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Dungeon Master's Guide: Core Rulebook II…
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Dungeon Master's Guide: Core Rulebook II (Dungeons & Dragons d20 3.0 Fantasy Roleplaying) (edition 2000)

by Monte Cook

Series: Dungeons & Dragons 3rd Edition (TSR 11551)

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935122,535 (3.52)None
Offers tips, advice, and strategies for mastering the game, dungeons and dragons.
Member:Sannachan
Title:Dungeon Master's Guide: Core Rulebook II (Dungeons & Dragons d20 3.0 Fantasy Roleplaying)
Authors:Monte Cook
Info:Wizards of the Coast (2000), Hardcover, 224 pages
Collections:Your library
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Tags:Games

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Dungeon Master's Guide: Core Rulebook II (3rd edition) by Monte Cook

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This was an important, almost necessary accessory for anyone wanting to run the 3rd Edition D&D game.

Unfortunately when edition 3.5 came out this book was made superfluous. The new book was updated significantly enough that this one wasn't nearly as useful. I mainly still have it because you practically can't give it away and I hate to throw out old books. ( )
  Kisners42 | Jul 5, 2007 |
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Author nameRoleType of authorWork?Status
Monte Cookprimary authorall editionscalculated
Tweet, Jonathanmain authorall editionsconfirmed
Williams, Skipmain authorall editionsconfirmed
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Offers tips, advice, and strategies for mastering the game, dungeons and dragons.

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The Third Edition Dungeon Master's Guide is an essential rulebook for the D&D game and is a must-have for every Dungeon Master. A Dungeon Master runs the Dungeons & Dragons(r) game-part storyteller, part actor, part referee. The Dungeon Master's Guide features 224 pages of beautifully rendered, intuitively presented rules and material designed to get a Third Edition D&D campaign up and running.
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