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Ready Player One: A Novel by Ernest Cline
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Ready Player One: A Novel (original 2011; edition 2012)

by Ernest Cline (Author)

Series: Ready Player One (1)

MembersReviewsPopularityAverage ratingConversations / Mentions
14,4971102303 (4.09)4 / 916
"In the year 2044, reality is an ugly place. The only time teenage Wade Watts really feels alive is when he's jacked into the virtual utopia known as the Oasis. Wade's devoted his life to studying the puzzles hidden within this world's digital confines -- puzzles that are based on their creator's obsession with the pop culture of decades past and that promise massive power and fortune to whoever can unlock them. But when Wade stumbles upon the first clue, he finds himself beset by players willing to kill to take this ultimate prize. The race is on, and if Wade's going to survive, he'll have to win -- and confront the real world he's always been so desperate to escape"--Page 2 of cover.… (more)
Member:Zerpified
Title:Ready Player One: A Novel
Authors:Ernest Cline (Author)
Info:Random House Publishing Group (2012), Edition: 32089th, 384 pages
Collections:Your library
Rating:
Tags:None

Work Information

Ready Player One by Ernest Cline (2011)

  1. 284
    Little Brother by Cory Doctorow (2seven, whymaggiemay)
    whymaggiemay: Both about teens fighting back against the greater power using computers.
  2. 210
    Snow Crash by Neal Stephenson (jbgryphon)
    jbgryphon: RPO's OASIS owes it's existence as much to Neil Stephenson's Metaverse as to the miriad of geek universes that are included in it.
  3. 180
    Neuromancer by William Gibson (jbgryphon)
    jbgryphon: Gibson's Matrix and Stephenson's Metaverse are as much the basis for OASIS as any of the geek universes that are included in it.
  4. 100
    Reamde by Neal Stephenson (Anonymous user)
  5. 102
    Scott Pilgrim vs. The World by Bryan Lee O'Malley (quenstalof)
    quenstalof: Both show classic video game inspiration
  6. 70
    Halting State by Charles Stross (ahstrick)
  7. 60
    Daemon by Daniel Suarez (bikeracer4487)
  8. 50
    Armada by Ernest Cline (brakketh)
    brakketh: Both books focus on 1980s culture, similar narrative ark for isolated teen to hero.
  9. 116
    Charlie and the Chocolate Factory by Roald Dahl (sturlington)
    sturlington: Ready Player One reminded me of a grown-up version of this classic.
  10. 40
    City of Golden Shadow by Tad Williams (infjsarah)
  11. 20
    Warcross by Marie Lu (deslivres5)
    deslivres5: dystopian society with virtual reality
  12. 20
    Constellation Games by Leonard Richardson (TomWaitsTables)
  13. 20
    Geektastic: Stories from the Nerd Herd by Holly Black (quenstalof)
  14. 20
    For the Win by Cory Doctorow (simon_carr)
  15. 53
    The Player of Games by Iain M. Banks (GD2020)
  16. 20
    Erebos by Ursula Poznanski (aliklein)
  17. 20
    Wyrm by Mark Fabi (slagolas, slagolas, Cecrow)
    Cecrow: Players inserted into a virtual world with real world stakes, and littered with cultural references.
  18. 10
    You by Austin Grossman (Anonymous user)
  19. 43
    Kiln People by David Brin (freddlerabbit)
  20. 10
    Press Start to Play by Daniel H. Wilson (erikrebooted)
    erikrebooted: Similar subject matter -- where video games are more than they seem.

(see all 38 recommendations)

2010s (99)
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» See also 916 mentions

English (1,078)  Spanish (4)  French (4)  Italian (4)  German (3)  Finnish (2)  Danish (1)  Norwegian (1)  Catalan (1)  All languages (1,098)
Showing 1-5 of 1078 (next | show all)
This book was surprisingly good, better than i expected it to be.

its a huge 80's nostalgia trip, constant references and commentary of that decade pop culture abund. But even then, if you dont really care about that, you understand the feeling on the setting of the book. It was cheesy on some parts, cursi on others and fun in most of the book. There wherent many plot twists, but rather very well seeded tools that served the story without looking like deus ex machinas.

