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Timeline by Michael Crichton
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Timeline (1999)

by Michael Crichton

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English (108)  French (2)  Swedish (1)  Spanish (1)  Italian (1)  All languages (113)
Showing 1-5 of 108 (next | show all)
The first 160 pages of this book are set-up. Tedious details that mostly have no bearing on the rest of the story. Yes, there's some decent stuff in there, but I'd say it could have been covered in 30 pages, 50 max. Once the time travelling starts it's actually quite a good book, if you like that sort of thing. There's action and adventure, a villainous bad guy, a damsel in distress, and a reasonable mystery too. But really, 160 pages is a heck of a hump to get over. I certainly won't be reading it again. ( )
  eclecticdodo | May 19, 2013 |
I wouldn't waste my time on Timeline if I weren't such a sci-fi junkie. Leaden figures plod through medieval France, encountering ridiculous adventures. Why do I push on? Because every once in awhile, Crichton treats me with a nugget of fascinating science or history. The best part of the book is the introduction and the bibliography. ( )
  JackieCraven | Apr 28, 2013 |
I really enjoyed this story. Timeline was a book that mixed sci-fi with fantasy in a pretty interesting and believable way. The book was a very easy and quick read and provided a nice diversion. One of my coworkers, Ed, also read the book and enjoyed it. However, he also saw Timeline the Movie and had nothing but bad things to say about it. As it so happens, he isn't the only one who had nothing good to say about the movie.


The funny thing is the book reads like it should be a movie. I can't think of a book I have read before where, when I was done, I thought - "man this has to be a movie" as much as I did when I finished this one. Supposedly the movie that was made from this book seriously departed from the book. What gives? I know movies are never as good as the book - but this whole book read like a screenplay. Why would they change it for film? There was very little dialog that wasn't spoken (as opposed to thoughts or asides). I almost feel like someone should remake the movie, but this time actually pay attention to the book. I'm really suprised Crichton approved this movie considering he is also responsible for Jurassic Park. I just don't get it.


Anyway, in the end let me just say, read this book. It is a good story and a fun read. If you don't have a lot of time for reading this book can still fit into your schedule becuase there really isn't much to it. ( )
  finalcut | Apr 2, 2013 |
I read it a while back so memory is hazy, but I remember being bored with it.

The main character guy being a medieval nut is simply too unrealistic, in my opinion. However, I never have been to a renfair so maybe they are more common than I believe. Regardless, the ending with him was even more ridiculous, I'm sorry. ( )
  angevon | Apr 1, 2013 |
Time travel using alternate quantum realities... what fun! ( )
  leslie.98 | Apr 1, 2013 |
Showing 1-5 of 108 (next | show all)
''Timeline'' ends with Doniger delivering a caustic denunciation of the ''mania for entertainment'' that pervades American culture, in which jaded consumers increasingly seek an ''authenticity'' of experience that not even the most sophisticated ''artifice'' can offer. (Doniger wants to market time-travel as the ultimate amusement-park ride.) The irony, of course, is that few entertainment products are as artificial as Crichton's own work. Like shiny windup toys, his novels are diverting -- they're manically entertaining. (I gobbled up ''Timeline'' in a single sitting.) But like anything mechanical, they just end up repeating themselves. Whatever time Crichton is in, he's always writing the same book.
 
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Epigraph
"All the great empires of the future will be empires of the mind."
WINSTON CHURCHILL, 1953
"If you don't know history, you don't know anything."
EDWARD JOHNSTON, 1990
"I'm not interested in the future. I'm interested in the future of the future.
ROBERT DONIGER, 1996
Dedication
For Taylor
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He should never have taken that shortcut.
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Yet the truth was that the modern world was invented in the Middle Ages. Everything from the legal system, to nation-states, to reliance on technology, to the concept of romantic love had first been established in medieval times. These stockbrokers owed the very notion of a market economy to the Middle Ages. And if they didn't know that, then they didn't know the basic facts of who they were. Why they did what they did. Where they had come from. Professor Johnston often said that if you didn't know history, you didn't know anything. You were a leaf that didn't know it was part of a tree.
Today, everybody expects to be entertained, and they expect to be entertained all the time. Business meetings must be snappy, with bullet lists and animated graphics, so executives aren't bored. Malls and stores must be engaging, so they amuse as well as sell us. Politicians must have pleasing video personalities and tell us only what we want to hear. Schools must be careful not to bore young minds that expect the speed and complexity of television. Students must be amused – everyone must be amused, or they will switch: switch brands, switch channels, switch parties, switch loyalties. This is the intellectual reality of Western society at the end of the century.

In other centuries, human beings wanted to be saved, or improved, or freed, or educated. But in our century, they want to be entertained. The great fear is not of disease or death, but of boredom. A sense of time on our hands, a sense of nothing to do. A sense that we are not amused.
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Amazon.com Amazon.com Review (ISBN 0345417623, Mass Market Paperback)

When you step into a time machine, fax yourself through a "quantum foam wormhole," and step out in feudal France circa 1357, be very, very afraid. If you aren't strapped back in precisely 37 hours after your visit begins, you'll miss the quantum bus back to 1999 and be stranded in a civil war, caught between crafty abbots, mad lords, and peasant bandits all eager to cut your throat. You'll also have to dodge catapults that hurl sizzling pitch over castle battlements. On the social front, you should avoid provoking "the butcher of Crecy" or Sir Oliver may lop your head off with a swoosh of his broadsword or cage and immerse you in "Milady's Bath," a brackish dungeon pit into which live rats are tossed now and then for prisoners to eat.

This is the plight of the heroes of Timeline, Michael Crichton's thriller. They're historians in 1999 employed by a tech billionaire-genius with more than a few of Bill Gates's most unlovable quirks. Like the entrepreneur in Crichton's Jurassic Park, Doniger plans a theme park featuring artifacts from a lost world revived via cutting-edge science. When the project's chief historian sends a distress call to 1999 from 1357, the boss man doesn't tell the younger historians the risks they'll face trying to save him. At first, the interplay between eras is clever, but Timeline swiftly becomes a swashbuckling old-fashioned adventure, with just a dash of science and time paradox in the mix. Most of the cool facts are about the Middle Ages, and Crichton marvelously brings the past to life without ever letting the pulse-pounding action slow down. At one point, a time-tripper tries to enter the Chapel of Green Death. Unfortunately, its custodian, a crazed giant with terrible teeth and a bad case of lice, soon has her head on a block. "She saw a shadow move across the grass as he raised his ax into the air." I dare you not to turn the page!

Through the narrative can be glimpsed the glowing bones of the movie that may be made from Timeline and the cutting-edge computer game that should hit the market in 2000. Expect many clashing swords and chase scenes through secret castle passages. But the book stands alone, tall and scary as a knight in armor shining with blood. --Tim Appelo

(retrieved from Amazon Thu, 03 Jan 2013 05:09:07 -0500)

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A Yale history professor travels back in time to 15th century France and gets stuck, unable to return to the present. His colleagues organize a rescue and on landing in France become involved in the Hundred Years War.

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