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Armada: A novel by the author of Ready…
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Armada: A novel by the author of Ready Player One (edition 2016)

by Ernest Cline (Author)

MembersReviewsPopularityAverage ratingMentions
1,9111745,595 (3.26)106
"THE NEW NOVEL FROM THE BESTSELLING AUTHOR OF READY PLAYER ONE It's just another day of high school for Zack Lightman. He's daydreaming through another boring math class, with just one more month to go until graduation and freedom--if he can make it that long without getting suspended again. Then he glances out his classroom window and spots the flying saucer. At first, Zack thinks he's going crazy. A minute later, he's sure of it. Because the UFO he's staring at is straight out of the videogame he plays every night, a hugely popular online flight simulator called Armada--in which gamers just happen to be protecting the earth from alien invaders. But what Zack's seeing is all too real. And his skills--as well as those of millions of gamers across the world--are going to be needed to save the earth from what's about to befall it. Yet even as he and his new comrades scramble to prepare for the alien onslaught, Zack can't help thinking of all the science-fiction books, TV shows, and movies he grew up reading and watching, and wonder: Doesn't something about this scenario seem a little too... familiar? Armada is at once a rollicking, surprising thriller, a classic coming of age adventure, and an alien-invasion tale like nothing you've ever read before--one whose every page is infused with author Ernest Cline's trademark pop-culture savvy"--… (more)
Member:TheCriticalTimes
Title:Armada: A novel by the author of Ready Player One
Authors:Ernest Cline (Author)
Info:Broadway Books (2016), Edition: Reprint, 384 pages
Collections:Your library
Rating:**
Tags:Science Fiction

Work details

Armada by Ernest Cline

  1. 50
    Ready Player One by Ernest Cline (brakketh)
    brakketh: Both books focus on 1980s culture, similar narrative ark for isolated teen to hero.
  2. 40
    Ender's Game by Orson Scott Card (Mind_Booster_Noori)
  3. 00
    The Roar by Emma Clayton (Cecrow)
  4. 00
    Tin Men by Christopher Golden (Scottneumann)
  5. 00
    Constellation Games by Leonard Richardson (psybre)
    psybre: Highly recommended for readers who love video games and science fiction and geek. No military/space wars in the plot, but an entertaining and unique one instead.
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» See also 106 mentions

English (171)  Spanish (1)  French (1)  Italian (1)  All languages (174)
Showing 1-5 of 171 (next | show all)
Badly written and badly plotted story. It has some fun elements that were not properly exploited and ended up being mostly cringe worthy. ( )
  Westwest | Oct 31, 2019 |
I was hopeful that this second novel by Ernest Cline would push his imagination even further, but instead we're left with a litany of stereo types and cliches. There was a hint of self-awareness at some point, which made me hopeful that the book wasn't a derivation of Ender's Game, but in the end it turned out to be a meager copy of that book. Additionally there was so much repetition of what the author thought were critical emotional messages, that reading certain parts became extremely tedious.

Hopefully the next novel will be the same breath of fresh air as Ready Player One was and I will most definitely check it out. ( )
  TheCriticalTimes | Oct 26, 2019 |
Hm. On the one hand, the book had some pretty good scenes, on the other hand, the story was quite generic and the payoff not as good as I had expected. Overall, I'm a little disappointed, I have to say. The story had potential, but in the end, the execution left me unsatisfied. ( )
  malexmave | Oct 3, 2019 |
not as captivating as ready player one, entertaining nonetheless. ( )
  ahhalai | Sep 24, 2019 |
It started strong and became progressively more cringe-inducing as it went. Incredibly tedious overall, and I couldn't wait for it to end. ( )
  cjorthmann | Sep 9, 2019 |
Showing 1-5 of 171 (next | show all)

» Add other authors (11 possible)

Author nameRoleType of authorWork?Status
Cline, Ernestprimary authorall editionsconfirmed
Walks, RussellIllustrator (EDA logo)secondary authorall editionsconfirmed
Fowler, RalphDesignersecondary authorsome editionsconfirmed
Mäkelä, J. PekkaTranslatorsecondary authorsome editionsconfirmed
Spratt, SamCover artistsecondary authorsome editionsconfirmed
Staehle, WillCover designersecondary authorsome editionsconfirmed
Wheaton, WilReadersecondary authorsome editionsconfirmed
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Epigraph
The only legitimate use of a computer is to play games. --Eugene Jaris, creator of Defender
Dedication
For Major Eric T. Cline, USMC

The bravest person I have ever known

Semper Fi, little brother
First words
I was staring out the classroom window and daydreaming of adventure when I spotted the flying saucer.
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(Click to show. Warning: May contain spoilers.)
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Book description
Zack Lightman has spent his life dreaming. Dreaming that the real world could be a little more like the countless science-fiction books, movies, and videogames he’s spent his life consuming. Dreaming that one day, some fantastic, world-altering event will shatter the monotony of his humdrum existence and whisk him off on some grand space-faring adventure.

But hey, there’s nothing wrong with a little escapism, right? After all, Zack tells himself, he knows the difference between fantasy and reality. He knows that here in the real world, aimless teenage gamers with anger issues don’t get chosen to save the universe.

And then he sees the flying saucer.

Even stranger, the alien ship he’s staring at is straight out of the videogame he plays every night, a hugely popular online flight simulator called Armada—in which gamers just happen to be protecting the earth from alien invaders.

No, Zack hasn’t lost his mind. As impossible as it seems, what he’s seeing is all too real. And his skills—as well as those of millions of gamers across the world—are going to be needed to save the earth from what’s about to befall it.

It’s Zack’s chance, at last, to play the hero. But even through the terror and exhilaration, he can’t help thinking back to all those science-fiction stories he grew up with, and wondering: Doesn’t something about this scenario seem a little…familiar?

At once gleefully embracing and brilliantly subverting science-fiction conventions as only Ernest Cline could, Armada is a rollicking, surprising thriller, a classic coming of age adventure, and an alien invasion tale like nothing you’ve ever read before—one whose every page is infused with the pop-culture savvy that has helped make Ready Player One a phenomenon.**
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