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Loading... Evolutionary Game Design (SpringerBriefs in Computer Science)by Cameron Browne
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Belongs to Publisher SeriesSpringerBriefs (Computer Science)
The book describes the world's first successful experiment in fully automated board game design. Evolutionary methods were used to derive new rule sets within a custom game description language, and self-play trials used to estimate each derived game's potential to interest human players. The end result is a number of new and interesting games, one of which has proved popular and gone on to be commercially published. No library descriptions found. |
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Google Books — Loading... GenresMelvil Decimal System (DDC)794.8The arts Recreational and performing arts Indoor games of skill; board games Electronic and video gamesLC ClassificationRatingAverage: No ratings.Is this you?Become a LibraryThing Author. |