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Whispers of the Vampire's Blade (Dungeon & Dragons d20 3.5 Fantasy…

by David Noonan

Series: Wizards of the Coast (WTC864300000), Eberron RPG (WTC864300000)

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681290,951 (3.44)None
The second adventure for the new Eberron campaign setting. This full-length adventure for the newest D&D campaign setting showcases many of the most unique traits of the Eberron setting. It will play out across the entire face of the Eberron world and is designed to either be a stand-alone adventure or an immediate follow-up to the first published Eberron adventure, Shadows of the Last War.… (more)

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'Shadows of the Last War' had the party exploring the Mournland and tracking down more pieces of the mysterious schema. 'Whispers of the Vampire's Blade'...oddly takes a break from the main quest and sets the party on a side-mission to track down a defected agent of the Brelish Secret Service.

Reading the adventure, of course, it was all smooth transitions and flawless leaps from mage-bred horses to airships to ballrooms to speeding trains with climactic battles at each switch. The descriptions really didn't match the illustrations, which is a fine tradition in modules, but we got a good laugh at the 'nondescript' coach we were meant to follow.

A lot of the problems fall on me as the DM, but other than the masque scene, every encounter ended in near-disaster and, until they forgot entirely about the main quest, they were confused about what the hell they were doing NOT hunting what they had been hunting from day one. I didn't have an answer for them other then that airship battles were cool.

Your mileage may vary.

Next: 'Grasp of the Emerald Claw'

Previous: 'Shadows of the Last War' ( )
  ManWithAnAgenda | Feb 27, 2019 |
no reviews | add a review

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Eberron RPG (WTC864300000)
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The second adventure for the new Eberron campaign setting. This full-length adventure for the newest D&D campaign setting showcases many of the most unique traits of the Eberron setting. It will play out across the entire face of the Eberron world and is designed to either be a stand-alone adventure or an immediate follow-up to the first published Eberron adventure, Shadows of the Last War.

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Although billed as a stand alone adventure on the back cover, this adventure for 4th level characters is actually intended to follow on from Shadows of the Last War. This time, rather than a schema, the adventurers are seeking to recover a stolen sword, and/or the traitor who stole it. Once again, it starts in Sharn but, as usual for Eberron adventures, there is a lot of travel involved. This time the adventurers will find themselves visiting Trolanport (capital of the gnome nation of Zilargo), Sterngate and Starilaskur (both in Breland), and Thrane.
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