3.5
4
4.5
5

Is this you?

Become a LibraryThing Author.

 

About | Contact | Privacy/Terms | Help/FAQs | Blog | Store | APIs | TinyCat | Legacy Libraries | Early Reviewers | Common Knowledge | 126,516,978 books! | Top bar: Always visible