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Animation (30)
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Science fiction (27)
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Historical fiction (18)
Television (14)
Computer games (10)
Feature films (9)
Fantasy (8)
Video recordings for the hearing impaired (7)
Installations (Art) › United States › Exhibitions (7)
Fantasy fiction (7)
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games, gaming, video games (28)
non-fiction, pop culture, video games (21)
history, video games (16)
history, non-fiction, video games (16)
art, video games (15)
library, video games (14)
games, programming (13)
Subject: video
Sub-subjects
Video (2 works)
video (2 works)
video (5 works)
Video (11 works)
Video amplifiers (1 works)
Video art (11 works)
Video art › Australia (1 works)
Video art › British Columbia › Exhibitions (1 works)
Video art › California › Exhibitions (2 works)
Video art › Catalogs (1 works)
Video art › China › Exhibitions (2 works)
Video art › Exhibitions (14 works)
Video art › Exhibitions (7 works)
Video art › France › Catalogs (1 works)
Video art › France › Directories (1 works)
Video art › France › Exhibitions (1 works)
Video art › France › Exhibitions (1 works)
Video art › France › Paris › Catalogs (1 works)
Video art › Great Britain (1 works)
Video art › Great Britain › Exhibitions (1 works)
Video art › Great Britain › Exhibitions (1 works)
Video art › Great Britain (1 works)
Video art › Israel › Exhibitions (1 works)
Video art › Japan › Exhibitions (1 works)
Video art › Japan › Exhibitions (1 works)
Video art › Netherlands › 20th century (1 works)
Video art › New York (State) › New York › Exhibitions (1 works)
Video art › Private collections › Mexico › Ecatepec (Mexico) › Exhibitions (1 works)
Video art › Scotland › Exhibitions (1 works)
Video art › Switzerland (1 works)
Video art › Switzerland › Exhibitions (1 works)
Video art › Switzerland (1 works)
Video art › United States (3 works)
Video art › United States › 20th century (1 works)
Video art › United States › Exhibitions (16 works)
Video art › United States (1 works)
Video art (3 works)
Video astronomy (1 works)
Video authorship (1 works)
Video compression › Congresses (2 works)
Video compression › Standards (1 works)
Video compression (2 works)
Video dial tone › Standards (1 works)
Video dial tone (1 works)
Video display terminals › Health aspects (2 works)
Video display terminals (1 works)
Video game characters › In motion pictures (2 works)
Video game music (1 works)
Video gamers › Psychology (1 works)
Video gamers as businesspeople (1 works)
Video gamers as businesspeople (1 works)
Video games (30 works)
Video games › Data processing (1 works)
Video games › Design (5 works)
Video games › Design (2 works)
Video games › Drama (1 works)
Video games › Fiction (7 works)
Video games › Fiction (7 works)
Video games › Handbooks, manuals, etc (2 works)
Video games › History (8 works)
Video games › History › Pictorial works (1 works)
Video games › History (1 works)
Video games › Japan (1 works)
Video games › Juvenile fiction (1 works)
Video games › Juvenile fiction (2 works)
Video games › Juvenile literature (1 works)
Video games › Juvenile literature (6 works)
Video games › Moral and ethical aspects (1 works)
Video games › Psychological aspects (4 works)
Video games › Psychological aspects (1 works)
Video games › Rules (1 works)
Video games › Social aspects (5 works)
Video games › Social aspects › Case studies (1 works)
Video games › Social aspects (2 works)
Video games › United States › Case studies (1 works)
Video games › Vocational guidance (1 works)
Video games (25 works)
Video games and children (2 works)
Video games and children (2 works)
Video games and teenagers (1 works)
Video games industry › United States › History (1 works)
Video games industry › Vocational guidance (1 works)
Video genres › Terminology (2 works)
