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In Real Life by Cory Doctorow
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In Real Life

by Cory Doctorow, Jen Wang (Illustrator)

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Showing 1-5 of 54 (next | show all)
Half the appeal of this book for me was the art because it is beautiful, but Corey Doctorow brings up brilliant points throughout. We see how economics in online games change lives in other places and also just how one girl has the power to help make change.

Popsugar Graphic Novel pick
( )
  rabidgummibear | Nov 28, 2018 |
A teen gamer, Anda, is invited on missions with real-world earning potential: money will be deposited in her PayPal account if she kills “gold farmers” in the game.

At first, Anda is excited by the opportunity to earn easy money, but soon discovers that the gold farmers she is killing are not game-generated “bots,” but people who make their living by harvesting in-game artifacts so their employer can sell them to players who want to acquire them without making their own effort.

In Real Life presents readers with a lot to think about. In the role-playing game community, who is exploiting the game — and are the ways that they do so, equivalent?

Other issues include ways that people might view themselves based on how they style their avatars, and ways that they treat people whom they perceive to not be like them. Complete review at http://cynthiaparkhill.blogspot.com/2017/08/in-real-life-by-cory-doctorow.html ( )
  Cynthia_Parkhill | Nov 24, 2018 |
This explores a social issue that not a lot of YA books or graphic novels have touched on (i.e. gold farming). For that, and for the awesome art, this book is worth reading. But I felt like the character development could have been better, and the ending was a bit too tidy/happy. Although I also liked the positive message, so I guess my feelings on that were conflicting.
  aratiel | Sep 5, 2018 |
In Real Life is the tale of Anda, a young woman entering the world of massive multiplayer online roleplaying game (MMORPG) Coarsegold Online under the wing of another, more experienced female gamer. Anda is invited to an all-female guild to begin testing her skills and assisting with quests. One of the missions the guild undertakes is to deal with gold farmers - people who work to farm expensive in-game items and sell them for real-world cash to players who would prefer to buy their way to victory instead of leveling like the other players. While Anda, also known as Kalidestroyer, adventures, she meets a goldfarmer much different from the others. She soon discovers that on the other side of the world is Chinese boy trying his best to earn money for his family in horrible labor conditions. As Anda begins to understand the real-world impact of the game, her perspective shifts entirely. Doctorow has penned a tale that should speak to a wide teen and young adult audience. Many will empathize with Anda and her desire to escape into a fantastic world, but readers will also gain new perspective on the IRL consequences of their actions and behaviors. Jen Wang's artwork is a brilliant match for the tale, illustrating Coarsegold and "real life" perfectly. This should be required reading for all online gamers and is recommended for anyone feeling alone or out of place. ( )
  ThatOneLibrarian | Aug 18, 2018 |
Is a very good story. I like how the novel puts into perspective what is real life and gaming and how related both can be. I wish it was a bit longer... ( )
  CaroPi | Aug 9, 2018 |
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Author nameRoleType of authorWork?Status
Cory Doctorowprimary authorall editionscalculated
Wang, JenIllustratormain authorall editionsconfirmed
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For Alice, as always, my kickass girl gamer and personal zombie-slayer. —C.D.
Thanks to Judy Hansen, Jake Mumm, and Yu Fong Wang. —J.W.
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Anda, wake up!
Quotations
It's not surprising that gamespace has become a workplace for hundreds of thousands of "gold farmers" who undertake dreary, repetitive labor to produce virtual wealth that's sold to players with more money and less patience than them. The structural differences between in-game play and in-game work are mostly arbitrary, and "real" work is half a game, anyway. Most of the people you see going to work today are LARPing (live-action role playing) an incredibly boring RPG (role-playing game) called "professionalism" that requires them to alter their vocabulary, posture, eating habits, facial expressions--every detail all the way down to what they allow themselves to find funny. - from the author's introduction
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"Anda loves Coarsegold Online, the massively-multiplayer role playing game that she spends most of her free time on. It's a place where she can be a leader, a fighter, a hero. It's a place where she can meet people from all over the world, and make friends. But things become a lot more complicated when Anda befriends a gold farmer -- a poor Chinese kid whose avatar in the game illegally collects valuable objects and then sells them to players from developed countries with money to burn. This behavior is strictly against the rules in Coarsegold, but Anda soon comes to realize that questions of right and wrong are a lot less straightforward when a real person's real livelihood is at stake" --cover flap.… (more)

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