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Loading... Of Dice and Men: The Story of Dungeons & Dragons and The People Who Play…by David M. Ewalt
![]() None No current Talk conversations about this book. Really great book. Total enjoyment. This isn't a totally comprehensive history of role playing games -- it is more of a personal journey with history of RPGs and D&D intertwined. Well written. Given the recent article about how Gary Gygax lost control of TSR, this book gives some additional information that seems more even-handed. Ends too soon. Good history of D&D up to Gygax's death. Would have been perfect if it covered the orgies of the WotC era. I enjoyed a good bit of it, especially the history of TSR, but somehow was expecting a bit more still. As the author said up front, maybe I failed my gather information check ;-) A nice history of roleplaying games and Dungeons & Dragons in particular, interwoven with the author's own experiences getting into the hobby and working through a campaign. Not comprehensive, and sometimes the author strives too hard to fit events into a narrative, but good for both people curious about RPGs and for seasoned gamers looking for more detail. As a gamer himself, the author treats the hobby with respect, not contempt. no reviews | add a review
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![]() GenresMelvil Decimal System (DDC)793.93The arts Recreational and performing arts Indoor games and amusements Other indoor amusements Adventure and fantasy gamesLC ClassificationRatingAverage:![]()
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I didn't much care for the recountings of Ewalt's own sessions. I see what he was trying to do, communicate the appeal of the game that happens when you play it, but hearing about someone else's D&D session in a way that's interesting requires very special skills, and Ewalt doesn't have them. (That's not much of a knock; few people do.)
I did like a lot of the contextual chapters where Ewalt goes to different places in the gaming world that overlap with or connect to D&D, such as a Napoleonic wargaming convention. My favorite, though, was his trip to Otherworld, a sort of LARP weekend where participants go on a quest in person. He makes it sound so very much interesting and fun. I was very disappointed to learn it was just a thirty-minute drive from where we lived in Connecticut! How had I never heard of it during that whole decade? Now going would mean a plane flight... but maybe someday?