It was all in all a very fun trip :3 ( )
  GridCube | Jan 17, 2022 |
This book was a journey. At times, it had me hooked; other times, it was a slough of what felt like pointless eighties trivia. But, much to my pleasure, the ending made it worth the effort I spent to finish it. Did Cline give us complete closure? No. In fact, he raises a few questions at the end that serve as blanks we must fill in on our own, but how you think things play out really sort of gives you a chance to grow along with the characters. Although it could've stood to be about fifty pages shorter, this was overall a fun, quirky read! ( )
  djlinick | Jan 15, 2022 |
I like Wil Wheaton narrating, and the references were fun, but sometimes too contrived. Cool concept!
( )
  jstruzzi | Jan 14, 2022 |
I enjoyed the virtual treasure hunt and the density of the pop culture references (despite being a non-nostalgic 90s kid and therefore not getting a lot of them – other reviewer complained about over explaining, which probably helped in my case). Although the book is engaging, I was really irritated by the love interest, Art3mis, who is pretty much a manic pixie dream girl. I also found the ending a bit boring and unsatisfying, it is also uncritically morally questionable in places.

Overall, an entertaining read, but I wouldn't go back to it and am not particularly interested in reading the sequel ( )
  sadbean | Jan 14, 2022 |
I like Wil Wheaton narrating, and the references were fun, but sometimes too contrived. Cool concept!
( )
  jstruzzi | Jan 14, 2022 |
Showing 1-5 of 1078 (next | show all)
Ready Player One borrows liberally from the same Joseph Campbell plot requirements as all the beloved franchises it references, but in such a loving, deferential way that it becomes endearing. There’s a high learning curve to all of the little details Wade throws out about the world, and for anyone who doesn’t understand or love the same sect of pop culture Halliday enjoyed, Ready Player One is a tough read. But for readers in line with Cline’s obsessions, this is a guaranteed pleasure.
 
"Cline is an ingenious conjurer talented at translating high concept into compelling storytelling."
added by bookfitz | editUSA Today, Don Oldenburg (Aug 21, 2011)
 
The breadth and cleverness of Mr. Cline’s imagination gets this daydream pretty far. But there comes a point when it’s clear that Wade lacks at least one dimension, and that gaming has overwhelmed everything else about this book.
added by zhejw | editNew York Times, Janet Maslin (Aug 14, 2011)
 
"Video-game players embrace the quest of a lifetime in a virtual world; screenwriter Cline’s first novel is old wine in new bottles. "
added by bookfitz | editKirkus Reviews (May 1, 2011)
 

» Add other authors

Author nameRoleType of authorWork?Status
Cline, Ernestprimary authorall editionsconfirmed
Brand, ChristopherCover designersecondary authorsome editionsconfirmed
Fowler, RalphDesignersecondary authorsome editionsconfirmed
Funioková, NaďaTranslatorsecondary authorsome editionsconfirmed
Massey, JimCover designersecondary authorsome editionsconfirmed
Mäkelä, J. PekkaTranslatorsecondary authorsome editionsconfirmed
Mičkal, JiříCover artistsecondary authorsome editionsconfirmed
Riffel, HannesÜbersetzersecondary authorsome editionsconfirmed
Riffel, SaraÜbersetzersecondary authorsome editionsconfirmed
Rothfuss, PatrickIntroductionsecondary authorsome editionsconfirmed
Spini, LauraTranslatorsecondary authorsome editionsconfirmed
Wheaton, WilNarratorsecondary authorsome editionsconfirmed
Whiskytree IncCover artistsecondary authorsome editionsconfirmed

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For Susan and Libby
Because there is no map for where we are going
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Everyone my age remembers where they were and what they were doing when they first heard about the contest.
Quotations
Like most gunters, I voted to reelect Cory Doctorow and Wil Wheaton (again). There were no term limits, and those two geezers had been doing a kick-ass job of protecting user rights for over a decade.
It was the dawn of a new era, one where most of the human race now spent all of their free time inside a videogame.
"No one in the world ever gets what they want and that is beautiful." [199]
And now the conditions at any schools had gotten so terrible that every kid with half a brain was being encouraged to stay at home and attend school online.
The Great Recession was now entering its third decade, and unemployment was still at a record high. (2045)
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Wikipedia in English (1)

"In the year 2044, reality is an ugly place. The only time teenage Wade Watts really feels alive is when he's jacked into the virtual utopia known as the Oasis. Wade's devoted his life to studying the puzzles hidden within this world's digital confines -- puzzles that are based on their creator's obsession with the pop culture of decades past and that promise massive power and fortune to whoever can unlock them. But when Wade stumbles upon the first clue, he finds himself beset by players willing to kill to take this ultimate prize. The race is on, and if Wade's going to survive, he'll have to win -- and confront the real world he's always been so desperate to escape"--Page 2 of cover.

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