Video genres › Terminology (1 works)
Video recording (9 works)
Video recording › Amateurs' manuals (4 works)
Video recording › Amateurs' manuals (5 works)
Video recording › Handbooks, manuals, etc (1 works)
Video recording › Handbooks, manuals, etc (1 works)
Video recording › Juvenile literature (2 works)
Video recording › Lighting (4 works)
Video recording › Technique › Amateurs' manuals (1 works)
Video recording (3 works)
Video Recording (1 works)
Video recording for the hearing impaired (1 works)
Video recording in church work (1 works)
Video recording in social service (1 works)
Books under this subject
- A Christmas Carol by Charles Dickens (19,353 copies)
- Journey to the Center of the Earth by Jules Verne (11,423 copies)
- Ivanhoe by Sir Walter Scott (10,570 copies)
- A Connecticut Yankee in King Arthur's Court by Mark Twain (9,501 copies)
- The Prince and the Pauper by Mark Twain (7,311 copies)
- The Travels of Marco Polo by Marco Polo (3,971 copies)
- The Black Arrow by Robert Louis Stevenson (2,800 copies)
- From the Earth to the Moon by Jules Verne (2,222 copies)
- The Physics of Star Trek by Lawrence M. Krauss (1,698 copies)
- Masters of Doom: How Two Guys Created an Empire and… by David Kushner (728 copies)
- Epic by Conor Kostick (560 copies)
- The Best Way to Play by Bill Cosby (537 copies)
- Sense and Sensibility [1995 film] by Ang Lee (517 copies)
- What Video Games Have to Teach Us About Learning and… by James Paul Gee (448 copies)
- The Official Pokemon Handbook by Maria S. Barbo (419 copies)
- The Ultimate History of Video Games: From Pong to… by Steven L. Kent (386 copies)
- Lara Croft: Tomb Raider [2001 film] by Simon West (374 copies)
- The Filmmaker's Handbook: A Comprehensive Guide for the… by Steven Ascher (353 copies)
- Lara Croft Tomb Raider: The Cradle of Life [2003 film] by Jan de Bont (255 copies)
- Physics for Game Developers by David M Bourg (197 copies)
- Saga by Conor Kostick (195 copies)
- Lucky Wander Boy by D. B. Weiss (182 copies)
- Final Fantasy VIII Official Strategy Guide by David Cassady (180 copies)
- Trigger Happy: Videogames and the Entertainment Revolution by Steven Poole (175 copies)
- Persuasive Games: The Expressive Power of Videogames by Ian Bogost (154 copies)
- Don't Bother Me Mom--I'm Learning! by Marc Prensky (146 copies)
- Supercade: A Visual History of the Videogame Age 1971-1984 by Van Burnham (140 copies)
- Half-Real: Video Games between Real Rules and Fictional… by Jesper Juul (134 copies)
- Joystick Nation: How Videogames Ate Our Quarters, Won Our… by J. C. Herz (131 copies)
- This Gaming Life: Travels in Three Cities by Jim Rossignol (129 copies)
- The Game Design Reader: A Rules of Play Anthology by Katie Salen (123 copies)
- Got Game: How the Gamer Generation Is Reshaping Business… by John C. Beck (123 copies)
- Genesis Alpha by Rune Michaels (118 copies)
- AI for Game Developers by David M Bourg (96 copies)
- Illuminating Video: An Essential Guide To Video Art by Doug Hall (93 copies)
- The Sims 2 (Prima Official Game Guide) by Greg Kramer (91 copies)
- Grand Theft Childhood: The Surprising Truth About Violent… by Lawrence Kutner (81 copies)
- Night Watch [2004 film] by Timur Bekmambetov (76 copies)
- Grand Theft Auto Official Strategy Guide: San Andreas by Rick Barba (75 copies)
- Video Art by Michael Rush (73 copies)
- Brainboy and the DeathMaster by Tor Seidler (71 copies)
- Kidnapped [adapted - graphic novel by Alan Grant] by Alan Grant (66 copies)
- The Visual Story: Seeing the Structure of Film, TV and New… by Bruce Block (65 copies)
- Digital Video For Dummies by Keith Underdahl (58 copies)
- The Art of Halo by Eric S. Trautmann (58 copies)
- Pokemon Fire Red & Leaf Green by Eric Mylonas (57 copies)
- Game On by Lucien King (56 copies)
- Fundamentals of Game Design by Ernest Adams (54 copies)
- Phoenix: The Fall & Rise of Videogames by Leonard Herman (54 copies)
- Shinkei by Lian Hearn (53 copies)
( see all books )