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Fablehaven: Keys to the Demon Prison by…

Fablehaven: Keys to the Demon Prison

by Brandon Mull

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7142713,199 (4.41)21



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@keys_demon +secret_dragon ( )
  Lorem | Sep 24, 2015 |
Kendra, Seth, and the Knights of the Dawn continue to take the last possible steps to safeguard the keys and locks placed on Zzyzx. Seth was taken captive to a preserve called the Living Mirage owned by their worst enemy, the Sphinx .When they tried to save him using the last key to teleport to his prison, they were captured and the society gained all of the necessary keys to open the demon prison Zzyzx. They gained two new allies and found an old friend during her quick visit in the same cell as her brother had been. One named Bracken is a unicorn stuck in his human state. The three, Kendra, Warren, and Bracken, took the very last steps to prevent the demon prison from being destroyed and opening. After retreating over to the preserve's wall, the three raced to beat the Society to the final locks that held Zzyzx shut. During Bracken’s journey, Bracken found an old friend. Meanwhile, Seth was trying to come to terms with coulter a close friend's death at the perserve. Patton Burgess, in a letter to Seth, suggests some desperate courses of action to prevent the unleashing of the demon horde. He must gain a powerful weapon, a remarkable sword called the Vasilis that may save the world. When all of the demon prison's locks were undone, they prepared their defenses. They all meet up at the place where the ship Lady Luck will take them to Shoreless Isle. They use the items to summon the Lady Luck. Seth They search for one of the Fairy Queen’s shrines near Zzyzx. Kendra and Bracken speak once more to the Fairy Queen and they have one final secret plan that may just grant success. The astrids', old warriors of the fairy queen are summoned into warriors to hold off the demon horde. Bracken needed the five artifacts, so Seth, some astrids, and the Sphinx teleport using one of the arifacts into the dome and reclaim the artifacts. After evacuating her world, the Fairy Queen traps the demons into her world, and makes the old demon prison Zzyzx her new home. After a success on the battlefield, Kendra, Seth, and all creatures of Light must wait to see whether Bracken's plan would work and whether the world would live to see a dawning of a new age of security. Very soon they are working to build the new kingdom in the place that was once Zzynx. After that, Kendra is relieved in joy because her family is released and is able to once again be reunited with her family.

I gave this book five stars for many reasons. The vast description that Brandon Mull put so much time into, made it feel like I was constantly in a 3D movie. The constant flares of action made me hold my breath to see what would happen. I would recommend this book for anyone who enjoys action, and a vast taste for adventure. And finally, I’d recommend this book for anyone who wants to be immersed into a world of imagination. ( )
  JohnS.B4 | Mar 23, 2015 |
Ages 8 - 13
  walkerspointlibrary | Nov 10, 2014 |
If I could give a book more than five stars, I would give this one six or seven! A very good ending to an excellent series. This last book was at least as good as the last books in the Harry Potter series. It's been a long time since I couldn't put a book down, but this one kept me reading. Extremely well-written, well thought-out, likeable characters, and just great fun to read. ( )
  piersanti | Sep 28, 2014 |
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For the librarians, teachers, booksellers, and readers who have made Fablehaven a success!
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Seth knew he should not be here.
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(Click to show. Warning: May contain spoilers.)
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Since ancient times, the great demon prison Zzyzx has protected the world from the most dangerous servants of darkness, including Gorgrog, the Demon King. After centuries of plotting, the Sphinx is on the verge of recovering the five artifacts necessary to open the legendary prison. To thwart the Sphinx's designs and find a safe home for the five artifacts, Kendra, Seth, and the Knights of the Dawn must venture far beyond the walls of Fablehaven in a desperate struggle to control the keys to the demon prison.… (more)

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